The Tyranid Mod is an ongoing additional race modification for the original Dawn of War series, based on the Tyranid army from the Warhammer 40k tabletop game.

Tyranids are an intergalactic predator race which moves in hivefleets from world to world, devouring all living things and natural resources they can; leaving behind nothing but a barren rock, devoid even of atmosphere. Seemingly without individuals, Tyranids have a single hivemind that spans billions of their genetically-engineered combat organisms. Faceless and implacable, the Tyranid race is unrelenting and unstoppable. And their origins remain a complete mystery.

Although now already featured in Dawn of War 2, the Tyranid Mod Team is still hard at work trying to bring the Tyranids to Soulstorm (and if we can, Dark Crusade as well).

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS Articles

Okay, so in our last news update (which I'll admit was a while ago, sorry guys), we had a bit long list of items we were working on.

Here's what's left, as of a couple of days ago:

Animation
1. Hive Tyrant:
- Re-animate
- Center synapse marker

OE
1. Unify weapon FX (only Tyrant missing)
2. Check and update for missing sounds

Code
1. Hollow's suggestions:
- Research time and cost changes (?)
- Carnifex roster redesign (?)

And we're currently testing a new version of 0.5b3. It's been a lot of work, particularly given that most of it has fallen to just one of our team members, but we're getting there.


0.5b2 FAQ:

So we seem to be getting the same three questions over and over from new people downloading 0.5b2. To save time, here they are in short form, with their relevant answers:

Why don't I have a builder?!
Click the button at the centre-top of the UI bar across the bottom.

Why does my build menu go away when I select a unit?! Why doesn't it come back when I de-select that unit?!
Because selecting a unit de-selects the hivefleet - exactly the same as when you click a unit that isn't your builder, you won't have your builder selected.

Why is the AI not doing anything?!
Have you installed the CPU player patch yet? It doesn't always fix the problem, but it does for some people. We think it should be entirely fixed in 0.5b3.


0.5b3: More Developing

0.5b3: More Developing

News 26 comments

The current development list for 0.5b3 and where we're up to.

More Tyraniduary...

More Tyraniduary...

News 12 comments

Keeping the Tyranid love rolling, here are some fun ways to expand your Tyranid play in Dawn of War

Tyraniduary!

Tyraniduary!

News 3 comments

New GW releases soon! Rumour time and NidMod talk!

A Word on Ownership

A Word on Ownership

News 67 comments

Because four pages of comments is too many and I'm sick of repeating myself

RSS Files
Tyranid Mod v0.5b2 for Soulstorm

Tyranid Mod v0.5b2 for Soulstorm

Full Version 301 comments

Please be sure to update your Objective Points mod (see below) -- 0.5 beta 2: The second 0.5 series beta release for Soulstorm. If you have 0.5b1 installed...

Tyranid Mod v0.5b1 for Soulstorm

Tyranid Mod v0.5b1 for Soulstorm

Full Version 18 comments

0.5 beta 1: The first 0.5 series beta release for Soulstorm EDIT: Note that this has a bugfix you will need to perform to get the most out of 0.5b1

Tyranid Mod v0.45-SS

Tyranid Mod v0.45-SS

Full Version 44 comments

Latest Tyranid Mod release for Soulstorm - updated from the 0.45 Dark Crusade release. Includes new Soulstorm AI and flyer interaction update (no, that...

Tyranid Mod v0.45-DC Multiplay Fix

Tyranid Mod v0.45-DC Multiplay Fix

Patch 7 comments

This is a patch that fixes two bugs with the 0.45-DC release - the "Incompatible Game Active" multiplay bug, which prevents people from being able to...

Tyranid Mod v0.45-DC

Tyranid Mod v0.45-DC

Full Version 23 comments

Latest Tyranid Mod release for Dark Crusade. Includes graphical and gameplay updates - and no longer contains any non-Tyranid models.

Tyranid Mod v0.401

Patch 27 comments

Tyranids 401 Release -------------------- Bug fixes - The mod manager now works properly EVERY time. - The heroes mod now works properly with the tyranid...

Comments  (0 - 10 of 4,262)
BrandstifterFussel
BrandstifterFussel

Hey, I tried to install the mod again lately, but my Windows does not recognize the installer as an executable. :0 Any Idea what may be causing this?

Reply Good karma Bad karma+1 vote
BrandstifterFussel
BrandstifterFussel

Fixed it by renaming the downloaded file as .exe. really strange.

Reply Good karma Bad karma+1 vote
zahaqiel Creator
zahaqiel

Weird that it didn't download as a .exe. Good work fixing it though.

Reply Good karma+1 vote
Galandrix
Galandrix

Mod is dead?

Reply Good karma Bad karma0 votes
zahaqiel Creator
zahaqiel

Not dead, just reliant on one person with a busy schedule to do the final updates. We're really close to having 0.5b3 where we want it though.

Reply Good karma+4 votes
fuggles2k
fuggles2k

Still holding out for gargoyles as it seems likely that this is a final release! If me or the thudmeiser team can help, let us know!

Reply Good karma Bad karma+1 vote
zahaqiel Creator
zahaqiel

I really hope it's not a final release! We have plans for 0.6 and 1.0!

Reply Good karma+2 votes
the_hunger
the_hunger

It looks pretty dead to me. It hasn't been updated in almost 5 years, and it's been broken (especially the AI) for just as long. I remember a pretty good, functional version back in the days of Dark Crusade--that version had a decent AI and was just missing a few animations. It was very playable and looked good. I'm not sure what the deal is with this Soulstorm version or why the team can't just do the necessary tweaks and release the darn thing. I hope to be proven wrong, but I believe the team either lacks the will, skill, or time to fix the mod.

Anyhow, I appreciate the team's previous efforts.

Reply Good karma Bad karma+1 vote
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Sn4rk
Sn4rk

How can I make the AI build buildings and other units? I have the hotfix installed but they still don't do anything.
Do they actually build in v0.5b1 and it's just a bug in the latest version?

Reply Good karma Bad karma+1 vote
zahaqiel Creator
zahaqiel

The bug is 0.5b2-only, sorry.

Reply Good karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
Dawn of War
Developer
Contact
Send Message
Release date
Mod watch
Follow
Share
Style
Embed Buttons
Link to Tyranid Mod by selecting a button and using the embed code provided more...
Tyranid Mod
Statistics
Last Update
Watchers
997 members
Files
9
Articles
51