An ambitious total-conversion modification for Relic's award-winning Company of Heroes franchise, Modern Combat transports players into the midst of a high-tech
war between the current-day Chinese and U.S. militaries.
Incorporating all-new factions, units, doctrines, gamemodes, artwork, music, maps, and singleplayer
missions, we aim
to craft the most immersive and enjoyable strategic representation of 21st-century combat possible on the PC.
Our team has adhered wherever possible to the unique and innovative gameplay mechanics that made CoH the fantastic RTS that it is. Players will need to rely
upon a variety of traditional tactics in order to succeed, such as directional cover and weapon teams, doctrinal abilities and combined-arms unit formations,
whilst at the same time utilising to full effect the highly-advanced weaponry and equipment employed by the armed forces of today. Modern Combat caters to newcomers and veterans alike, and incorporates both conventional and 'Hardcore' damage systems.

Modern Combat Full Installer 1.015



If you encounter any issues during installation or whilst playing, visit our
technical support forum.

If you have any suggestions or wish to provide feedback, please do so via our official balance forum.




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Predator Drone Humvee US Engineers
Blog RSS Feed Report abuse Latest News: Full Version v1.019

52 comments by I_am_a_Spoon on Aug 31st, 2014


Hi everyone. Time for another patch!


We haven't changed anything major this time around, however there are some important alterations that should probably be explained in more detail.


Firstly, we've disposed of the old MSI installer, which was becoming unintuitive and causing issues with repeat installations. We've reverted to a simple but reliable archive format instead.

We've also added an Uninstaller to make things easier. If you have an existing version of the mod, you need to uninstall it before extracting v1.019!

For detailed installation instructions, please visit our official download page at the following address: Coh-moderncombat.com


Secondly, we've added 7 new maps by Omnicron and Unreal-Eugen, who have done a fantastic job in not only making these maps for you but in finding innovating new ways to use existing assets. We hope you like them!

We've also removed a number of unconverted community maps that were added to the mod despite being set during WWII and containing no modern assets.


The team has been quiet lately; we've been reduced to only a few people, and we're all beset by real-life obligations that have drastically reduced the time we can contribute to further development of this mod.

That said, we hope to persevere and have exciting plans for the future. It'd be premature to make promises at this point... but if all goes as planned then you can look forward to a new iteration of Modern Combat unlike any that have come before it. More news on this at a later date.


We hope you enjoy Modern Combat 1.019, and that all the players who have been experiencing installation problems can finally run the game without issue. Sorry it had to be a full re-release and not just a patch, but it was the only way for us to ensure everyone stays compatible online.

Have fun!

~ The Modern Combat Dev Team

CoH: Modern Combat - Full Version 1.019

CHANGELOG

General:

  • Added an Uninstall batch file.
  • Fixed a fatal SCAR error that was occurring at the end of skirmish matches.
  • Increased default and maximum camera heights by 5 metres.
  • Increased slot item drop probabilities by 20%.
  • Several mine triggering and UI placement improvements.
  • Removed obsolete DLLs.
  • Removed obsolete manifest XML.

US:

  • Removed the Predator drone's weapons load.
  • Removed the Paladin's lockdown ability (which the AI couldn't use).
  • Increased the range of the Paladin's default barrage.
  • Increased the speed of the Paladin's projectile.
  • Replaced placeholder 60mm mortar with an M224.

China:

  • Reduced the munitions cost of PLA AT mines (from 50 to 40).
  • PLA AT mines can no longer insta-kill light vehicles, but are now guaranteed to cause an engine or tread critical when triggered (the probability of which was previously only 85%).
  • Reduced the munitions cost of PLA incendiary mines (from 20 to 10), and added a fuel cost (5).
  • Incendiary mines are now more effective.
  • Booby traps have been revised (increased in power, cost and ability duration). They now trigger a sequence of grenade detonations around the target point.
  • Fixed ZTZ59Ds being able to fire ATGMs with damaged main cannons.
  • Tweaked the formation of PLA Engineers.
  • Replaced placeholder 82mm mortar with a PP87.
  • Replaced placeholder flamethrower with a Type 74.

Campaign:

  • Some rebalancing and tweaks.
  • Gave special weapons to certain PLA troops.
  • Fixed Corpsman healing ability being permanently deactivated at random.
  • Removed shared timer on "Mark Target" ability.

Art, Localisation and Sound:

  • Added 3 new environment supply caches for mappers.
  • Improved Predator specular and gloss textures.
  • Made the aircraft minimap symbol more generic.
  • Replaced current tracers and smoke trails with the original smaller versions.
  • Fixed the Type 85 SMG's tracer.
  • Minor UCS localisation tweaks and fixes.
  • Italian localisation updated.
  • Czech localisation updated.
  • Polish localisation updated.
  • Chinese localisation updated.

