An Overhaul submod for The Elder Scrolls: Total War, adding many major features, such as new factions, new custom campaigns, alchemy crafting, events, Oblivion realms and portals to them, dungeons, lore missions and guilds, upgradable settlements, many new units and retextures, traits, ancillaries and more!
New version of the mod has been released, bringing major fixes to the official 2.0.2. version of Unofficial Patch. This hotfix by default doesnt include EOP features, therefore USE The_Elder_Scrolls.bat or TESTW Launcher.exe to play the mod, definitely NOT TES UP.exe launcher. If you want to play with the full features (EOP features), use the switchers that are part of the hotfix. Intructions on how to switch are there. To read install instructions below, click READ MORE
Unofficial Patch 2.0.2 for The Elder Scrolls
- HOTFIX-
OBSOLOTE - YOU DONT NEED TO INSTALL THIS ANYMORE!!!
Install instructions
Due to the numerous issues that people had with running the mod with EOP tool, THE HOTFIX BY DEFAULT DOESNT INCLUDE EOP FEATURES (the info on EOP is below the install instructions), therefore USE The_Elder_Scrolls.bat or TESTW Launcher.exe to play the mod, definitely NOT TES UP.exe launcher. If you want to play with the full features (EOP features), use the switchers that are part of the hotfix. Intructions on how to switch are there.
However, you can use this hotfix no matter which version are you using currently. Neverthless, your saved game will not be compatible either way.
0. If you have a previous version of this path or the main mod, i.e., 2.0 or 2.0.1., you need to delete it first and start over.
1. Download and install The Elder Scrolls 2.0.2 Standalone. Of course, you need to apply 4GB patch or LAA patch as well, its located in your TES folder.
2. Go into your The_Elder_Scrolls/data and delete the whole "world" folder"! Otherwise your start campaign menu will be all messed up.
3. Download and install TES Unofficial Patch 2.0.2 by extracting it into your mods folder. You will know you are doing it correctly when it asks you to overwrite files, hit yes. This applies for both version, FULL and without EOP.
4. Download this hotfix, and etract it into your mod The_Elder_Scrolls folder. You will know you are doing it correctly when it asks you to overwrite files, hit yes.
5. You are ready to play!
To launch, use the "The_Elder_Scrolls.bat" or "TESTW Launcher.exe", not "TES UP.exe", unless you switch to full features version
This version doesnt have these features that are enabled by EOP ("FULL FETURES") - Alchemy Crafting, increased ancillaries limit, Oblivion Gate Travel (in Oblivion Crisis Scenario), 3 new religions (Maormer, Akavir and Eight Divines), increased required build points for sieges, berserk attributes for some units, ...
If you wish to enable them, use the swithers
If you like the mod, please rate and follow us here on moddb
If you are having issues, such as being unable to launch or having frequent crashes, read the download thread to see tips, there are several ones that will help you. You should be definitely able to run the version with no issues, hence if ther are frequent crashes and similar issues, its likely on your end, see the tip below.
The download also includes SWITCHERS. If you wamt to try full features (EOP version), you can use the switchers to change your version into FULL FEATURES EOP version. The instructions on that are in each archive, called READ ME. The saves from before you switch are not going to be compatible.
(If you have already downloaded the mod, you download just the switchers, the links are in the comments. You can use the switchers as many times you want, to switch forth and back.
(the video doesnt include the switchers, but otherwise the order of doing things is pretty much the same)
Tips for fixing crashes and performance
(TRY THIS IF YOU ARE HAVING ISSUES PLEASE)
( EOP ONLY - EOP tool has a trouble with some antivirus programs. Therefore, you might have to give the tool an exception from your antivirus program, or disable it entirely when playing. The Antivirus incompatability is responsible for frequent crashes in the game, as well for removing the launcher!
Engine Overhaul Project is entirely safe! Your antivirus might flag it just because it modifies the game.
In case the launcher settings change for some reason, I show below the setting you ought to have (left upper doesnt matter, left bottom matters significantly, and the one the right side is more or less optional, only berserks fix required from those). But definitely keep full logging disabled.
)
TIPS FOR EVERYONE
(no matter if you have Full or Without EOP version)
If you crash upon launching the game, you probably failed to follow install instructions so try again. (4GP patch is a must, apply it to both, medieval2.exe and kingdoms.exe). 4GB Patch can also various issues when playing the mod.
