Tyranid Mod v0.5b2 for Soulstorm
Sep 22, 2012 Full Version 109 commentsPlease be sure to update your Objective Points mod (see below) -- 0.5 beta 2: The second 0.5 series beta release for Soulstorm. If you have 0.5b1 installed...
The Tyranid Mod is an ongoing additional race modification for the original Dawn of War series, based on the Tyranid army from the Warhammer 40k tabletop game.
Tyranids are an intergalactic predator race which moves in hivefleets from world to world, devouring all living things and natural resources they can; leaving behind nothing but a barren rock, devoid even of atmosphere. Seemingly without individuals, Tyranids have a single hivemind that spans billions of their genetically-engineered combat organisms. Faceless and implacable, the Tyranid race is unrelenting and unstoppable. And their origins remain a complete mystery.
Although now already featured in Dawn of War 2, the Tyranid Mod Team is still hard at work trying to bring the Tyranids to Soulstorm (and if we can, Dark Crusade as well).
13 comments by zahaqiel on Feb 11th, 2013
Hi all,
So I know a lot of you had issues with the old construction menu button. We've decided to go a slightly different visual direction - one that stands out more. It's important to remember that the UI bar kinda represents the hivefleet view of what's going on down on the ground.
With that in mind our genius coder decided to make his own new Tyranid psyker. So, for your viewing pleasure... the new, hivemind-adapted UI bar:
We're also working on putting in the final balance tweaks, fixing up minor holes in the skinning and various other things to bring a bit more polish. We don't have a release date as yet, but as you can see, we're chugging along.
So we seem to be getting the same three questions over and over from new people downloading 0.5b2. To save time, here they are in short form, with their relevant answers:
Why don't I have a builder?!
Click the button at the centre-top of the UI bar across the bottom.
Why does my build menu go away when I select a unit?! Why doesn't it come back when I de-select that unit?!
Because selecting a unit de-selects the hivefleet - exactly the same as when you click a unit that isn't your builder, you won't have your builder selected.
Why is the AI not doing anything?!
Have you installed the CPU player patch yet?
Please be sure to update your Objective Points mod (see below) -- 0.5 beta 2: The second 0.5 series beta release for Soulstorm. If you have 0.5b1 installed...
0.5 beta 1: The first 0.5 series beta release for Soulstorm EDIT: Note that this has a bugfix you will need to perform to get the most out of 0.5b1
Latest Tyranid Mod release for Soulstorm - updated from the 0.45 Dark Crusade release. Includes new Soulstorm AI and flyer interaction update (no, that...
This is a patch that fixes two bugs with the 0.45-DC release - the "Incompatible Game Active" multiplay bug, which prevents people from being able to...
Latest Tyranid Mod release for Dark Crusade. Includes graphical and gameplay updates - and no longer contains any non-Tyranid models.
Tyranids 401 Release -------------------- Bug fixes - The mod manager now works properly EVERY time. - The heroes mod now works properly with the tyranid...
i cant get the Dark crusade one to work, anysuggestions?
I think most of us would need more detail than "it's not working" to identify what's going on.
The game remains unchanged no matter which shortcut i take, the only altered state is the intro videos are skipped. I tried the game manager too. it is empty.
By the way, apologies for not thinking about that. haha.
Is the Tyranids.module file in your Soulstorm folder?
i dont have soulstorm and i was using the dark crusade one.
Brain. Same question, but your Dark Crusade folder.
alright gonna make another attempt will let you know,.
Just tried, no go
Lol my laptop spontaneously combusted so all of my mods died along with it :(
Noooo!
We have persistently had sync errors across multiple releases, but we do what we can to minimise them.