An Overhaul submod for The Elder Scrolls: Total War, adding many major features, such as new factions, new custom campaigns, alchemy crafting, events, Oblivion realms and portals to them, dungeons, lore missions and guilds, upgradable settlements, many new units and retextures, traits, ancillaries and more!

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Add media Report RSS Raising the executed enemies as undead after battle as a necromancer
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Description

Works for all factions, not just the Undead (though, most of the necromancers are with The Undead of course).
The more you execute, the more you can raise. Unit size of these units is 250, so you have to execute at least 250, 500, 750 and so on.