The Tyranid Mod is an ongoing additional race modification for the original Dawn of War series, based on the Tyranid army from the Warhammer 40k tabletop game.

Tyranids are an intergalactic predator race which moves in hivefleets from world to world, devouring all living things and natural resources they can; leaving behind nothing but a barren rock, devoid even of atmosphere. Seemingly without individuals, Tyranids have a single hivemind that spans billions of their genetically-engineered combat organisms. Faceless and implacable, the Tyranid race is unrelenting and unstoppable. And their origins remain a complete mystery.

Although now already featured in Dawn of War 2, the Tyranid Mod Team is still hard at work trying to bring the Tyranids to Soulstorm (and if we can, Dark Crusade as well).

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RSS Articles

0.5b3: Nearly Here

News 21 comments

Hey folks,

Sorry about the wait, I know we run on extreme Valvetime but we do eventually get things done.

We now have a near-final version of 0.5b3 and we're just about to go into final AI updates and playtesting before release.

I can't say how long that will take, but given how long it is between releases and how little you all hear from us it seemed like something our long-time fans would want to know. :)

And for all the Dawn of War modders still out there, we're following through on our art resource plan. The new version is a dual-mod: art resources in one mod and our code in another. This should mean that for those modders who want to combine our full mod with theirs, they can do that, but you'll also have the option of just combining our models and sound art if you want to write an entirely new mod from the ground up without fear of our mod's code disrupting yours. There are going to be absolutely no excuses for anyone stealing our work now.

Again, I know this has been a long wait for you all but we're almost there.

0.5b3: Even More Developing

0.5b3: Even More Developing

News 20 comments

In which we recount the updated state of the mod and what's going on

0.5b3: More Developing

0.5b3: More Developing

News 26 comments

The current development list for 0.5b3 and where we're up to.

More Tyraniduary...

More Tyraniduary...

News 12 comments

Keeping the Tyranid love rolling, here are some fun ways to expand your Tyranid play in Dawn of War

Tyraniduary!

Tyraniduary!

News 3 comments

New GW releases soon! Rumour time and NidMod talk!

RSS Files
Tyranid Mod v0.5b2 for Soulstorm

Tyranid Mod v0.5b2 for Soulstorm

Full Version 303 comments

Please be sure to update your Objective Points mod (see below) -- 0.5 beta 2: The second 0.5 series beta release for Soulstorm. If you have 0.5b1 installed...

Tyranid Mod v0.5b1 for Soulstorm

Tyranid Mod v0.5b1 for Soulstorm

Full Version 18 comments

0.5 beta 1: The first 0.5 series beta release for Soulstorm EDIT: Note that this has a bugfix you will need to perform to get the most out of 0.5b1

Tyranid Mod v0.45-SS

Tyranid Mod v0.45-SS

Full Version 45 comments

Latest Tyranid Mod release for Soulstorm - updated from the 0.45 Dark Crusade release. Includes new Soulstorm AI and flyer interaction update (no, that...

Tyranid Mod v0.45-DC Multiplay Fix

Tyranid Mod v0.45-DC Multiplay Fix

Patch 7 comments

This is a patch that fixes two bugs with the 0.45-DC release - the "Incompatible Game Active" multiplay bug, which prevents people from being able to...

Tyranid Mod v0.45-DC

Tyranid Mod v0.45-DC

Full Version 23 comments

Latest Tyranid Mod release for Dark Crusade. Includes graphical and gameplay updates - and no longer contains any non-Tyranid models.

Tyranid Mod v0.401

Patch 27 comments

Tyranids 401 Release -------------------- Bug fixes - The mod manager now works properly EVERY time. - The heroes mod now works properly with the tyranid...

Comments  (0 - 10 of 4,314)
Loup_blanc
Loup_blanc

Can't wait for the release

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Guest
Guest

Any news?

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zahaqiel Creator
zahaqiel

It's close. We're in the last phase of tweaks - some minor economic alterations and some bugfixes to improve compatibility with other mods.

The delay has been entirely my fault (been sick, then delayed by Christmas and New Year).

Reply Good karma+4 votes
Skinnie88
Skinnie88

Keep it up guys! You can do it.

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CharlieChill
CharlieChill

What about the all for the Tyranids??

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Psychoraptor13
Psychoraptor13

Any news?

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Gambit_1
Gambit_1

Well, the next version is practically ready :)
There are some last-moment updates to be done, as far as I know.

I do not have the jurisdiction to speak on behalf of the Tyranids team, but I expect an early 2018 release, or even a holidays release!

Regardless, the mod is here and it rocks, and it will be available soon. :)
Check regularly brother!

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Guest
Guest

I'm having difficulties playing multiplayer. I've got .5b2 and objective points mod. Do I need anything else and what options should I select?

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Jazz-Sandwich
Jazz-Sandwich

Would you believe that after years of playing, I have only today realised what the Giger paint scheme is referencing. I sometimes worry myself. Cool feature, gents!

Also, not to harry anybody, but is there a revised estimate for 0.5b3?

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Miros
Miros

Barring any unforeseeable catastrophes, we're aiming at one or two weeks from now.

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