The First Place in Modding Awards 2016, category Mods/Submods on TWC!


(changes to TES TW 1.2)
- Settlements, both cities and castles, now can be upgraded.
- Added a new faction - Kingdom of Valenwood. There are also some other new factions, which are not availible for singleplayer use yet.
- Added 2 new religions - The Green Pact (for Valenwood), and Yokudan Pantheon (for redguards). Changed religion of ashlander tribes to deadric cults.
- Added about 1500 new (sur)names and about 250 custom portraits (for ESO characters mostly)
- Changed plenty of faction leaders/heirs prefixes, priest titles, settlement names, ...
Recruitment- based on religion, rebalanced recuitment system, and unit stats (especially unit costs and upkeeps). Added few new units (Sandguard Cavalry and Dagi-raht mages). Made generals recruitable for all factions.
- Added new buildings, such as for example temples for new religions, knight orders chapters etc
- Many map tweaks - adding ports, changing borders, economical improvements, lowered levels of most of settlements, as they now can be upgraded, etc

- Increased AI and difficulty, via various scripts and other changes.
- Decreased movement ranges.
- Improved triggers for guilds
- Changes in music.
- And more...

New traits:
Ratial traits - All major races of Tamriel are in game via traits. Effects of these traits might be slightly changing player's strategy for some factions
Birthsign traits - Every new character is randomly born into certain star constellation, giving him small bonuses.
Religion traits - Characters with high piety might become dedicated followers of one of the gods, giving them small bonuses.
Khajiit traits - Many traits from khajiit culture has been added, as well as khajiit name suffixes.
Faction leader traits - These traits usually have two levels. The first, basis level is granted when a character becomes faction leader. The second level might be obtained if a faction leader unites the entire province/becomes more powerful. Example - Grandmaster of House Hlaalu/King of Morrowind.
Vampires, Werewolves - Vampyrism and Lycanthropy are now imgame. Your generals might get bitten...
- And many more...

New Ancillaries :
Governor ancillaries
- Governor ancillaries for most of settlements. Titles are not the same for each faction. For example if a nord becomes lord of Anvil, he is called jarl, while an altmer would become canonreeve.
Special ancillaries - For various special military units/guilds/orders (for example the companions, dragonguard, etc)
Character Ancillaries - For important characters, such as Sotha-Sil, Molag Bal, Hero of Kvatch, etc
And many more...

Custom campaigns:

Many new custom campaigns have been added. Changes to the main campaign have been been made as well.

I. Black Drake - 2E 542

II. Three Banners War - 2E 582

III. Main Campaign - 3E 427

IV. Oblivion Crisis - 3E 433

V. The Great War - 4E 171

VI. White-Gold Concordat - 4E 175

VII. Stormcloak Rebellion - 4E 201

Future plans
- Include many more lore traits, ancillaries and mechanics, such as mages/fighters guild. Feel free to share your ideas!
- Improve and use Iliac custom map, as well as Vvardenfell map.
- Voice Overhaul
- New custom campaigns - Varen's Rebellion and campaigns from septim era. Also campaigns using the new maps.
- Few more factions - Kingdom of Sharnhelm, second faction for Skyrim (thus Skyrim would be divided into eastern and western part), second faction for The Empire (could be used as Colovian Estates, various rebels and civil wars, etc), and perhaps some more.
Improving the current content. Especially balancing unit abilites in battles, as there is still many things to improve.
- Many more balancing and tweaking of all kinds

Current Team
Jadli - Team leader
K'Sharra The Conqueror - Most of the new traits and ancillaries, map tweaking, new units, ...
rafmc1989 - New units, voice overhaul, ...
Tasunke - Unit balancing

kmart - New units
Asbjorn Ironside - New units

Socrates1984 - Some custom portraits and other various graphical additions
Dawnbreaker - Writting descriptions (for older version) and lore advisor

Voice Actors

We are recruting more, so let us know if you are interested!

The Elder Scrolls: Total War
Bethesda Games
Zenimax Online Studio
The Elder Scrolls Wiki
The Unofficial Elder Scrolls Pages

Gigantus - New radar map. Help in many other matters
Macrath - The File allowing me to use custom campaign in hotseats
Carnage752 - Some files in previous versions
Hegemony Submod - Few banners

Visis our TWC thread!