If you cant launch the game, also see if your medieval2.exe and kindoms.exe launcher are of the same size. If not, delete kingdoms.exe, make a copy of medieval2.exe and name it kingdoms.exe (both launchers should be 19 212 kB)
Running the mod as an administrator (as well as TES UP.exe) may resolve various issues, so always try that, as well as changing your compatibility mode in medieval2.exe. - LINK
If you crash upon loading saves/starting campaigns, try running a quick/custom battle first.
If you have low FPS, try to turn off shadows, decrease unit size, or decrease your graphics in general and give high priority to Medieval II in Task Manager. If you have lags/lows FPS, you can try this TOOL.
If you have steam overlay enabled, it should help with performance greatly, if you disable it.
Features - 2.0.2 HOTFIX
- Signifiant improvement to AI and turn times
- Fixes to Mannimarco and Vampire scripts. Fixed the missing vamp recruitment for Orsinum
- Lowered chance of being infected by Vampirism and Lycantrophy
- Fixed the Army Upkeep Script - The secondary generals no longer receive the upkeep traits (and hence money were removed for them as well) and fixed the issue with the upkeep not working for characters at sea.
- Administrative education can now be improved due to town hall building chain, not Alchemy Academia.
- Rebalanced imperial roster, renamed some units, and made order in their recruitment tree (properly divided the recruitment tree into auxillary cohorts and "home" cohorts that are better trained)
- Fixes stats for some units, such as low tier skeletons, aldmeri, stormlords, ...
- Fixes the issue with Dungeon faction not sallying (no more easy dungeon taking :P )
- Assigned correct models for some agents of evil factions, so that they use daedric acolytes.
- Balanced Alchemy - Potions now give much higher bonuses
- Fix the crash that was happening on other factions' turns due to a typo in logistic traits
- Solved the issue with graphical "cube" bug during sieges
- Correct battle banners given to factions that had incorrect ones (such as Undead)
- Imperial City battle map will no longer be showing up for Evermore and Sharnhelm city
- Fixed the issue with some reward units being silver.
- Fixed the model for Rynandor.
- Argonians are now immune to diseases as well
- Fixed the issue with stables not being availible in wooden castles
- Fixed the issue with KOTN event not working properly when both sides were allied (war is now enforced)
- Added more loyalty traits to Haafingar in Stormcloak Rebellion (so that they all dont rebel)
- Building bonus of some factional buildings now apply only to the faction that is supposed to have it (for eample farms vs hunting hut)
In a few days, I will try to compile a guide to the mod- to each faction, scenario and so on... :)
There are many other HUGE features included in the mod, such as new factions, campaigns, units, dungeons,... SEE the FULL CHANGELOG (includes all the feature - LINK)
If you like the mod, follow and rate us here on moddb!
Check out our forum at TWC
LINK
You can also join our official TES discord!
Discord.gg
I will reupload the 2.0.2. version to include hotfix as well today
Turning off your UAC will bring your pc down to windows XP or even a windows 98 level. Twcenter.net
Ah, okay, thanks for the info, I suppose I will rather remove the tip then
Happy to help. =] Keep up the good work
Hi! Is this hotfix save game compatible?
No :)
Dear tutor, i as a lover of this mod and its features, i have a sort of a wish. Can it be possible to set the scenario into a 1st E the age of first council and have a unique playable faction as a Dwemer ?
Well, expanding to First Era would kinda require a submod to this submod, as too many things would have to be changed, and someone would have to make the models for me, so its definitely not on the plate in foreseeable future... maybe one day
hello, so I have followed instructions to the T. Yet when I download this patch and try to extract the files, all it does is download a separate file "the_elder_scrolls" and does not ask me to overwrite anything. on top of that, inside this duplicate folder says a folder youneuoy folder with no testw launcher. Yes I have applied 4gb patch and deleted the whole world folder before applying this patch. Even deleted the medieval folder and reinstalled everything 3 times repeating these exact instructions. tried to play withought this patch just to play the mod and when I press start on campain menu the whole game freezes but music keeps playing. please help I really enjoy this mod when it was working for me
This is just hotfix, did you download the full 2.0.2 (the previous donload)? The hotfix is included in it, so you dont need to download this.
Well, if its a duplicate folder or something, just merge it with the other The_Elder_Scrolls folder.
So my crashes seem to randomly occur during AI turns, usually Great House Dres or the Empire.
See the anti crash tips in the install thread, they should help... namely changing the compatibility mode seems to affect it the most.
I have tried the things, it seems to happen less often, but I still randomly crash on AI turns.
I also crash when I try to start a custom battle o.o
Hm... well, for custom battles, try running a quick battle first, should fix it
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