An ambitious total-conversion modification for Relic's award-winning Company of Heroes franchise, Modern Combat transports players into the midst of a high-tech
war between the current-day Chinese and U.S. militaries.
Incorporating all-new factions, units, doctrines, gamemodes, artwork, music, maps, and singleplayer
missions, we aim
to craft the most immersive and enjoyable strategic representation of 21st-century combat possible on the PC.
Our team has adhered wherever possible to the unique and innovative gameplay mechanics that made CoH the fantastic RTS that it is. Players will need to rely
upon a variety of traditional tactics in order to succeed, such as directional cover and weapon teams, doctrinal abilities and combined-arms unit formations,
whilst at the same time utilising to full effect the highly-advanced weaponry and equipment employed by the armed forces of today. Modern Combat caters to newcomers and veterans alike, and incorporates both conventional and 'Hardcore' damage systems.

Modern Combat Full Installer 1.015

If you encounter any issues during installation or whilst playing, visit our
technical support forum.

If you have any suggestions or wish to provide feedback, please do so via our official balance forum.

Image RSS Feed Latest Screens
Predator Drone Humvee US Engineers
Blog RSS Feed Report abuse Latest News: Full Version v1.019

53 comments by I_am_a_Spoon on Aug 31st, 2014

Hi everyone. Time for another patch!

We haven't changed anything major this time around, however there are some important alterations that should probably be explained in more detail.

Firstly, we've disposed of the old MSI installer, which was becoming unintuitive and causing issues with repeat installations. We've reverted to a simple but reliable archive format instead.

We've also added an Uninstaller to make things easier. If you have an existing version of the mod, you need to uninstall it before extracting v1.019!

For detailed installation instructions, please visit our official download page at the following address:

Secondly, we've added 7 new maps by Omnicron and Unreal-Eugen, who have done a fantastic job in not only making these maps for you but in finding innovating new ways to use existing assets. We hope you like them!

We've also removed a number of unconverted community maps that were added to the mod despite being set during WWII and containing no modern assets.

The team has been quiet lately; we've been reduced to only a few people, and we're all beset by real-life obligations that have drastically reduced the time we can contribute to further development of this mod.

That said, we hope to persevere and have exciting plans for the future. It'd be premature to make promises at this point... but if all goes as planned then you can look forward to a new iteration of Modern Combat unlike any that have come before it. More news on this at a later date.

We hope you enjoy Modern Combat 1.019, and that all the players who have been experiencing installation problems can finally run the game without issue. Sorry it had to be a full re-release and not just a patch, but it was the only way for us to ensure everyone stays compatible online.

Have fun!

~ The Modern Combat Dev Team

CoH: Modern Combat - Full Version 1.019



  • Added an Uninstall batch file.
  • Fixed a fatal SCAR error that was occurring at the end of skirmish matches.
  • Increased default and maximum camera heights by 5 metres.
  • Increased slot item drop probabilities by 20%.
  • Several mine triggering and UI placement improvements.
  • Removed obsolete DLLs.
  • Removed obsolete manifest XML.


  • Removed the Predator drone's weapons load.
  • Removed the Paladin's lockdown ability (which the AI couldn't use).
  • Increased the range of the Paladin's default barrage.
  • Increased the speed of the Paladin's projectile.
  • Replaced placeholder 60mm mortar with an M224.


  • Reduced the munitions cost of PLA AT mines (from 50 to 40).
  • PLA AT mines can no longer insta-kill light vehicles, but are now guaranteed to cause an engine or tread critical when triggered (the probability of which was previously only 85%).
  • Reduced the munitions cost of PLA incendiary mines (from 20 to 10), and added a fuel cost (5).
  • Incendiary mines are now more effective.
  • Booby traps have been revised (increased in power, cost and ability duration). They now trigger a sequence of grenade detonations around the target point.
  • Fixed ZTZ59Ds being able to fire ATGMs with damaged main cannons.
  • Tweaked the formation of PLA Engineers.
  • Replaced placeholder 82mm mortar with a PP87.
  • Replaced placeholder flamethrower with a Type 74.


  • Some rebalancing and tweaks.
  • Gave special weapons to certain PLA troops.
  • Fixed Corpsman healing ability being permanently deactivated at random.
  • Removed shared timer on "Mark Target" ability.

Art, Localisation and Sound:

  • Added 3 new environment supply caches for mappers.
  • Improved Predator specular and gloss textures.
  • Made the aircraft minimap symbol more generic.
  • Replaced current tracers and smoke trails with the original smaller versions.
  • Fixed the Type 85 SMG's tracer.
  • Minor UCS localisation tweaks and fixes.
  • Italian localisation updated.
  • Czech localisation updated.
  • Polish localisation updated.
  • Chinese localisation updated.


  • Added new map: Golmud Outskirts (2p) by Unreal-Eugen.
  • Added new map: Huihe River (2p) by Omnicron.
  • Added new map: Zìyóu Square (2p) by Unreal-Eugen.
  • Added new map: Apocalypse (4p) by Omnicron.
  • Added new map: Quzhou Suburbs (4p) by Unreal-Eugen.
  • Added new map: Battle for Qhuai (6p) by Omnicron.
  • Added new map: Huangtian Rice Fields (6p) by Unreal-Eugen.
  • Removed 14 non-modern community maps.
Media RSS Feed Latest Video
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CoH: Modern Combat - Full Version 1.019

CoH: Modern Combat - Full Version 1.019

May 10, 2013 Full Version 274 comments

Version 1.019 of Modern Combat, re-released as a single archive.