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The Elder Scrolls Hotseats


"As a solo player, you had it easy. You blitzed the AI. You turtled against the AI. You conquered your computer opponents in every conceivable fashion. When endless stacks marched against you, you directed your forces on the battlefield and personally left the ground littered with enemy corpses. You came, you played, you conquered.

Now, a new challenge awaits you.

Enter a world of chaos and intrigue, of wonder and death. Only the clever among you will survive here, in this tumultuous land where every decision could lead to glorious victory…or utter destruction. It is not enough to be a great tactician. You must learn every aspect of military strategy, from the grandest of concepts to the minutest of details. Armies must be moved wisely, agents trained and deployed, diplomacy carefully cultivated. Your economy must be a golden industry, driving your empire to impossible heights. Through it all, you test your mettle against living, breathing humans, opponents with their own dreams and ambitions. Do you hold to honor and expect your allies to do the same? Or are you a knife in the dark, plunging into the backs of those who least expect it?

The choices are yours. All you need to do is join. Join a Hotseat Campaign. Experience Total War at its most breathtaking, and embrace the intricacies which capture men’s souls…or drive them mad.

Your destiny awaits you. Do you have the courage to claim it?"

text by joerock22

The Elder Scrolls has quickly became one of the most popular mods used in hotseats. There are many interesting TES hotseats projects going on, dont hesitate to participate if you are interested!

If you wish to play TES hotseats, post here or contact me. Ill help you to get started and find a suitable spot.

All hotseats are hosted here.

Custom Campaigns - Black Drake

Custom Campaigns - Black Drake


This scenario takes place in 2E 542, during conquests of Emperor Durorach The Black Drake.

Custom Campaigns - Three Banners War

Custom Campaigns - Three Banners War


This scenario is an adaptation of the event of Elder Scrolls Online, taking place in 2E 582

Custom Campaigns - Oblivion Crisis

Custom Campaigns - Oblivion Crisis


This scenario takes place during so called Oblivion Crisis, in 3E 433. This is the only scenario that lets players control Hordes of Oblivion.

Custom Campaigns - The Great War

Custom Campaigns - The Great War


This scenario takes places shortly after the beginning of The Great War in 4E 175, when forces of The Aldmeri Dominion has already archieved first victories...

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Unofficial Patch for TES TW - Version 1.31

Unofficial Patch for TES TW - Version 1.31

Patch 14 comments

Version 1.3 + Hotfix 1.31. Both versions are merged, so you need to download only one file.

Comments  (0 - 10 of 57)

I love your mod, you did a great job. I especially love the Stormcloak rebellion(Ulfric fan lol) so I just cant wait for the 1.4 patch. Also a question will the Skyrim city guards be in blue or will they be like in vanilla? Oh and one more thing when is it coming out sorry for the impatience haha.

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Jadli Creator

Kmart allowed us to use contents of his texture submod, so we we will have actuak stormcloak units. However, Im not sure if we manage to include it in this version, but definitely in the next one.

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How do you rekindle the line of Dragonborn Emperors?

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Jadli Creator

Your faction leader needs to have a trait dragonborn (if you dont have a character starting with it, you have a small chance of getting him randomly). He needs to aquire Ruby Throne (controlling IC and killing the former emperor) and be in IC to get it

Reply Good karma+1 vote

Ok, thanks for the update on the 1.4 compatible version. another question I have, can the dragonborn join the Empire in any of the custom campaigns?

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Jadli Creator

He cant join The Empire in the current version. Tho, he can become a dragonborn emperor via ancillaries... In the next version Ill probably add a script where you will be able to choose whether he joins TE or stormcloaks

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If so how do I install it properly?

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Jadli Creator

Its based on TES 1.2, thus its not compatible with 1.4. You can find instalation instructions pretty easily if you go where the download link is. We are working on upgrading it to 1.4

Reply Good karma+2 votes

1.5 coming soon? Not angry, just wondering

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As general reference, we are working on the merge, keeping in mind the editings currently being done by the TES devs (which are the main reference for us).

The next UP release will contain the older content of the previous versions, plus full set of strat map settlements/ports/towers&forts;, environment/sky new textures, units, new UIs & pics, a couple of videos in-game, and other minor editings.

No estimated date, it can vary according to the next contents released for TES TW.

Thanks for the comment!

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