Welcome to the Apocalypse like you've never seen it before. ZombieMod is a total conversion of the critically acclaimed Real-Time Strategy Company of Heroes franchise, taking you from the bloody shores and the dense hedgerows of Normandy to the modern day United States during the zombie apocalypse. Control three new factions, the Survivors, the Bandits and the Zombies in intense singleplayer and multiplayer action. ZombieMod contains many new features never before seen in the Company of Heroes series. Can you hold off the undead, or will the thirst for blood overwhelm you? You decide!

ZombieMod offers many new exciting features such as:

  • Three brand new factions, Survivors, Bandits and Zombies
  • Brand new setting
  • Two different doctrine systems
  • New resource system and teching systems
  • New game modes

Q: When can I play the mod?
A: Patience is a virtue. Even the developers do not know when the mod will be released. We will announce the release well before, so don't worry about that.

Q: What do I need to play?
A: In addition to the requirements for regular Company of Heroes, ZombieMod requires either Opposing Fronts or Tales of Valor and the latest patch to play.

Q: What if I like other mods too? Can I have more than one mod installed?
A: Of course, it's easy to have several mods for Company of Heroes ready to go.

Q: Can you add another faction to the game?
A: As of right now, we have no plans on adding additional factions to the mod.

Q: Can I use content from the mod in my mod?
A: With permission from the development team and only after the mod is released to the public.

Q: Sounds cool, is there any way I can help?
A: As of right now, we require dedicated MAPPERS, TEXTURERS, and 3D MODELLERS. Later on we will require translators and beta testers.

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Back in the USA

2 months ago News 13 comments

Hi fans!

I am happy to report that I have returned safely to the United States. I will need a little bit of time to adjust to jet lag, prepare for going back to school, and to enjoy my summer a little bit, but work on the mod will resume shortly!

While I was away, several internal redesigns, specifically of the Bandit and Zombie faction designs, were carried out. We are very excited to have these new concepts, as they will continue to make ZombieMod a unique Company of Heroes experience. While we will not reveal any details now, those details will trickle out as we decide to hype of the mod, and we promise they will excite.

In the meantime, please keep holding on for more details. We expect some internal testing to begin shortly, and with this done we can show off the mod a bit more.



Grüße aus Deutschland

Grüße aus Deutschland

4 months ago News 15 comments

I'm going to be in Darmstadt for a few weeks, so no major updates for a bit. Sorry :/

Quick SitRep

Quick SitRep

6 months ago News 14 comments

Hi gang, reporting in with a quick update to keep you on the same page as me.

December News

December News

10 months ago News 8 comments

Hi everyone, yes we are still here, believe it or not!



1 year ago News 24 comments

The past week has been incredibly tough for me, but I feel the community deserves to know what is happening.

ZombieMod takes a unique approach on the Zombie Apocalypse by putting it in the perspective of a military commander, not a survivor. Since it is 2 years after the first infections, resistance on the east coast is organized, resulting in battles rather...
Post comment Comments  (70 - 80 of 3,955)
SpanishInquisition Jul 18 2015 says:

Um i just stumbled across your Alpha footage vid on Youtube and at one point you said the international units will speak their homelanguage. Now i have the german version of CoH and all my mods (except Modern Combat) have the Allies speaking german. Will your mod be only in english (what i hope cuz that would make the german doc units more awesome) like MC is?

+1 vote     reply to comment
Wolf.lasagna Jul 20 2015 replied:

I remember that he planned to make all units speaking their own language, so it means germans should speak german...
However, I don't know if it will be that easy to get all coh language files, it should be quite a heavy work to make each units to speak a different language...

+1 vote     reply to comment
SpanishInquisition Jul 21 2015 replied:

yea well i mean the foreign units can speak their languages but i only want the english files for the basic survivors... But thinking of it i wouldnt mind if my american survivors spoke german... it would be nicer but its not necessairy.

+1 vote     reply to comment
burtondrummerNY Creator
burtondrummerNY Jul 23 2015 replied:

I hadn't thought of that, to be honest. If we make it so that it remains in English, the size of the mod will increase, but I suppose we can have that be a separate download that can be chosen later.

+2 votes   reply to comment
SpanishInquisition Jul 25 2015 replied:

That would be really nice of you! Thats fan service for everyone all around the world!

+1 vote     reply to comment
coh_Artillery Jul 14 2015 says:

Is it 2015? Or 2016? also need to wait?

0 votes     reply to comment
terminator17 Jul 5 2015 says:

hi i would to know if you have a idea when the mod is relased for esemple Q2 2016? and if need i can do a betatester when reach this phase.

0 votes     reply to comment
burtondrummerNY Creator
burtondrummerNY Jul 6 2015 replied:

I would rather not comment on when, as this would be unfair to you guys if we are not able to meet these goals.

+1 vote   reply to comment
SpanishInquisition Jun 25 2015 says:

You know what would be cool? One of these... dunno the english name but these farm vehicles that cut the barley... these big greenish thingies with the big red cutting device at the front! :o They could be a bandit or civil empowerment doc vehicle...or just stand around on farms! The cutter could work like the sherman crab and shredder zombies! :3 That would be noice.

+1 vote     reply to comment
burtondrummerNY Creator
burtondrummerNY Jun 25 2015 replied:

That would be very cool haha. Unfortunately we currently have everything set up, but I think I know where it could go as a reward unit.

+2 votes   reply to comment
SpanishInquisition Jun 27 2015 replied:

Well its only a vague idea by me :D
But thanks for the reply! I guess there will be a time to decide about adding stuff like that...

+1 vote     reply to comment
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Last Update
1 month ago
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