Welcome to the Apocalypse like you've never seen it before. ZombieMod is a total conversion of the critically acclaimed Real-Time Strategy Company of Heroes franchise, taking you from the bloody shores and the dense hedgerows of Normandy to the modern day United States during the zombie apocalypse. Control three new factions, the Survivors, the Bandits and the Zombies in intense singleplayer and multiplayer action. ZombieMod contains many new features never before seen in the Company of Heroes series. Can you hold off the undead, or will the thirst for blood overwhelm you? You decide!


ZombieMod offers many new exciting features such as:

  • Three brand new factions, Survivors, Bandits and Zombies
  • Brand new setting
  • Two different doctrine systems
  • New resource system and teching systems
  • New game modes

FAQ
Q: When can I play the mod?
A: Patience is a virtue. Even the developers do not know when the mod will be released. We will announce the release well before, so don't worry about that.

Q: What do I need to play?
A: In addition to the requirements for regular Company of Heroes, ZombieMod requires either Opposing Fronts or Tales of Valor and the latest patch to play.

Q: What if I like other mods too? Can I have more than one mod installed?
A: Of course, it's easy to have several mods for Company of Heroes ready to go.

Q: Can you add another faction to the game?
A: As of right now, we have no plans on adding additional factions to the mod.

Q: Can I use content from the mod in my mod?
A: With permission from the development team and only after the mod is released to the public.

Q: Sounds cool, is there any way I can help?
A: As of right now, we require dedicated MAPPERS, TEXTURERS, and 3D MODELLERS. Later on we will require translators and beta testers.



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Blog RSS Feed Report abuse Latest News: Dedication

15 comments by burtondrummerNY on Jul 21st, 2014

Dearest fans,This update is not a happy one, but it is one that I feel must be done. Please bear with me.This past weekend, my best friend, avid video game enthusiast and supporter of ZombieMod, Kowski, left this world in circumstances I do not wish to discuss. I have been struggling to regain a sense of normalcy after his leaving, so I have been doing my best to attempt to celebrate his life and be with my friends. John was such an amazing person, and he always believed that ZombieMod would be completed and an amazing product upon completion. He and I discussed the mod often, with him giving me ideas and me bouncing ideas off of him, and we even play tested it in its earliest forms since I was always so proud to show him what I had accomplished. Whenever a new model was put in the game, he would be the first person I showed it to. John and I did the alpha footage gameplay video, which was enjoyed by so many people, not only because of what was shown but because of his personality and how we played together.I feel that it is only fitting to dedicate the mod to John and to reach completion so that wherever he is, he can have the satisfaction of knowing that he was right. I miss you so much buddy, rest in peace.- burtondrummerNY

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Post comment Comments  (20 - 30 of 3,684)
cachorrolokko
cachorrolokko Jun 12 2014, 4:25pm says: Online

will be released in 2014?

+2 votes     reply to comment
BunkerW0808
BunkerW0808 Jun 11 2014, 10:51am says:

Well i had the idea that maybe there could be an all vs eachother mode(FFA) where ganster fight against survivors fight against zombies?

+2 votes     reply to comment
burtondrummerNY
burtondrummerNY Jun 12 2014, 11:34pm replied:

Unfortunately the game engine isn't set up to work like that - it's only set up to have Team A vs Team B, and what you are asking for is Team A vs Team B vs Team C.

+3 votes     reply to comment
BunkerW0808
BunkerW0808 Jun 24 2014, 1:24pm replied:

*comment deleted, it posted in the wrong place*

+1 vote     reply to comment
cachorrolokko
cachorrolokko Jun 23 2014, 1:16pm replied: Online

in my opnion the A vs B is fun/good and i cant wait to play that mod because i watched your video on YT and liked it :D

(i speak portuguese)

+2 votes     reply to comment
Guest
Guest Jun 7 2014, 10:22pm says:

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burtondrummerNY
burtondrummerNY Jun 12 2014, 11:34pm replied:

When the mod is at a point where a beta is helpful and appropriate. Most likely a few months before release.

+1 vote     reply to comment
Bobhope12
Bobhope12 Jun 4 2014, 7:58pm says:

do the zombie's aim faster then in the alpha video? and the pics look great keep it up.

+1 vote     reply to comment
burtondrummerNY
burtondrummerNY Jun 5 2014, 3:01pm replied:

They haven't changed a whole lot yet, but ultimately it's our hope that they feel natural when we release. It'll be tricky though, as we're working with a system that never intended to have melee as a feature.

+2 votes     reply to comment
Bobhope12
Bobhope12 Jun 5 2014, 4:17pm replied:

I bet it will be great when its done. on another note I just thought of this for a zombie ability what if they can infect a civilian house and when the survivors or bandits occupy it they are turned into zombies or some of them kind of like the panzer elite booby trap ability? could be cool im sure you guys have tons of cool stuff planned though cant wait :)

+2 votes     reply to comment
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