An ambitious total-conversion modification for Relic's award-winning Company of Heroes® franchise, Modern Combat
transports players into the midst of a high-tech war between the current-day Chinese and United States armed forces.
Incorporating all-new factions, units, doctrines, gamemodes, artwork, music and maps, we aim to craft the most
immersive and enjoyable strategic representation of 21st-century combat possible on the PC.
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Our team has adhered wherever possible to the unique and innovative gameplay mechanics that made Company of
Heroes®
the stand-out real-time strategy that it is. Players will need to rely upon a variety of traditional tactics in
order to succeed, whilst at the same time utilising to full effect the highly-advanced weaponry and equipment
employed by the militaries of today. Modern Combat caters to newcomers and veterans alike, and incorporates both
traditional and 'Hardcore' damage systems..
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Modern Combat Full Installer 1.015




If you encounter any issues during installation or whilst playing, visit our technical support forum.

If you have any suggestions or wish to provide feedback, please do so via our official balance forum.
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RSS Articles

Hi again everyone!

Just to avoid any confusion from the get-go: yes, it's been over five (!) months since version 1.019 went live... and no, this isn't in regards to a new patch.

There are two reasons for this announcement:

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Firstly:

As some of you might already be aware, Modern Combat has now been Greenlit on Steam via the Company of Heroes Mod Initiative, and will soon be downloadable just like any other Steam game (a huge thankyou to SgtConti for setting everything up!).

This will hopefully sort out ~90% of all issues that people report regarding installation, particularly BAT file issues, directory misunderstandings and download interruptions. It will also make Modern Combat accessible to the entire Steam community (and hopefully give the mod's dwindling playerbase a shot in the arm).

There are several major obstacles that need to be addressed before the release can go ahead, but if all goes to plan (which it almost never does) then expect our Steam debut in approximately two weeks!

Upcoming Steam Release!

Beta version of the Modern Combat Steam page.

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Secondly:

Several times over the past few months I've mentioned a proposed rework of Modern Combat. After many months of personal experimentation behind the scenes, I think it's time to elaborate.

The plan is to create - for all intents and purposes - a Modern Combat v2.0 for CoH1. This rework would involve a complete overhaul of factions, units and doctrines, all with the intent of:

  • Making Modern Combat truly stand out, and less of a stylistic imitation of the original CoH (with the implementation of unique game mechanics entirely new to CoH modding).
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  • Breathing new life into the mod (taking the familiar and making it fresh again), as well as making a few select additions to the rosters of both factions. This would be an extremely efficient way to make full use of our existing assets whilst also giving the playerbase something novel to re-explore.
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  • Merging the US Army and Marine Corps into a single US faction (no more half-arsed standalone USMC faction), and then offering players the use of both factions (US and China) regardless of the DLC they own (or don't own).
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  • Taking the opportunity to incorporate long-requested additions and weed out the most unpopular elements of the mod.

I've already created a private demo build of the rework, and following small-scale internal testing have received some encouraging feedback, particularly concerning the unit overhauls and new game mechanics.


Experimental Air Superiority doctrine (as of five months ago). Read the description for details.

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However It's currently a solo project, with vital team-members like Darkbladecr inundated at university and DMz and Beefy working tirelessly (not punny?) over at Eastern Front for the past few months. Very little can be done in the realm of 3D modelling and animating until/unless these team-members are able to return.

Nevertheless, should this rework end up going ahead as planned, I'm eager to involve the fans moreso than we did during the initial release of Modern Combat in March 2012. If the community seems interested enough in such a project then I'll upload the current faction design documents for everyone to scrutinise and discuss.

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All the best!

~ Spoon, on behalf of the Modern Combat team.

Full Version v1.019

Full Version v1.019

News 80 comments

CoH: Modern Combat re-release v1.019. This re-release does away with the old installer and instead requires manual extraction. It also includes several...

Patch 1.017 and the 2013 ModDB MotY Awards!

Patch 1.017 and the 2013 ModDB MotY Awards!

News 20 comments

It's been ages since our last update (just over four months to be exact), and we'd like to apologise for the delay in administering some necessary fixes...

New Patch 1.016 with Updater and Launcher!

New Patch 1.016 with Updater and Launcher!

News 37 comments

Hope you are all having a great summer and enjoying the sunshine! We are glad to announce we are releasing our new patch today. We have been working hard...

