Welcome to the Apocalypse like you've never seen it before. ZombieMod is a total conversion of the critically acclaimed Real-Time Strategy Company of Heroes franchise, taking you from the bloody shores and the dense hedgerows of Normandy to the modern day United States during the zombie apocalypse. Control three new factions, the Survivors, the Bandits and the Zombies in intense singleplayer and multiplayer action. ZombieMod contains many new features never before seen in the Company of Heroes series. Can you hold off the undead, or will the thirst for blood overwhelm you? You decide!

ZombieMod offers many new exciting features such as:

  • Three brand new factions, Survivors, Bandits and Zombies
  • Brand new setting
  • Two different doctrine systems
  • New resource system and teching systems
  • New game modes

Q: When can I play the mod?
A: Patience is a virtue. Even the developers do not know when the mod will be released. We will announce the release well before, so don't worry about that.

Q: What do I need to play?
A: In addition to the requirements for regular Company of Heroes, ZombieMod requires either Opposing Fronts or Tales of Valor and the latest patch to play.

Q: What if I like other mods too? Can I have more than one mod installed?
A: Of course, it's easy to have several mods for Company of Heroes ready to go.

Q: Can you add another faction to the game?
A: As of right now, we have no plans on adding additional factions to the mod.

Q: Can I use content from the mod in my mod?
A: With permission from the development team and only after the mod is released to the public.

Q: Sounds cool, is there any way I can help?
A: As of right now, we require dedicated MAPPERS, TEXTURERS, and 3D MODELLERS. Later on we will require translators and beta testers.

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14 comments by burtondrummerNY on Jun 2nd, 2015

Dear fans,

I'm studying at TU Darmstadt this summer, so I will be unable to post any major updates until I return. Fortunately, I have my tablet with me, so perhaps I can take the opportunity to do some concept art that I've been dying to do for a while. In the meantime, please don't set the moddb page on fire, I'll be as active as I can, but some more patience is asked.


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Post comment Comments  (60 - 70 of 3,889)
glassnerd May 6 2015, 10:12pm says:

so i have an idea for the mod. an infection pen. its a cage for the infected to go when there captured in battle. but u have to have troops at your base to guard it or the infected will break out and infect your troops and base buildings. just an idea i thought would be cool for the mod.

awesome mod. can't wait for release.

also AAMC4. do u know the stats for the next version of modern combat mod.

+4 votes     reply to comment
TopHatZebra May 8 2015, 5:55am replied:

But... Why would you capture infected?

+1 vote     reply to comment
glassnerd May 8 2015, 11:36am replied:

because then the other infected would follow and u could ambush them. just thought it would be cool.

+2 votes     reply to comment
Guest Apr 29 2015, 9:12pm says:

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south_the_emperor Apr 29 2015, 5:10am says:

So why don't you keep a non-Steam version (v2.602) copy of CoH for modding?

+2 votes     reply to comment
Bravo121 Apr 25 2015, 6:19pm says:

hey well i found the old beta i came to ask permission to post the beta if you dont want me to i wont

+3 votes     reply to comment
Operator21 May 2 2015, 2:56pm replied:

You found christmas one or one before it ? I would be interested

+1 vote     reply to comment
burtondrummerNY Creator
burtondrummerNY Apr 30 2015, 4:24pm replied:

You may if you want. However, I will not offer support, as I have no interest in continuing that version.

+1 vote   reply to comment
Bravo121 May 15 2015, 7:28pm replied:

i thought that was the one you were working on

+1 vote     reply to comment
Bravo121 May 15 2015, 8:08pm replied:

i wasn't talking about the 4 man coop

+1 vote     reply to comment
EnlistedDiabetus Apr 21 2015, 5:53pm says:

Just saying, that the US military is starting to field the new Scorpion W2 camo this summer. So you know, might wanna update those textures some time.

+2 votes     reply to comment
burtondrummerNY Creator
burtondrummerNY Apr 22 2015, 10:26am replied:

The goal is to complete all of the coding and such before redoing any textures or models. I am aware of this though, so it is on the to-do list.

+1 vote   reply to comment
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