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A Cross promotion & an Industry Producer Interview are released in this news article! (this is a special anniversary update, and doesn't count as one of the 10 planned "Feature" content updates.)

The Present:

So, as we mentioned in our last "News Article", this time of year marks the 1 year anniversary for new team formation.

Instead of a long drawn out montage of all it took to get to this point, let's quote from our breathtaking "personnel records", which span over 75 people who have been directly affiliated with us, ~60 people who were not a match, and 35+ Industry/ business/ other project contacts we've connected with, totaling at least 170 qualified individuals & their affiliated organizations, since June 2011, (you all know who you are). Not to mention the 100s we've met through various game jams. And of course, all you in the community, from here, there, and everywhere.

You all have your time. I promised myself and the team I'd keep this short, and wait till the official credits to thank all of you personally.

We started as a team of 4, some have come and gone, but despite it all, we have come incredibly far.

So, we've decided to try and give back to the game dev community by provideing concrete links to others we've networked with, who pursue & embody the strength, will and courage it takes to Inspire.

As you all know, we here at Tiberium Secrets believe in driving our passions to Big: ideas, goals and, pictures.

We're the types of people who aren't satisfied with small change, nor a forced choice between quality and quantity. We continually seek to understand the art of dreaming, planning, connecting, and executing for the long game.

A moddb staffer once asked me about my craft:

Q: What's the single most important quality for doing public relations?, Is it dedication?

A: Dedication is a given, without it, nothing else will come. I'd say discretion--knowing what to say, when to say,and to whom to say it, as well as knowing the times to say nothing.

Thus is the same with all our respective crafts, knowing enough to know the right tool, for the right time, that is what sets us apart.

Cross Promotion:

But enough of my musings! Without further ado, our Cross promotion for Indie Of The Year 2015:


Industry Producer Interview- Louis Castle: 60 minutes:

And now to separate the gamers from the game designers, so for those who are serious about getting into the Games Industry, we had a chance to sit down with one of the legends of C&C and beyond. Done while I was a University of Irvine undergrad, for a Games Producer Job analysis project, February 19, 2015.

Warning: If you prefer to play games than make them, this may not be for you.

Interviewer: Eric Chou (GeneralJist)

Interviewee: Louis Castle

Sit in: Matt Ross (Fandore)

Connecting Contact: Kristen Andrews (Nod Soldier Girl) Community BattleCast Primetime

I look forward to serving my teammates and communities in learning from the past, listening to the present, and leaving a legacy for the future.

Spread the word!

For everyone here @ Tiberium Secrets: Jist

(Project Coordinator/producer, PR Manager, Lead Writer)

2015 Mod of the Year Awards via Mod DB

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Vein Hole monster release for a try out. This is my first release for a mod.

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The story lines... Can I ask whose making and thinking or whoever the hell is writing the story lines? Man! You can make movies out of this and go rich xD Haha well I what I really mean is its really awesome...the twist, transitions from Tw to Ts universe... Its like an official expansion for Tw with an EPIC on its title xD

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GeneralJist Creator

1. *Raises hand*
I would have thought my title of "Lead writer" might have given some clue, and I signed all the descriptions as well.
Of course, there have been a few other writers, along the way, but I'm the one who was in charge of it all, and making sure the new factions link to the originals in a sound way. I also discussed all of the major points with the core team way back.

2. Ya, I wish I could make money directly with this project.... you can donate when it comes time xd, or find someone to hire me to clean up their mess of a story xd

3. And ya, I'm really proud of how the entire story, and its individual lines turned out. I'm very glad you, and the rest of the vocal community like it.

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Oh c'mon am i dreaming man? this updates are awesome!

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Oaks Online

I knew I would see you soon as well, man. xD

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Yeah It's been a while xD ... I knew the devs will not give up on this.

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Nope, it's all real :) Stay tuned for the next updates!

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I see ... Alot has changed.. And even the devs have a new roster xD. Reflecting to whats in this updates, I can say that the project is in very good shape. I'm happy for the dev especially for Jist xD

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Hey guys, I was just wondering after I looked at your new and improved Faction Descriptions about the SSLD and GDI. Obviously, as you have stated before, GDI lost significant amounts of influence and Nod is now the main faction on Earth. With a Scrin invasion force lurking on the horizon and GDI bunkered down in its Blue Zones. In relation to SSLD and GDI, are they allies or two pro-Order forces that are mainly independent of eachother? Given that both GDI and SSLD support a world where Order and Security prevail, I was just wondering about this? Have been following the mod for a long time and so excited to see this being continued.

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GeneralJist Creator

There's a long answer, and a short answer, (Reserve the long one for when it's D51's time in the spot light, but think of them as close allies. While GDI was in full operation, some/ much of D51 saw no need to act in the open, and you can think of them like "plain cloths policemen", who "hide in plain sight", their affiliations vary, but overall, they supported and were part of GDI/ sponsoring corperations.

However, as GDI's influence, power, support, and funding waned as result of all the factors of surrounding The Ascension conflict, D51 held on to Space and other advanced technologies, knowing the public would never fund such efforts, when basic concerns, such as food, water, and environment were unstable (Think of the setup, and the role of NASA in the movie "Interstellar".

Furthermore, their ethics and means may be more direct, then GDI ever was.The question/ issue they ask is When your the last hope for humanity, and you need to survive, do you have the luxury of ethics?

If you have more specific questions, ask them under D51 forums, and we'll get to them if we can.

Thanks for your continued support.

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Thanks man,
Sorry if I sounded pushy.
I'm just really excited that Tib Secrets is coming back.
I was really looking forward to the ASI Alpha and the Colony and D51/SSLD before, and now you guys are back with a strong team too its looking really good.

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GeneralJist Creator

didn't sound pushy at all, I'm glad to fuel your interest where/when we can, I just meant the forums would be a better place to engage in deeper discussion.

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