Dawn of War: Professional (DoWPro) is a mod for the Dawn of War franchise that has been developed over many years, and is based on the Warhammer 40000 universe. The mod aims to enhance the multiplayer experience by incorporating intelligent gameplay design and balance with the exciting and spectacular game that is Dawn of War.

No longer will units become obsolete as you gain higher tech, and no longer will you have to spam a certain 'overpowered' unit in order to win.
In DoWpro strength through diversity is promoted, and with the return of the 'hard counter' system from the original Dawn of War game, DoWPro offers the player many different choices on their path to victory.

The latest version of DoWPro is for the third and last Dawn of War expansion: SoulStorm. Boasting nine completely unique races to choose from, DoWpro: SS offers a huge amount variety.

Key Features of the Mod:

- You can now use Wargear in multiplayer and skirmish games.
- The all-famous skirmish mod and the ever useful camera mod already included.
- Exciting and fun gameplay that differs greatly from SoulStorm in ways of how you research abilities and use your units.
- New graphics and visuals for every race.
- Sizeable community of its own, and can be played through the Steam Group or the Discord channel.
- New units for almost every race.
- You can easily switch between DoWpro and standard SoulStorm through the in-game 'Game Manager'.
- A complete and instructional set of manuals to let you know every aspect of the mod and the armies.

Requirements:

- For DoWpro: SS you need SoulStorm, patched to version 1.20. For Steam users it is required its very own latest version.

Be sure to check out Z15.invisionfree.com for more details.

Where to Get Support and Meet Players

If you have any technical issues, or are just looking for a couple of games. please join us on the Steam Group or in our Discord channel!

The Steam Group

We also set up a Discord Channel for the mod, check it out here - Discordapp.com

DISCLAIMER - TERMS OF USE

The DoWPro mod uses some material which belongs to some other mods. Some of them, are totally exclusive and cannot be taken out without the authorisation of the team leader of the mod that created the material which has been added. DoWPro mainly uses the following models from the following mods:

- Firestorm over Kronus.
- Purgation of Kaurava.
- Witch Hunters: Adepta Sororitas Mod.

To be more specific. In the case of the Witch Hunters: Adepta Sororitas Mod, there has been an exclusive deal from both mod team leaders (that is, between Korbah, Friedric_P and KRMZ). If, by any circustamce you take any of these models or content from DoWPro, which belong to the Witch Hunters: Adepta Sororitas Mod you are not allowed to public it in your mod unless you have real authorisation from Friedric_P and KRMZ, the mod team leaders from the Witch Hunters: Adepta Sororitas mod.

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RSS Articles

3.65 - This is it.

News

Oh hi.

I think it has been quite a while since I have been messing things up with 3.64 released.

I guess it's time to make up for it, rite?

RELEASE DATE: December 24th/25th.

GENERAL

  • Added the Stronghold Assault Missions as a separate download, it will be released as an Alpha, so expect broken stuff or crashes.


SM

  • Rhino: Cost decreased from 140/140 to 100/120.
  • ASM: HP increased from 380 to 400. Sarg HP increased from 400 to 550. Added disruption whenever they jump and land nearby enemy infantry units. Reverted in combat time multiplier back to 1.95.


CSM

  • Rhino: Cost decreased from 140/140 to 100/120.


ORKS

  • Big Mek: Removed the AoE effect from the Mega Blasta, reverted its range back to 30.
  • Ard Boyz: Increased reinforce time in combat from 1.12 to 1.76.


DE

  • Ravager: Fixed a tooltip that stated it was good vs aircraft.
  • Incubi: Decreased health regen decrease in combat from 0.5 to 0.
  • Reaver Jetbikes: Returned back to where they were previously on 3.62. Decreased reload time from 0.8 to 0.6. Moved to Vehicle building.
  • Haemonculus: Moved from armory to HQ.
  • Scourges: Moved from hall of blood to Wych Cult Arena. Increased Heavy Weapon options from 2 to 3.
  • Warp Beasts: Moved from wych cult arena to Hall of Blood.
  • Slave Graveyard: Gruesome Display addon: Adds building_med to the Slave Graveyard. Souls addon unlocked through Haemonculus Laboratory.
  • Removed Melee upgrade 2 research in order to decrease their tech-heavy nature and make them more reliable on soul-based abilities.
  • Mandrake Research moved from HQ to armory.
  • Pop and veh addons: Removed soul cost.
  • Spawnable Webway Gates: Now appears invisible once casted. No longer self destructs after 2 minutes have been passed. Removed normal cost and changed it to 20 souls.
  • Piercing Vision: Removed the accuracy bonus granted to squads. Increased damage modifier from 5 to 10%.


