Adding assets to CoH models
Nov 08, 2009 Tutorials 2 commentsThis is a tutorial for how to add your own special assets to existing CoH models, without having to animate or breaking their animations. This shows the...
CoH: Modern Combat will create a deep, entertaining vision of modern warfare, pitting the modern-day Chinese and American militaries against each other. These two unique factions, with their all-new companies, abilities, and artwork, will work together with the outstanding starting platform that is Company of Heroes in an effort to provide the most immersing, tactical, and fun approximation of modern strategic combat on your PC.
9 comments by OnkelSam on Jul 26th, 2009 digg this super bookmark
Hello fellow CoH-Modern Combat fans.
It has taken us longer to do this press release as we wished, once again. We apologize for the delay and want to thank you for your patience.
But it's not as if we didn't work in the background. Lots of things have been done and some have changed. The design of our presentation is just one of these changes. We hope you like it.
More important than the presentation, after our last press release, some competent people have applied for a staff position in this mod. They have been a great addition and helped speeding up the progress of our work. Never the less, there is still a lot of work to do, so that we are still looking for additional people, who help us with the development. We are especially looking for people with texturing and UV mapping experience, as well as modelers, who have experience with animation. If you are interested, please contact me or post on our forums.
Unfortunately, we cannot present you an ingame movie of our Humvee as promised in our last press release. After the addition of two new texturers, our modelers were busy to feed them with UV maps and real life wasn't helping either. But we are looking forward to present you a humvee movie in the near future. There are only some few animations left.
But this is no reason to be sad, as our texturers did a great job, so that we can present you some more textured models. We hope you like it and stay tuned for further content.
You can find our previous press releases below:
PR 1
PR 2
PR 3
PR 4
static pictures:
This is a tutorial for how to add your own special assets to existing CoH models, without having to animate or breaking their animations. This shows the...
This is the one and only Documentation of the essential modding tool, Object Editor for the game Company of Heroes. This is a very valuable mod tool that...
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hi guys!
when this be out? if you dont mind me asing
No release date yet, but after the next PR if interest rises again we may get new members and it will speed up the process ;) So you never know
Eh maybe i should see to reinstall coh, apparently its now capable of modding. By the way way are you planning to do upgrades for apc's like Stryker?
as you can see here we will have Stryker variants/upgrades:
Moddb.com
And yes modding has come a long way for Company of Heroes ;)
It is our 2 Year Anniversary today!!! And no we are not dead! From the whole mod team we are sorry for the delay in updates we have been doing a lot and everything will be explained in a short while. Just give us some more time! ;)
This is dead , and if not , this will be out when coh will be old game .....i think relase will be here in 50 years =/
Hellmark you had you're comments buried in the Zombie Mod Thread and now you are here, for the love of god try modding your self (and only say you have if you can back it up) and until then with respect Zip the bloody lips Mate (Quote from a Aussie friend of mine)
On another note Can't wait for the PR and i didn't know you guys had a forum on Black Sand Studios.
BSS will be part of the upcoming news =)We just can't promise you when, cause we were running into some organisation problems (not directly related to the mod)...
A PR on or before Christmas would be a really good idea if you can organize it, Still best of hope to the Dev Team.
It will happen, don't worry!