This modification adds the Tyranid race, from the tabletop war-game Warhammer 40k from which Dawn of War was based on, to the game. The Tyranids are an alien race, threatening the imperium from the edge of the galaxy, living only to feast upon the flesh of their foes. They are a fearsome adversary, but an even better ally! That's why our mod allows you fight with and for the great Tyranid race, swarm the enemy with hundreds of hormagaunts, stamp on your foes with the huge carnifex and devour your opponent from within with the deadly lictor. We aim to show players of Dawn of War what the fantastic Tyranids are and attempt to keep as true to the feel of the race as possible.

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0 comments by zahaqiel on Jun 4th, 2009 digg this super bookmark


Hey guys,

We've finally got the old site back, at a new location:

Tyranids.gameapollo.com

So if you want to keep up with all the drama, thrills and spills, go there now!

And because I need to fill up the 300 character limit, I must now ramble aimlessly!  We have trained velociraptors to fight crime on our behalf.  However, chaos theory suggests that should we attempt to turn them into a themepark, the frog DNA we used to repair their genetics will cause them to create breeding populations on their own, causing untold chaos and devastation when an industrial spy attempts to make off with samples and shuts the fence off while it rains.  In fact, chaos theory in general dictates that whenever Tyranosaurs are on the loose in any movie about such things, it will be raining.

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Tyranid Mod v0.45-SS

Tyranid Mod v0.45-SS

Jul 26, 2008 Full Version 24 comments

Latest Tyranid Mod release for Soulstorm - updated from the 0.45 Dark Crusade release. Includes new Soulstorm AI and flyer interaction update (no, that...

Tyranid Mod v0.45-DC Multiplay Fix

Tyranid Mod v0.45-DC Multiplay Fix

Jul 07, 2008 Patch 3 comments

This is a patch that fixes two bugs with the 0.45-DC release - the "Incompatible Game Active" multiplay bug, which prevents people from being able to...

Tyranid Mod v0.45-DC

Tyranid Mod v0.45-DC

Jul 03, 2008 Full Version 12 comments

Latest Tyranid Mod release for Dark Crusade. Includes graphical and gameplay updates - and no longer contains any non-Tyranid models.

Tyranid Mod v0.401

Tyranid Mod v0.401

Mar 11, 2007 Patch 26 comments

Tyranids 401 Release -------------------- Bug fixes - The mod manager now works properly EVERY time. - The heroes mod now works properly with the tyranid...

Tyranid Mod v0.4

Tyranid Mod v0.4

Feb 26, 2007 Full Version 41 comments

--------------- DEscriptION --------------- This modification for Dawn of War adds the Tyranid race, from the tabletop war-game Warhammer 40k from...

Tyranid Mod v0.3

Tyranid Mod v0.3

Mar 29, 2006 Full Version 13 comments

The very latest version of the Tyranids Mod v0.3! This release includes the new ripper and troop hive models, aswell as many other gameplay changes. This...

Comments  (40 - 50 of 3,196)
grantneodude
grantneodude Oct 23 2008, 11:29am says:

I was wondering how I get the mod to work. I realize I need to activate it in the game manager but where is that and how do I open it. I've downloaded up to patch 1.2 but don't see them as a selectable race. Any help is greatly appreciated.

+1 vote     reply to comment
tody871
tody871 Oct 20 2008, 2:12am says:

an someone answer my question... please

+1 vote     reply to comment
tody871
tody871 Oct 19 2008, 8:13am says:

How do you activate mods? Help plz

+1 vote     reply to comment
chaklong
chaklong Oct 13 2008, 4:28am says:

of actually forget it it says you NEED Dark crusade installed
i better buy it

+1 vote     reply to comment
chaklong
chaklong Oct 13 2008, 4:27am says:

i only have dawn of war and winter assualt expansion do i need soulstorm and dark crusade expansion packs?

+1 vote     reply to comment
Ruppetthemuppet
Ruppetthemuppet Sep 16 2008, 4:27pm says:

This Mod is great! One thing i'd like to suggest is a tutorial to help new players grasp the tyranid race a lil' more quickly. =)

+1 vote     reply to comment
D3@DM4N
D3@DM4N Sep 12 2008, 1:36am says:

bah flying units kinda suck in this game! i mean its kinda cheezy the planes dont fly the hover or float and they get blown up soooo fast all they do is annoy infantry. i hope in DoW 2 they just make it so you call in bombing runs and orbital bombardments and each race has 3 tech trees like in CoH so you get to explore like Air, Infantry, and Vehicles. :D

+1 vote     reply to comment
farelz90
farelz90 Aug 28 2008, 6:16am says:

the ultimate unit which requires a relic for the tyranids are very powerful, it destroyed my baneblade with 2 leman russ tanks and my whole squads

+1 vote     reply to comment
fex_man
fex_man Aug 25 2008, 2:53pm replied:

Well, not in this mod. I believe that they said they would not do a flying unit, but a spin off of this mod called tendrils of kraken are going to feature gargoyles as a flying unit (update on the status anyone?). In the table top game there is a flying unit called the harridan, just think giant alien dragon with guns and smaller flyers on it and you won't be too far from the idea.

+1 vote     reply to comment
madmanzack
madmanzack Aug 23 2008, 12:42pm replied:

there isent ` yet

+1 vote     reply to comment
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Tyranid Mod Team
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Tyranids.gameapollo.com
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Real Time Strategy
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