An ambitious total-conversion modification for Relic's award-winning Company of Heroes® franchise, Modern Combat
transports players into the midst of a high-tech war between the current-day Chinese and United States armed forces.
Incorporating all-new factions, units, doctrines, gamemodes, artwork, music and maps, we aim to craft the most
immersive and enjoyable strategic representation of 21st-century combat possible on the PC.
Our team has adhered wherever possible to the unique and innovative gameplay mechanics that made Company of
the stand-out real-time strategy that it is. Players will need to rely upon a variety of traditional tactics in
order to succeed, whilst at the same time utilising to full effect the highly-advanced weaponry and equipment
employed by the militaries of today. Modern Combat caters to newcomers and veterans alike, and incorporates both
traditional and 'Hardcore' damage systems.
Modern Combat Full Installer 1.015


If you encounter any issues during installation or whilst playing, visit our technical support forum.

If you have any suggestions or wish to provide feedback, please do so via our official balance forum.


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Blog RSS Feed Report abuse Latest News: Steam Release and Rework

26 comments by I_am_a_Spoon on Feb 11th, 2015

Hi again everyone!

Just to avoid any confusion from the get-go: yes, it's been over five (!) months since version 1.019 went live... and no, this isn't in regards to a new patch.

There are two reasons for this announcement:



As some of you might already be aware, Modern Combat has now been Greenlit on Steam via the Company of Heroes Mod Initiative, and will soon be downloadable just like any other Steam game (a huge thankyou to SgtConti for setting everything up!).

This will hopefully sort out ~90% of all issues that people report regarding installation, particularly BAT file issues, directory misunderstandings and download interruptions. It will also make Modern Combat accessible to the entire Steam community (and hopefully give the mod's dwindling playerbase a shot in the arm).

There are several major obstacles that need to be addressed before the release can go ahead, but if all goes to plan (which it almost never does) then expect our Steam debut in approximately two weeks!

Upcoming Steam Release!

Beta version of the Modern Combat Steam page.



Several times over the past few months I've mentioned a proposed rework of Modern Combat. After many months of personal experimentation behind the scenes, I think it's time to elaborate.

The plan is to create - for all intents and purposes - a Modern Combat v2.0 for CoH1. This rework would involve a complete overhaul of factions, units and doctrines, all with the intent of:

  • Making Modern Combat truly stand out, and less of a stylistic imitation of the original CoH (with the implementation of unique game mechanics entirely new to CoH modding).
  • Breathing new life into the mod (taking the familiar and making it fresh again), as well as making a few select additions to the rosters of both factions. This would be an extremely efficient way to make full use of our existing assets whilst also giving the playerbase something novel to re-explore.
  • Merging the US Army and Marine Corps into a single US faction (no more half-arsed standalone USMC faction), and then offering players the use of both factions (US and China) regardless of the DLC they own (or don't own).
  • Taking the opportunity to incorporate long-requested additions and weed out the most unpopular elements of the mod.

I've already created a private demo build of the rework, and following small-scale internal testing have received some encouraging feedback, particularly concerning the unit overhauls and new game mechanics.

Experimental Air Superiority doctrine (as of five months ago). Read the description for details.

However It's currently a solo project, with vital team-members like Darkbladecr inundated at university and DMz and Beefy working tirelessly (not punny?) over at Eastern Front for the past few months. Very little can be done in the realm of 3D modelling and animating until/unless these team-members are able to return.

Nevertheless, should this rework end up going ahead as planned, I'm eager to involve the fans moreso than we did during the initial release of Modern Combat in March 2012. If the community seems interested enough in such a project then I'll upload the current faction design documents for everyone to scrutinise and discuss.


All the best!

~ Spoon, on behalf of the Modern Combat team.

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CoH: Modern Combat - Full Version 1.019

CoH: Modern Combat - Full Version 1.019

May 10, 2013 Full Version 312 comments

Version 1.019 of Modern Combat, re-released as a single archive.