SoB

  • Arbites: Removed entirely the melee model. Shotgun model becomes the standard. Able to upgrade to Grenade Launcher and Plasma like all races do. Arbites research unlocks right after rax is built. Changed pop from 1 to 2. Plasma Gun moved to T2 instead of T2.5. Shotgun range increased from 15 to 18.
  • Hospitaller: Reworked so now she grants healing aura to the squad she is attached straight away. Can be upgraded through Lay of Hands on Holy Reliquary which grants further healing to the squad she is attached and damage resistance for 20 Faith. Emperors Touch requires 20 Faith points to activate it. Removed pop cap. Changed armor from inf_heavy_med to Commander.
  • Infantry: Decreased health regen from 1 to 0.5. Decreased greatly the cooldown time for Acts of Faith from 120 to 65 secs (Celestians got cooldown up to 95 secs)
  • Seraphim: Increased pop from 2 to 3.
  • Canoness: Liber Heresius ability no longer costs Faith points. Divine Glory ability duration decreased from 15 to 6 secs. Health regen decreased from 25 to 20.
  • Repressor Tank: Increased accuracy from 60% to 75%.
  • Exorcist Tank: Moved to T3.
3.64 Final Changelog & Release Date

3.64 Final Changelog & Release Date

News 2 comments

Local old man yells at clouds. Check out why and how.

3.64 - What, already?

3.64 - What, already?

News 2 comments

After a week, there are news about a new version? This guy is crazy yo.

3.63 Uh-Oh...

3.63 Uh-Oh...

News 3 comments

Something very bad its going on, lets see if you can at least understand the bad news.

3.63 File Not Found Edition Changelog

3.63 File Not Found Edition Changelog

News 5 comments

After more than a month, this a**hole writes an update changelog. Rejoice or something.

RSS Files
DoWPro: Soulstorm 3.64 Update

DoWPro: Soulstorm 3.64 Update

Patch 5 comments

New version that fixes even more stuff and adressed the so painful AI stuttering. Requires DoWpro: Soulstorm 3.59 previously installed in your computer.

DoWPro: Soulstorm 3.59

DoWPro: Soulstorm 3.59

Full Version 1 comment

New version for the mod, contains several bug fixes and tweaks on balance. In order to install it you must have only Dawn of War - SoulStorm PATCHED to...

DoWpro: Dark Crusade 3.41 Hotfix

DoWpro: Dark Crusade 3.41 Hotfix

Patch 3 comments

The 3.41 hotfix for DoWpro: Dark Crusade. This version requires Dawn of War: Dark Crusade 1.2 and DoWpro: DC 3.40 to run correctly. After installing...

DoWpro: Dark Crusade 3.40

DoWpro: Dark Crusade 3.40

Full Version 2 comments

The 3.40 full release version for DoWpro: Dark Crusade. This version requires Dawn of War: Dark Crusade 1.2 to run correctly.

DoWPro: Winter Assault 1.66 Hotfix

DoWPro: Winter Assault 1.66 Hotfix

Patch 1 comment

This is a Hotfix for DoWPro: Winter Assault 1.60, after installed, you'll have the latest and final version of WApro.

DoWPro: Winter Assault 1.60

DoWPro: Winter Assault 1.60

Full Version

This is the main installer for WApro (DoWpro for Winter Assault), version 1.60. Please be sure download the 1.66 hotfix as well, and install it after...

Comments  (0 - 10 of 679)
kappa21
kappa21

wow great job you've made very good mod

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mrjanes
mrjanes

heyho!in advance sorry for my bad english.i found out some bugs: the german sound files are mixed up with the english ones;as i play the imperium the info message at the head show me warning for the troup limit from the orcs; sometimes recpaturing a strategic target stocked and i have to reclick; the startpoints from some builders are to near at the base, so there to hidden(i didnt recognize this without mod). i rly like this mod so ty!! keep that good work, i would like to help you is there a way to communicate?

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H0LL0W Creator
H0LL0W

About the english audio mixing it with the german thats something that I cannot fix. Best thing you can do is changing the language of your steam version (if you have it)

Reply Good karma+1 vote
Guest
Guest

Hello DoWPro devs!,

I was really enjoying playing online with my friend for the past couple of builds for this mod until I encountered the AI stuttering bug. After updating to the latest build 3.64 the issue was fixed but now we are encountering de-syncing in our hosted multiplayer games with bots and are unable to play together now. Is anyone else having this issue as well?

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H0LL0W Creator
H0LL0W

Verify the integrity of game cache. In case that does not work out, uninstall, reinstall the mod THEN verify the integrity of game cache.

Reply Good karma+2 votes
Guest
Guest

Verifying the integrity of the game cache worked. Thank you so much!

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KKarlsoNN
KKarlsoNN

So is playing skirmishes against the A.I. recommended? Has the A.I. been enhanced?

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H0LL0W Creator
H0LL0W

Play on Hard difficulty tp get a glimpse of it, since going beyond that is straight on cheating. It has been enhanced slightly yes.

Reply Good karma+3 votes
KKarlsoNN
KKarlsoNN

K, sounds good thanks for the reply

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