Welcome to the Apocalypse like you've never seen it before. ZombieMod is a total conversion of the critically acclaimed Real-Time Strategy Company of Heroes franchise, taking you from the bloody shores and the dense hedgerows of Normandy to the modern day United States during the zombie apocalypse. Control three new factions, the Survivors, the Bandits and the Zombies in intense singleplayer and multiplayer action. ZombieMod contains many new features never before seen in the Company of Heroes series. Can you hold off the undead, or will the thirst for blood overwhelm you? You decide!


ZombieMod offers many new exciting features such as:

  • Three brand new factions, Survivors, Bandits and Zombies
  • Brand new setting
  • Two different doctrine systems
  • New resource system and teching systems
  • New game modes

FAQ
Q: When can I play the mod?
A: Patience is a virtue. Even the developers do not know when the mod will be released. We will announce the release well before, so don't worry about that.

Q: What do I need to play?
A: In addition to the requirements for regular Company of Heroes, ZombieMod requires either Opposing Fronts or Tales of Valor and the latest patch to play.

Q: What if I like other mods too? Can I have more than one mod installed?
A: Of course, it's easy to have several mods for Company of Heroes ready to go.

Q: Can you add another faction to the game?
A: As of right now, we have no plans on adding additional factions to the mod.

Q: Can I use content from the mod in my mod?
A: With permission from the development team and only after the mod is released to the public.

Q: Sounds cool, is there any way I can help?
A: As of right now, we require dedicated MAPPERS, TEXTURERS, and 3D MODELLERS. Later on we will require translators and beta testers.



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12 comments by burtondrummerNY on Aug 5th, 2015

Hi fans!

I am happy to report that I have returned safely to the United States. I will need a little bit of time to adjust to jet lag, prepare for going back to school, and to enjoy my summer a little bit, but work on the mod will resume shortly!

While I was away, several internal redesigns, specifically of the Bandit and Zombie faction designs, were carried out. We are very excited to have these new concepts, as they will continue to make ZombieMod a unique Company of Heroes experience. While we will not reveal any details now, those details will trickle out as we decide to hype of the mod, and we promise they will excite.

In the meantime, please keep holding on for more details. We expect some internal testing to begin shortly, and with this done we can show off the mod a bit more.

Cheers!

BDNY

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Post comment Comments  (0 - 10 of 3,930)
paradig124
paradig124 6hours 57mins ago says:

Hi guys,
Love the Survivors UN/Civil Defence/Military combination and the Bandits Mad-max style.
But I was just wondering about the Zombie Faction and if it will have more units than just zombies and what sort of goodies it will have

+1 vote     reply to comment
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Guest Aug 24 2015 says:

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burtondrummerNY Creator
burtondrummerNY Aug 25 2015 replied:

Wolf.lasagna has answered most of your questions as well as I can, but I suppose adding my $.02 won't hurt. As of right now, we are unsure if it is possible and worth the effort to code an infection system. With our current team, it will require learning SCAR first, which will take some time. The zombies will be revealed as they are developed and as we decide that it is appropriate to share. A lot of the reason they haven't been worked on yet is because we want the balance between the Survivors and the Bandits to be perfect before we throw the most unique faction into the mix. No hero units, like vCoH, but there are call ins and a few buildable units that are certainly stronger than normal infantry. Our mod is integrated with Worldbuilder, so adding your own maps with our assets is a breeze.

+3 votes   reply to comment
Wolf.lasagna
Wolf.lasagna Aug 24 2015 replied:

As far as I know, here is what I can tell :

1- I heard something about that a few years ago, but for now, I can't tell if this can be done.
2- Idk
3- There will be "reward" units to call-in thanks to the International Crisis doctrine which come from several countries like France, UK, Australia, Russia, China etc...
4-There is already an editor integrated with the game in the game's directory : World Builder.

+2 votes     reply to comment
ledernierrempart
ledernierrempart Aug 16 2015 says:

why is there no review?

+1 vote     reply to comment
burtondrummerNY Creator
burtondrummerNY Aug 16 2015 replied:

Because it has not been released yet ;)

+2 votes   reply to comment
ledernierrempart
ledernierrempart Aug 16 2015 replied:

indeed X)

+2 votes     reply to comment
Darth|Tyranus
Darth|Tyranus Aug 15 2015 says:

i can feel your mod flowing

+5 votes     reply to comment
burtondrummerNY Creator
burtondrummerNY Aug 16 2015 replied:

It's a great feeling, isn't it?

+3 votes   reply to comment
Darth|Tyranus
Darth|Tyranus Aug 17 2015 replied:

it feels .... dead ;) 'pun'

+3 votes     reply to comment
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Hey all! Merry Christmas! Hope to have some new eye candy after the festivities!

Dec 24 2013

Howdy fans! Thanks to you, we've made it to the Top 100 upcoming mods! Do you think we can make it even further?... T.co

Dec 11 2013

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Nov 13 2013

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Oct 31 2013

Update awaiting authorization on @ModDB, in the meantime, check out the new pictures! T.co

Oct 13 2013

Our thoughts and prayers are with the victims of the tragedy in Boston today. Can't believe I have had to write... T.co

Apr 15 2013

There's a news update up on ModDB! Check it out!... T.co

Apr 1 2013

2nd Part is live! T.co T.co

Feb 27 2013

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