Tyranid Mod v0.45-SS
Jul 26, 2008 Full Version 32 commentsLatest Tyranid Mod release for Soulstorm - updated from the 0.45 Dark Crusade release. Includes new Soulstorm AI and flyer interaction update (no, that...
The Tyranid Mod is an ongoing additional race modification for the original Dawn of War series, based on the Tyranid army from the Warhammer 40k tabletop game.
Tyranids are an intergalactic predator race which moves in hivefleets from world to world, devouring all living things and natural resources they can; leaving behind nothing but a barren rock, devoid even of atmosphere. Seemingly without individuals, Tyranids have a single hivemind that spans billions of their genetically-engineered combat organisms. Faceless and implacable, the Tyranid race is unrelenting and unstoppable. And their origins remain a complete mystery.
Although now already featured in Dawn of War 2, the Tyranid Mod Team is still hard at work trying to bring the Tyranids to Soulstorm (and if we can, Dark Crusade as well).
0 comments by zahaqiel on Jan 18th, 2010 digg this super bookmark
The new Tyranid Codex for 5th Edition 40k got released over the weekend, and everything is madness and chaos. A lot of the new-for-Tyranids stuff from 4th Edition got ripped out entirely (the Carnifex, which got 20 biomorph options in 4th Edition, now only has 5 biomorph options, and Without Number is now an Imperial Guard thing, not a Tyranid thing!), and a slew of new units got added.
The whole playstyle of the army has gone from "swarm or nidzilla" to "specialty swarm", and we're trying to keep up with the changes. Although most of the 5th Edition stuff won't feature in 0.5 (which finally seems to be moving along), it looks like it'll streamline 0.6 a lot - it's the little things, like all the ranged gaunts being rolled into the catch-all Termagant which will make the game a lot faster to play.
So hopefully we're looking at units that are customised faster without all the button-clutter in the buildings. Which is good because button-clutter is what prevents us from adding new units (if we don't have button space, where do we put them?!), and the new edition has seven never-seen-before monsters in it - and that's if we're not counting the Shrikes (winged warriors) and Sky-slashers (winged rippers)!
We've set up a 5th Edition suggestion thread so you can have your say. There's a lot of badass stuff in this new codex, and inevitably some of it is gonna get cut from the mod (we can't fit everything, sorry!), so we'd like to hear what people like about it and what they don't.
Latest Tyranid Mod release for Soulstorm - updated from the 0.45 Dark Crusade release. Includes new Soulstorm AI and flyer interaction update (no, that...
This is a patch that fixes two bugs with the 0.45-DC release - the "Incompatible Game Active" multiplay bug, which prevents people from being able to...
Latest Tyranid Mod release for Dark Crusade. Includes graphical and gameplay updates - and no longer contains any non-Tyranid models.
Tyranids 401 Release -------------------- Bug fixes - The mod manager now works properly EVERY time. - The heroes mod now works properly with the tyranid...
--------------- DEscriptION --------------- This modification for Dawn of War adds the Tyranid race, from the tabletop war-game Warhammer 40k from...
The very latest version of the Tyranids Mod v0.3! This release includes the new ripper and troop hive models, aswell as many other gameplay changes. This...
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You guys haven't updated in a year and a half, will I live to see the release of 1.0?
Need new DC version asap.
Cant wait till the Tyrants animated.
We're currently only doing Soulstorm, sorry. We're doing things the engine isn't meant to do (because we're crazy like that), and we think that a lot of the stuff we're gonna need to do that only exists in the SS version of the engine.
It's possible that once we're done we can reverse-engineer most of it to work in Dark Crusade, but that's only what we're hoping - we have no way of being certain until we've actually completed most of it.
So if we do another DC version, it won't be for a while. I do recommend you try Soulstorm though if you don't have it already; it does have some cool stuff in it, even if doesn't add quite as much as Dark Crusade did.
well, if it is only working on soulstorm think of the other things to be released that are still working on SS:
Brothers in arms
Steel legion
Blood angels
Fall of kronus
that would make 1 mega mod put together ;)
not fall of Kronus... Firestorm over Kaurava...
Thanks for the reply.
I can deal with a SS release its just a bit more buggy than DC. Greatly awaiting the 0.6 though. Glad you people are getting innovative with the mod and doing things the engine wasnt meant to do.
only problem for me is that soulstorm has very very very long loading times and it lags a lot unless you have a very very fast pc and not to mention it is very buggy
and that is why I still use dark crusade even though I have soulstorm so plz make it dc compatible
As I said, we won't know whether we can until after we've got most of the mod done.
Can't you make a Hive Tyrant model? Right now it looks like a large Warrior.
We have one. It hasn't been animated yet though.