Welcome, to the world of 1949.
In this world Germany decided not to bomb London, but instead continued its attacks on Britain's airfields. Then, the Russians lost at Kursk. Finally, D-Day fails.
With these victories, Germany has managed to halt the Allies' progress. In the Western Theatre, the Allies and the Axis each plan the invasion of the other's vital territories. In the Pacific, Japan and the United States are dueling over tiny islands with giant fleets and atomic weapons.
Now, the stalemate is about to be broken. Germany is preparing an all out invasion of Britain. As tough and valiant as the Allied troops defending the Sceptered Isle are, some of their leaders are beginning to that they will be unable to hold against the Wehrmacht.
This mod will feature the forces of the Wehrmacht and Americans, though I have plans for the British, Panzer Elite, and even the Russians. However, some of these plans are contingent upon receiving certain permissions, so I shall refrain from discussing them further.
I am recruiting a small amount of help though. Namely, I need:
Texturers- I really want a texturer or two to help me! Don't worry about qualifications, you can be taught. Your job will not be detail work, but will mostly involve mass producing simple re-colorings, which I will dirty up or touch up where necessary. If you think you can manage detailed textures, though, then I would be very happy to accept you help. Anyway, just PM me.
Voice actors -Not as vital right now. I'm more concerned about finishing the units they'll be voicing first. Still, let me know if you want to help.
(for various new units)
(someone who can add specified audio clips to designated units)
Full Team Members:
DragonNOR (Voice Artist)
onrAArno(skinner and creator of mod banner)
Honorary Team Members and Special Thanks (and Credit) to:
ab2531 and his NHC mod team
The EF team
We now have a forum. I'll be checking it to see what questions you have. It isn't anything complex right now, but it does exist.
Thanks for looking, I hope you enjoy this mod upon on its eventual release.
There has been a shift in priorities. Testing will recommence soon, but is no longer ongoing in the face of the fact that the mod has become much more complex. Feel free to PM me if you still want a chance to test, but don't hold your breath.
More applications are welcome, and multiplayer will be the main area for testing, so testers should be prepared to play with each other.
Well, before anything, let me first say that the E-50 is finally in game and almost totally complete, it just needs some texture adjustments and a wider turret base. Currently, it uses a texture provided by Rain and Van Adrian, as well as a few vanilla textures. Some parts of the model, like the main body, are modified relic models. That said, here are some pictures of the machine in game:
The E-50 operates as an extremely powerful Main Battle Tank, packing the punch of a King Tiger in a more mobile package. It lacks any hull or coaxial MGs, but easily overcomes this setback, especially when accompanied by the exceptional soldiers of the Panzer Elite. Panzer Elite Commanders may research technologies which make this tank's production faster and cheaper, until it is able to destroy the Reich's enemies through numbers as well as skill. Allied Commanders will need to use their early game advantages to pressure the Panzer Elite so that it cannot afford to upgrade its production, or they must prepare to face waves of increasingly cheaper, but still deadly, tanks.
Getting this model in game has been a pain for me, as well as a learning experience. It may interest some of you to know that I completed most of this model several months ago. The reason it sat around for so long, is because I got tired of the modeling and animation problems it had been having, so I decided to start working on the Sieg and EM-2 Rifles, as well as the Centurion tank. All three of those models are complete now. The Centurion MKI (the MKIII still needs to be completed) and EM-2 are both animated and in game. The reason the Sieg and Centurion haven't been shown yet is that I'm still working on their textures. Don't worry, they will be displayed upon their completion.
The main point I'm trying to make here is that I move from project to project when I hit a roadblock, usually so I can think about the issue and solutions to it while doing something else. This is why it has been taking me so long to how new content lately, aside from my computer trouble and academic slaving. Anyway, I'm still working, and with any luck, a beta with four factions (maybe even six of them) can be released this year. The old plan of releasing with just two factions was abandoned because there were too few new units in game to warrant a release.
Now then, here are my near-future plans, and a list of models I will be building for the Axis forces:
Panzer IV w/ Schmalturm- Wehrmacht
Panther "II", Ausf F- Wehrmacht
Panzer IV "KugelBlitz"- Wehrmacht
Panzer IV Rocket Launcher- Wehrmacht
E-50 Trumpeter Mobile AA Tank- Panzer Elite
Jagdpanzer E-50- Panzer Elite
E-100 w/ Maus and new 170mm Turrets- Panzer Elite
Before this, though, I think I will start showing some of the work done by other modders that is being added to 1949 which will expand and improve it. Look forward to quick image updates of some neat new stuff produced by modders who are probably a lot more talented than me.
Until our next meeting,