Mapping:

  • Added new map: Golmud Outskirts (2p) by Unreal-Eugen.
  • Added new map: Huihe River (2p) by Omnicron.
  • Added new map: Zìyóu Square (2p) by Unreal-Eugen.
  • Added new map: Apocalypse (4p) by Omnicron.
  • Added new map: Quzhou Suburbs (4p) by Unreal-Eugen.
  • Added new map: Battle for Qhuai (6p) by Omnicron.
  • Added new map: Huangtian Rice Fields (6p) by Unreal-Eugen.
  • Removed 14 non-modern community maps.
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CoH: Modern Combat - Full Version 1.019

CoH: Modern Combat - Full Version 1.019

May 10, 2013 Full Version 261 comments

Version 1.019 of Modern Combat, re-released as a single archive.

CoH: Modern Combat - Full Version 1.000 (OBSOLETE)

CoH: Modern Combat - Full Version 1.000 (OBSOLETE)

Mar 13, 2012 Full Version 204 comments

This is the selfextractor file for the fullversion 1.000 of CoH: Modern Combat. PLEASE READ THE DESCRIPTION TO FIND LINKS FOR INSTALL GUIDES

Post comment Comments  (0 - 10 of 10,775)
phuonglong003
phuonglong003 Dec 23 2014, 3:27pm says:

So I went onto your website and it said that Tales of Valor unlocks all factions, but I'm kinda confused, so does that mean I only need Tales of Valor to play this mod with all factions or what? >.> I'm planning on buying but I just want to try this mod out.

+1 vote     reply to comment
AAMC4
AAMC4 Dec 23 2014, 6:43pm replied:

You do not need all COH complete edition, only with tales of Valor is enough to play every COH mod...including Modern Combat mod...

I recommend "tales of valor" or "Opposing fronts" because with both games, you have access to all 4 factions...US , CW, PE and WM. but I read something about people experiment some problems only using opposing fronts...

if you have enough money to buy COH complete edition "great, you wont regret" because all COH campaign games are so brutal and have historical battles...

COH normandy: US army campaign in Europe.

COH Opposing fronts: British campaign in france and German campaign in Holand.

COH Tales of Valor: 3 new modality to play, one of them is the Tiger Ace campaign.

+2 votes     reply to comment
phuonglong003
phuonglong003 Dec 23 2014, 7:05pm replied:

Thanks. Just bought Tales of Valor. Don't mind my last comment, didn't see your reply :D. Downloading it now can't wait to try this mod out.

+1 vote     reply to comment
AAMC4
AAMC4 Dec 23 2014, 8:15pm replied:

Do not worry brother... just follow the installation steps in this website...

Coh-moderncombat.com

if you have any problem with the installation, you can write me again...

remember after make it work, would be nice if you give your puntuation in the community rating and maybe leave a comment...

+1 vote     reply to comment
Guest
Guest Dec 24 2014, 11:07am replied:

This comment is currently awaiting admin approval, join now to view.

AAMC4
AAMC4 Dec 25 2014, 10:11am replied:

did you upgrade to latest version of CoH(2.700.2.42) steam?

That is totally necessary to avoid game crash!

+1 vote     reply to comment
phuonglong003
phuonglong003 Dec 24 2014, 1:08am replied:

So I did as instructed and played it for about 5 minutes then the game crashed. Any ideas?

+1 vote     reply to comment
AAMC4
AAMC4 Dec 24 2014, 6:49am replied:

Did you installed the game like admin? Did you started "run" the game as admin?

You have tales of valor right?

+1 vote     reply to comment
phuonglong003
phuonglong003 Dec 23 2014, 3:58pm replied:

Okay so I get it now that the others are units and Tales of Valor unlocks faction. SO do many people still play multiplayer with this mod?

+1 vote     reply to comment
truchung271087
truchung271087 Dec 23 2014, 5:36pm replied:

Firstly, you need to buy either COH tales of valor or COH complete edition. Then you have to download COH New Steam Version from your library of steam to play multiplayer mode. Finally, you download MC mod or any mod to folder Company of heroes relaunch to play.

+1 vote     reply to comment
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Platform
Windows
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Official Page
Coh-moderncombat.com
Release Date
Released Mar 11, 2012
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9.2

658 votes submitted.

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Highest Rated (30 agree) 10/10

Fucking Awesome

Mar 13 2012, 8:09am by Captain_Romulus

Lowest Rated (19 agree) 4/10

I think it's a great concept and everything, but really it's just Vanilla with reskins and different voices. That's what I felt when playing it, though I am a Blitzkrieg follower I prefer my tanks to kill light armored personal cars in 1 shoot and not 4 shoots, I also experienced sligtly problems playing with infantry as PLA does a pretty bad job against Amerian infantry but when I get my tanks I dominate the Battlefield. It's like the AI never really deploys tanks but only light armored cars, even…

Mar 13 2012, 1:55pm by SMGJohn

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War
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