Fixed Installer and new Mirrors

Fixed Installer and new Mirrors

News 22 comments

For those with a 32bit version of Windows you may have noticed that the installer does not work for you. This is now fixed and there are new mirror up...

RSS Files
CoH: Modern Combat - v1.019 Hotfix

CoH: Modern Combat - v1.019 Hotfix

Patch 11 comments

Fixes the AI error caused by Relic's 2.700.2.43 patch. Not required for versions of the mod downloaded after 21/06/2017.

CoH: Modern Combat - v1.019 Full Release

CoH: Modern Combat - v1.019 Full Release

Full Version 339 comments

Version 1.019 of Modern Combat, re-released as a single archive.

CoH: Modern Combat - Full Version 1.000 (OBSOLETE)

CoH: Modern Combat - Full Version 1.000 (OBSOLETE)

Full Version 206 comments

This is the selfextractor file for the fullversion 1.000 of CoH: Modern Combat. PLEASE READ THE DESCRIPTION TO FIND LINKS FOR INSTALL GUIDES

Comments  (0 - 10 of 11,534)
Relaksacyjny
Relaksacyjny

Well done! I have one question. Will you do anything else, add new nations, maps, etc?

Reply Good karma Bad karma+1 vote
AAMC4
AAMC4

read spoon comment below

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reflecthofgeismar
reflecthofgeismar

A friend from me (Modder) made a private MC mod for me and him (and other friends) haha.
All units which werent used in the mod but are avaiable from the datas are now avaiable in the game.
Chinese get splitted in 2 factions (reserve army, regular army), better doctrines for murricans and chinese etc.
And a much more realistic damage model than the hardcore mode. :P
Learn modding or have a friend who can. :D

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glassnerd
glassnerd

i would not rub a remake of the mod in his face kid. knowing that your friend will never be a great mod maker. if you want to rub something in his face. have your friend make a game like dayz in two weeks and have it be the top zombie survival game on steam and then brag. bye now

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I_am_a_Spoon Creator
I_am_a_Spoon

What kind of doctrinal changes?

Reply Good karma+3 votes
Warhead77777
Warhead77777

This sounds good.

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I_am_a_Spoon Creator
I_am_a_Spoon

Unless our 3D modellers rejoin MC, new assets are unlikely. New factions are out of the question entirely.

That said, the planned rework is still a go, it's just that things are progressing (very) slowly due to real-life commitments.

Reply Good karma+3 votes
Relaksacyjny
Relaksacyjny

Delete/rebalanced anti-tank gun. A very unbalanced unit,
one-two shots will suffice for most vehicles to destroy.

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I_am_a_Spoon Creator
I_am_a_Spoon

Try the fix I uploaded above. It works on my end, but if there are any lingering issues let me know.

Reply Good karma+2 votes
atacms2020
atacms2020

Where do we extract the file to?

Thanks!

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I_am_a_Spoon Creator
I_am_a_Spoon

Your CoH root folder (for example: “C:\Program Files (x86)\Steam\steamapps\common\Company of Heroes Relaunch”).

Reply Good karma+2 votes
chozan
chozan

Thank you very much :)

Reply Good karma Bad karma+2 votes
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Highest Rated (32 agree) 10/10

Fucking Awesome

Mar 13 2012 by Captain_Romulus

Lowest Rated (19 agree) 4/10

I think it's a great concept and everything, but really it's just Vanilla with reskins and different voices. That's what I felt when playing it, though I am a Blitzkrieg follower I prefer my tanks to kill light armored personal cars in 1 shoot and not 4 shoots, I also experienced sligtly problems playing with infantry as PLA does a pretty bad job against Amerian infantry but when I get my tanks I dominate the Battlefield. It's like the AI never really deploys tanks but only light armored cars, even…

Mar 13 2012 by SMGJohn

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Upcoming project. At this point is it known to be an FPS style game. Not much information can be said at this time.

Jan 3 2015

BF2 - Project Reality: BF2 v1.0 Open BETA Released! Realitymod.com

Jul 3 2013

Black-sand-studio.com is online, setup still continues, forums coming soon

May 19 2013

Great News! A new server has been purchased, and setup should begin shortly. We will keep everyone posted :)

May 19 2013

Be sure to check out ModDb for any new specific mod updates.

May 7 2013

We are serching for a new host and should be able to revive the site (all new of coarse) and get things rolling again.

May 7 2013

Well it looks like the entire server has gone offline for awhile, we will notify all when it comes back up.

Apr 21 2013

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