Welcome to the Apocalypse like you've never seen it before. ZombieMod is a total conversion of the critically acclaimed Real-Time Strategy Company of Heroes franchise, taking you from the bloody shores and the dense hedgerows of Normandy to the modern day United States during the zombie apocalypse. Control three new factions, the Survivors, the Bandits and the Zombies in intense singleplayer and multiplayer action. ZombieMod contains many new features never before seen in the Company of Heroes series. Can you hold off the undead, or will the thirst for blood overwhelm you? You decide!


ZombieMod offers many new exciting features such as:

  • Three brand new factions, Survivors, Bandits and Zombies
  • Brand new setting
  • Two different doctrine systems
  • New resource system and teching systems
  • New game modes

FAQ
Q: When can I play the mod?
A: Patience is a virtue. Even the developers do not know when the mod will be released. We will announce the release well before, so don't worry about that.

Q: What do I need to play?
A: In addition to the requirements for regular Company of Heroes, ZombieMod requires either Opposing Fronts or Tales of Valor and the latest patch to play.

Q: What if I like other mods too? Can I have more than one mod installed?
A: Of course, it's easy to have several mods for Company of Heroes ready to go.

Q: Can you add another faction to the game?
A: As of right now, we have no plans on adding additional factions to the mod.

Q: Can I use content from the mod in my mod?
A: With permission from the development team and only after the mod is released to the public.

Q: Sounds cool, is there any way I can help?
A: As of right now, we require dedicated MAPPERS, TEXTURERS, and 3D MODELLERS. Later on we will require translators and beta testers.



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Merry Christmas 2016

News 8 comments

Dearest fans!

I hope that you have all had a wonderful holiday season - Happy Hanukkah to our Jewish fans, happy Kwanzaa to those who celebrate, merry Christmas to those with the trees (religious or not), and happy festivus to the rest of us (well...you, but that doesn't rhyme). I had a wonderful Christmas, and will soon be ready to resume working on ZombieMod.

In the period leading up to Christmas, I have been doing work for various other mods, especially for the BK addon by justforfun1. I felt it was more appropriate this year to hold off on doing anything for the holidays, which I know is disappointing for you guys, but was a much needed break for me. With the new year approaching, I am ready to face some of the most difficult tasks needed for ZM to be finalized. The current outlook is as follows:

  1. Finish coding the new survivor faction
  2. Finish the visual models for both factions
  3. Internal balance testing
  4. Closed balance beta
  5. Zombie faction design and implementation

The goal is to release ZM in 2016. I do not know how realistic this is, but it is the plan. So, what do we need from you? We need your continued support, patience, ideas, but mostly to keep being you. We are incredibly grateful for your support and understanding, and we are working to make sure that your support is not misplaced.

All the best, and a happy new year!

BDNY


Mod of the Year 2015

Mod of the Year 2015

News 8 comments

It's that time of year again! Let's get to the voting!

Back in the USA

Back in the USA

News 13 comments

That's right fans, I am back in the United States. Time to resume development!

Grüße aus Deutschland

Grüße aus Deutschland

News 16 comments

I'm going to be in Darmstadt for a few weeks, so no major updates for a bit. Sorry :/

Quick SitRep

Quick SitRep

News 14 comments

Hi gang, reporting in with a quick update to keep you on the same page as me.

Post comment Comments  (20 - 30 of 4,033)
zReclaimer
zReclaimer

i'm just wondering about the zombie faction. i mean do we get to play as them? do they have bases and such or just spawn from off map? do they have varieties from fast walkers to big tanks? sorry if i'm asking too much questions i understand zombie models aren't even WIP yet but i'm just wondering what kind of zombies are you guys planning for in a game such as CoH

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burtondrummerNY Creator
burtondrummerNY

The Zombie faction will be fully playable. They will not have engineering units, but will instead focus on mutation. The rest, you will have to wait and see.

Reply Good karma+1 vote
zReclaimer
zReclaimer

oh thats interesting. thanks for answering i'll just wait till the zombies are in WIP for more details. good luck on development!

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burtondrummerNY Creator
burtondrummerNY

Cheers! It should be an interesting faction, that's for sure.

Reply Good karma+1 vote
zReclaimer
zReclaimer

no arguments there

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gruntsquad121
gruntsquad121

A small detail, but is there custom music for the main menu?

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burtondrummerNY Creator
burtondrummerNY

Yes. We will have a custom soundtrack, including loading music and faction themes. We are considering replacing the in-match music as well, but this is up to debate.

Reply Good karma+1 vote
gruntsquad121
gruntsquad121

Very good, keep up the great work!
And let's give those zombies mercy. xD

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SpanishInquisition
SpanishInquisition

I know i could just be very impatient but... i want to be in beta testing when its done! (if thats possible)

pretty pls? <:3

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burtondrummerNY Creator
burtondrummerNY

We will have an application process, when it is ready ;)

Reply Good karma+2 votes
AAMC4
AAMC4

Happy new year to everybody...!! i hope this next year will come with this mod release... I can not wait to probe this mod!! my best wishes for you guys!! good luck and keep going well...

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burtondrummerNY Creator
burtondrummerNY

Happy new year to you as well!

Reply Good karma+4 votes
Darth|Tyranus
Darth|Tyranus

happy new year to you too and everyone else

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SlaaneshFollower
SlaaneshFollower

I forgot this mod even existed. its been 6 years since (2009) the development started.. probably will be finally finished somewhere during this century..)

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burtondrummerNY Creator
burtondrummerNY

*7, 2008

Reply Good karma+3 votes
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