CoH: Modern Combat - Full Version 1.000 (OBSOLETE)

CoH: Modern Combat - Full Version 1.000 (OBSOLETE)

Mar 13, 2012 Full Version 204 comments

This is the selfextractor file for the fullversion 1.000 of CoH: Modern Combat. PLEASE READ THE DESCRIPTION TO FIND LINKS FOR INSTALL GUIDES

Post comment Comments  (0 - 10 of 10,861)
wrogumiastbram Jan 23 2015, 4:31am says:

Is this this mod still under development? Can You Devs tell anthing about its future, please?

+1 vote     reply to comment
I_am_a_Spoon Creator
I_am_a_Spoon Jan 24 2015, 1:09am replied:

We've been Greenlit, so soon the mod will appear on Steam and give the playerbase a shot in the arm. Other developments are underway, but whether they'll go ahead is still being debated.

+1 vote   reply to comment
AAMC4 Jan 24 2015, 7:06am replied:

Sorry Spoon but exist the possibility to MC won't be developed more? it is on debate this possibility?

What do you need to continue this awesome game? what is happening? can you talks about it?

+1 vote     reply to comment
I_am_a_Spoon Creator
I_am_a_Spoon Jan 24 2015, 7:32am replied:

The rest of the team is very busy, with both real life and their own personal projects. Unless they're on-board, the proposed developments can't go ahead as planned (I'm not trying to sound like a town planner here).

+1 vote   reply to comment
AAMC4 Jan 25 2015, 3:22am replied:

well... I have some experience using corsix "thanks to you Spoon and darkbladers" but I need buff a little bit my abilities...

I showed you all new stuff I added inside the game and maybe I can help you, I offer my help for free... just tell me what do you want add in the game and I will find the way to added...

Or maybe you can tell me what kind of abilities do you need to talks wit other developers team and plead for help....

+1 vote     reply to comment
I_am_a_Spoon Creator
I_am_a_Spoon Jan 25 2015, 8:45am replied:

Thanks for the offer mate, but it's the 3D art and animating side of things that the mod currently lacks. Whether those team-members return is up to them; if they don't and MC ends with 1.019, then so be it.

+1 vote   reply to comment
Campaigner Jan 24 2015, 4:47pm replied:

Then you have to convince them of the importance of this project so they prioritize it :)

I have no skill with creating things but I can test =)
You still got FeePan for balancing?

+1 vote     reply to comment
I_am_a_Spoon Creator
I_am_a_Spoon Jan 25 2015, 9:23am replied:

Haven't heard from FeePan since his mod overview went up on YouTube.

We'll leave the balancing until we know there's something worth balancing. :P

+1 vote   reply to comment
AAMC4 Jan 23 2015, 7:02am replied:

yes, this mod continue under developing...

the real work is a secret, nobody knows anything about what would be the new changes, but they are making several changes... really good changes..

just wait and you will see...

+1 vote     reply to comment
FyrePaw Jan 17 2015, 4:22pm says:

When I try to open the mod launcher, literally nothing happens. I have Ran as admin and used Properties to make it compatability with Windows 8. My luck sucks. I use Steam.

+1 vote     reply to comment
I_am_a_Spoon Creator
I_am_a_Spoon Jan 22 2015, 8:03pm replied:

Apparently the .bat files don't work for some people (no ideas why). In lieu of explaining the workaround here, I'll just link to this video:

Seemed to work for that guy.

+1 vote   reply to comment
AAMC4 Jan 20 2015, 5:58am replied:

hey FyrePaw did you find the solution for your problem? what was your solution?

+1 vote     reply to comment
AAMC4 Jan 18 2015, 6:40am replied:

Did you created the shortcut in desktop?

To create a Desktop shortcut:

Version 2.700.2.47 (Steam):

1. Browse to your ‘Company of Heroes Relaunch’ root folder (for example, “C:\Program Files (x86)\Steam\steamapps\common\Company of Heroes Relaunch”).
2. Right-click on “Modern Combat Launcher. bat” (or the Cheat Mode variant if you want) and select “Copy”.
3. On your desktop, right-click and select “Paste shortcut”.

if does not works, you can write me again and i will show you other way to launch the mod..

good luck!!

+1 vote     reply to comment
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Release Date
Released Mar 11, 2012
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660 votes submitted.

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Highest Rated (30 agree) 10/10

Fucking Awesome

Mar 13 2012, 8:09am by Captain_Romulus

Lowest Rated (19 agree) 4/10

I think it's a great concept and everything, but really it's just Vanilla with reskins and different voices. That's what I felt when playing it, though I am a Blitzkrieg follower I prefer my tanks to kill light armored personal cars in 1 shoot and not 4 shoots, I also experienced sligtly problems playing with infantry as PLA does a pretty bad job against Amerian infantry but when I get my tanks I dominate the Battlefield. It's like the AI never really deploys tanks but only light armored cars, even…

Mar 13 2012, 1:55pm by SMGJohn

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