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ASI defenses ASI defenses ASI Refinery
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3 comments by GeneralJist on Sep 29th, 2013

Greetings reader,

We will be posting from our Design Documents content pertaining to our factions. The hope is to convey the current standing of each factions' lore. With such we hope to better help someone understand a faction's direction in design should one wish to contribute thoughts and ideas.

Currently the "ASI" is available, to stick with the planned development process.

Furthermore, we are considering starting a role playing game in which you the community get to further shape the story, lore, and unit designs of the mod by creating characters in the universe, with moderated events taking place.

The Feature page for each faction will serve as basic guidelines for each factions' characters and units created.

This is an opportunity to use the previously brainstormed units/ ideas and technologies in a structured environment.

If there are enough takers we can flesh out the scenario Further.

ASI Epic
ASI Aircraft
ASI Aircraft

As Always, any help would be much appreciated.
Those interested, please refer to the following:

Thanks for your support
-Jist and para (previously known as war wolf)

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Vein Hole Release

Vein Hole Release

Nov 20, 2010 Full Version 4 comments

Vein Hole monster release for a try out. This is my first release for a mod.

Post comment Comments  (10 - 20 of 810)
Jafod Jun 21 2015 says:

It's still looking really good, General. I understand that you've been having some difficulties with team members, but I still believe you can do it. Sorry I haven't been around for a while. I took a hiatus from commenting for a couple of years... Anyways, if you want any help, I'll see what I can do. Now that schools over, I'll have time to learn things like coding and such, if you'd like.

+2 votes     reply to comment
Jafod Jun 21 2015 replied:

I know that commenting on your own comment is generally frowned upon, but I forgot to add that I have experience with Photoshop, auto-cad, Dreamweaver, excel and access (I don't think that those last two would be useful here, but that's besides the point). I have some experience beta testing (Both mods and full on games). Just thought that it may be important to add if you're wanting help.

+2 votes     reply to comment
Oaks Jun 26 2015 replied:

Oh, I googled around and 3Ds Max app looked more nicer,elegant,user friendly,easier to grasp and intuitive than AutoCad app.
No need for heavy paid art school degree movie maker, I would say. xD
One willing fan with nifty hands could not be possibly that hard to find, right?
Not that premature optimism is my style.

+2 votes     reply to comment
Jafod Jun 26 2015 replied:

I don't have Autocad: that was only at school. I was just mentioning it in case it was relevant. Currently trying to get 3ds Max to work for me... Also, auto-cad is a drafting program for constructing proper scale structures.

+1 vote     reply to comment
Oaks Jun 27 2015 replied:

Yeah I also wanted just to atleast try some trial unpaid demo version, but it still requires some sign up licence or whatnot.
Atleast 3Ds Max has many intuitive tutorial stuff all around.

+1 vote     reply to comment
Jafod Jun 28 2015 replied:


+1 vote     reply to comment
narcoutic. May 19 2015 says:

@Oaks yeah haha but you know, I just want the devs to see that fans are not giving up on this mod especially me xD. This is really an state of the art mod!

+1 vote     reply to comment
Oaks May 19 2015 replied:


+1 vote     reply to comment
GeneralJist Creator Online
GeneralJist May 22 2015 replied:

how bout I give you guys a mission?

Go find Colers?

+1 vote   reply to comment
Oaks May 23 2015 replied:

Oh. Our master of fantastic fantasy fairy tails Colers is offline since 2013.
The same applies to Wunderkind.
Mad hatter GEN.ZOOL is still lost in his dreams of beta 0.000.000021 cnc5, like that itself doesnt sound absurd enough.
Last time I spoke to Paracombatant were year ago,when he said to me hes stepping out from your project because of real life.
Havent seen mr.Kraist,Jafod,Saline,FIN7 and cheetahman738 around here since 2012,
I suppose.
And how are things on your end, General, with Fandore and Umbrella? How are ya doin'?

+1 vote     reply to comment
Jafod Jun 21 2015 replied:

Since 2012? Sorry, I've been checking up on the mod, I just haven't commented in a while...

+1 vote     reply to comment
Oaks Jun 24 2015 replied:

I stand corrected.

+2 votes     reply to comment
Jafod Jun 24 2015 replied:

Yeah... It's understandable though. It would be like me showing up at a party and quietly hiding in the back corner. I would see whats going on, but people wouldn't know that I'm there. Besides, I matured quite a bit in those two years, for the better (I think), so it was probably a good thing I took some time off of commenting.

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GeneralJist Creator Online
GeneralJist May 23 2015 replied:

Genzool's alternative imagination aside, I have Wounderkind on skype, tho we never talk,I keep in regular contact with paracombatant (though he's no longer on the team, Fandore is usually busy this time of year, he's a care taker, so might be a bit slow. As for umbrella, he's no longer part of this, We did manage to finally get a hold of him, and get all of his remaining assets.

I still plan to try and shoot out an update June / July for our anniversary tho.

We just need a 3Ds max animator, and then the ASI Alpha will be here

+2 votes   reply to comment
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