CoH: Modern Combat - Full Version 1.000 (OBSOLETE)

CoH: Modern Combat - Full Version 1.000 (OBSOLETE)

Mar 13, 2012 Full Version 203 comments

This is the selfextractor file for the fullversion 1.000 of CoH: Modern Combat. PLEASE READ THE DESCRIPTION TO FIND LINKS FOR INSTALL GUIDES

Post comment Comments  (0 - 10 of 11,183)
CAC_021 Aug 8 2015 says:

Howdy. first off, I love this mod, its fun.

2ndly, Me and a friend are having issues. We both play vanilla coh together, the great war mod and EF mod, occasionally nhc too. But when we installed this, it says we are incompatible. We used the same download, and cleaned out the relaunch folder of anything MC related (the folder, and the other files) before install.

Any ideas what is causing that?

Also - whats the chance that you guys could make 'Operation: Stonewall' work with this mod? It'd be awesome it you could.

+1 vote     reply to comment
AAMC4 Aug 8 2015 replied:

first of all, both should have the same steam patch...

read this post carefully and follow "Darkbladecr" instruction to play with friends:

about stonewall, you should wait for Spoon answer...

+3 votes     reply to comment
Guest Aug 7 2015 says:

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AAMC4 Aug 7 2015 replied:

follow the installation instruction in this web site:

+1 vote     reply to comment
spammerman Aug 6 2015 says:

this game reminds me of Generals:zero hour USA China no usmc bu there is GLA

+1 vote     reply to comment
CallOfDerp Aug 4 2015 says:

I actually like the USMC as a separate faction, and hope the Army and USMC are not rolled into one faction(again?)in the next release. Although if it would be too much work to balance them as a 3rd faction and slow down your work even more, I would not miss them.

+1 vote     reply to comment
AAMC4 Aug 4 2015 replied:

well... if they add USMC as command tree would be nice only if they do something like Normandy 44 mod, where you need chose a command tree before have access to build the factories... on this way, if you chose USMC command tree, you only will have availables the respective USMC vehicles and infantry...

other good thing about do this change is, you will have now all 3 USMC command tree available in a single one, i am talking about: harrier strike, harrier overfly, M1A1, MARSOC, Artillery, Little bird recon, littlebird strike, weapon upgrades, vehicles upgrades, etc.... that is more complete and more competitive...

+2 votes     reply to comment
spammerman Aug 3 2015 says:

Ok how about Arabian union:all Arabian Nations is united to destroy the USA for waging war on all muslims (supposed to be war on terror) and now the muslims wants revenge

-1 votes     reply to comment
AAMC4 Aug 6 2015 replied:

they could wish add every army in the world but unfortunately it is difficult and very complicated createnew 3D max models, animate, export, create skin, abilities, command tree, etc for every war machine existent in the world...

start a new faction from "0" need more than 4 years of hard work from dozens of really great developers... in this moemnt MC developers team are lags of manpower to create that kind of things...

if you really want see a new armies, need use existent vehicles, weapons, helmet, and skins... but unfortunately only some countries have few chinese vehicles in hteir armies..

+1 vote     reply to comment
spammerman Aug 6 2015 replied:

yeah i know

+1 vote     reply to comment
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Release Date
Released 2012
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679 votes submitted.

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Highest Rated (31 agree) 10/10

Fucking Awesome

Mar 13 2012 by Captain_Romulus

Lowest Rated (19 agree) 4/10

I think it's a great concept and everything, but really it's just Vanilla with reskins and different voices. That's what I felt when playing it, though I am a Blitzkrieg follower I prefer my tanks to kill light armored personal cars in 1 shoot and not 4 shoots, I also experienced sligtly problems playing with infantry as PLA does a pretty bad job against Amerian infantry but when I get my tanks I dominate the Battlefield. It's like the AI never really deploys tanks but only light armored cars, even…

Mar 13 2012 by SMGJohn

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