Welcome to the Apocalypse like you've never seen it before. ZombieMod is a total conversion of the critically acclaimed Real-Time Strategy Company of Heroes franchise, taking you from the bloody shores and the dense hedgerows of Normandy to the modern day United States during the zombie apocalypse. Control three new factions, the Survivors, the Bandits and the Zombies in intense singleplayer and multiplayer action. ZombieMod contains many new features never before seen in the Company of Heroes series. Can you hold off the undead, or will the thirst for blood overwhelm you? You decide!
ZombieMod offers many new exciting features such as:
Q: When can I play the mod?
A: Patience is a virtue. Even the developers do not know when the mod will be released. We will announce the release well before, so don't worry about that.
Q: What do I need to play?
A: In addition to the requirements for regular Company of Heroes, ZombieMod requires either Opposing Fronts or Tales of Valor and the latest patch to play.
Q: What if I like other mods too? Can I have more than one mod installed?
A: Of course, it's easy to have several mods for Company of Heroes ready to go.
Q: Can you add another faction to the game?
A: As of right now, we have no plans on adding additional factions to the mod.
Q: Can I use content from the mod in my mod?
A: With permission from the development team and only after the mod is released to the public.
Q: Sounds cool, is there any way I can help?
A: As of right now, we require dedicated MAPPERS, TEXTURERS, and 3D MODELLERS. Later on we will require translators and beta testers.
Dearest fans,This update is not a happy one, but it is one that I feel must be done. Please bear with me.This past weekend, my best friend, avid video game enthusiast and supporter of ZombieMod, Kowski, left this world in circumstances I do not wish to discuss. I have been struggling to regain a sense of normalcy after his leaving, so I have been doing my best to attempt to celebrate his life and be with my friends. John was such an amazing person, and he always believed that ZombieMod would be completed and an amazing product upon completion. He and I discussed the mod often, with him giving me ideas and me bouncing ideas off of him, and we even play tested it in its earliest forms since I was always so proud to show him what I had accomplished. Whenever a new model was put in the game, he would be the first person I showed it to. John and I did the alpha footage gameplay video, which was enjoyed by so many people, not only because of what was shown but because of his personality and how we played together.I feel that it is only fitting to dedicate the mod to John and to reach completion so that wherever he is, he can have the satisfaction of knowing that he was right. I miss you so much buddy, rest in peace.- burtondrummerNY
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