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Latest version: UEAW v4.0

The Focus of UEAW is to bring the eras, or periods of time, to the game that were not in the original release of Empire at War. The Mod will include new heroes, units, buildings, technologies, planets and weapons. Players will have a chance to take control of the dark side or light side in a galactic campaign in each era, as well as the ability to train the sith as the dark side, or jedis as the light side. The Ultimate Empire at War campaign will also be available, which is a Galactic Campaign that spans every era of time in the mod, covering all material, units and heroes in the mod.. More about the Ultimate Empire at War Galactic Campaign below.

The Eras:

The Old Republic (25,000 BBY - 1,000 BBY) The two major forces in the galaxy during this time were the Republic and the Sith. Players choosing the Dark Side will follow the sith throughout the Old Republic Era, while users choosing the Light Side will control the Old Republic.

Rise of the Empire (1,000 BBY - 0 BBY) The Galactic Republic and the Confederacy of Independent Systems were the two major forces that UEAW is covering. Depending on which side of the force you are on , you will control the Galactic Republic or the CoIS.

Rebellion (0 BBY - 4 ABY) The Rebellion Era, although already covered in the game, will also be included in UEAW. The Rebellion and Imperials will be the two major powers during this time that player will take control of.

New Republic Era ( 5 ABY - 25 ABY) During this period of time after the Rebellion, the New Republic takes over from the Rebellion, while the Imperial Remnants is the faction that opposes them.

The Ultimate Empire at War Campaign

The Ultimate Empire at War Galactic Campaign is a massive camapign that spans all eras of time covered in the mod. Players will choose a side (Dark Side, Light Side) and will follow the respective paths of the Dark and Light Sides of the force throughout time. Each era will bring new weapons, technologies, heroes, units and planets, allowing the player to create bigger and more advanced armies and control more powerful heroes. Lead either the Dark Side or the Light Side of the force to the ultimate victory in the galaxy and the annialation of the opposing side.

Deutsch:
Dieses "Addon" fuer das Ultimate-EAW Mod ist nur fuer die Benutzer der deutschsprachigen Version von Empire at War gedacht.
Es wird von Fynbos, einem Mitglied des UEAW-Teams aus dem original-Mod uebersetzt.
Das Original UEAW-Mod muss voher installiert sein!

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Endor: Landing Zone Republic Heavy Destroyer Defense perimeter outpost station
Blog RSS Feed Report abuse Latest News: New Images

0 comments by Prototype on Jun 8th, 2009 digg this super bookmark


Nope, not dead.  Stop by in the gallery because new images have been uploaded, so check them out. Included is an updated Venator, new perimeter outpost, fighters, and ships. There won't be a news post every time more images are uploaded, so check back frequently.

Oh and this is just a sample of the work done so far. Enjoy.

Downloads RSS Feed Latest Downloads
UEAW Map Pack 1+2

UEAW Map Pack 1+2

May 31, 2009 Multiplayer Map 0 comments

A combination of UEAW's pack 1 and 2. All 7 maps are based on GC maps from UEAW. The preview for Trandosha (space) has been fixed in this release.

UEAW v4.0 + Autoupdater

UEAW v4.0 + Autoupdater

Mar 30, 2007 Full Version 10 comments

Release of UEAW v4.0 For detailed info, changelogs and update/release-timetables see UEAW website: -->

Beta Test Footage

Beta Test Footage

Mar 28, 2006 Movies 0 comments

Video footage of the beta testing of the mod. The beta version of the mod does not include many of the features that the full mod contains.

Comments  (0 - 10 of 147)
QuadGuy
QuadGuy Jun 29 2009, 3:49am says:

when is the new version of this mod coming out???

+1 vote     reply to comment
evilbobthebob
evilbobthebob Jun 29 2009, 5:14am replied:

Hopefully within the next few months. I can't be any more accurate than that. We still have a lot of work to do.

+1 vote     reply to comment
Evilonesix
Evilonesix Jun 27 2009, 7:01am says:

I have not playd ETW for a long time and UETW was my favorite mod. But i stoppt playing when both Rebels and Zann can build Super Star Destryoers. I have really dislikte that the factions have so many ship incommen.

I have always tried to give it a chance, but as soons as i here "Super Stars Destryor in prudoktion" for somebody elese then the Empire, i always turn the game of :(

How can I delete ships?

+1 vote     reply to comment
evilbobthebob
evilbobthebob Jun 29 2009, 5:13am replied:

Well...that was introduced for balancing reasons. In the next version, only the Empire will be able to construct Super Star Destroyers.

+1 vote     reply to comment
midterm360
midterm360 Jun 17 2009, 1:42pm says:

so is this going to have it's own custom campaign? or were you reffering to the Galactic Conquest "The Ultimate Empire at War Galactic Campaign is a massive camapign that spans all eras of time covered in the mod. "

+1 vote     reply to comment
joey5452
joey5452 Jun 16 2009, 1:59pm says:

i see allot of cool units but you did think about the limit you can but in the tablad right guys plus i want to say you guys should contact people from secret weapons of the empire they have a great new tech system you click on a block and you get all corvett classes for example instead of all units in 1 tablet

keep up the good work!!!

+1 vote     reply to comment
Lt_Commander_Chris
Lt_Commander_Chris Jun 16 2009, 4:11pm replied:

Two points:

A) There is no unit limit problem
B) I can add new buttons to the game to switch between menus of different buttons if necessary.

LTCC.

+1 vote     reply to comment
YAKSHA
YAKSHA Jun 14 2009, 6:58am says:

wow this mod looks fraking epic are you gonna include the Yuuzhan Vong?

+1 vote     reply to comment
kandosii
kandosii Jun 15 2009, 9:13pm replied:

i noticed that too, you have to destroy or bribe every enemy unit on the map to complete the mission

+1 vote     reply to comment
evilbobthebob
evilbobthebob Jun 12 2009, 6:27am replied:

V1 is unlikely to include the FoC single player campaign, because our complete reworking of the Tech trees and factions mean that it wouldn't work, full stop. Just play standard FoC if you want to play the campaign. Until we make our own ;)

+1 vote     reply to comment
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