A 3 year PR manager,and project Coordinator (As of July 2012), spanning "Tiberian Eclipse" (project Co lead & PR manager) and "Tiberium secrets" (PR manager & Project Coordinator), for Command & Conquer 3 , a former World of Tanks Clan Recruitment manager, Diplomat & Logistics Officer for "102ND Multigaming community." (currently just a regular member) I study psychology & Management at a university level, and am working in getting into the field of game studies and organizational/ industrial psychology, with a Personal Research focus of how people structure and interact in online environments. I've helped lay the foundation for the "Community Battlecast Prime time" project, which has become increasingly successful under the leadership of Nod Soldier Girl. I look forward to serving my teammates and communities in learning from the past, listening to the present, and leaving a legacy for the future.

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1 comment by GeneralJist on Oct 26th, 2014

So, I've been thinking for many years now that there should be a game design &modding; hub, with the express purpose of supporting the smaller devs be they hobbyists or indie.

A centralized resource area, linking people from all over, who are skilled and motivated in a common area. Allowing & supporting their developments.

In addition to conducting research in the fields, such as what models of payment in games are effective & ethical.

The following are brief excerpts from my design documentation that I have so far:

"0. Overview:
This organization exists as a central moding & game design community hub, regardless of project/ site affiliation, genre, or time zone. This service can be thought of as an online talent agency, hybridized with the online dating format.
Purpose
-Connect game designers (all fields)& Communities together, (hobbyist or Indie) To each other on a global centralized scale.
-Foster a atmosphere of cooperation, rather than competition
-Conduct ongoing macro& micro cyber, social, organizational research.
-Apply & test above results ethically, honorably & respectfully.
-Educate individuals, teams, organizations, and communities of respective issues or processes.
-Promote and support the smaller hobbyist projects
-Retain respective team, project, site, organization sovereignty."

(I'm still working on a mission statement)

"1. Education & Research Department-Code name: The Archive
This department involves the logging of resources, educating in the respective field(s) , and further research & analysis of game design, respective individuals, communities, and model application effects.
Fields include, but not limited to: History of technology, Social psychology, Personality psychology, Organizational/ Industrial psychology, computer science, IT, Informatics, marketing"

"2. Logistics Department- Code name: The Gear Machine
This department will have the goal and provision of organizing individuals & projects into appropriate categories, and facilitate their connections.
Fields include, but not limited to: Management, I/O psychology, HR , Recruiting, Communications, Networking, Website hosting/ management/ creation, Business, Informatics, IT"

"3. News department- code name: The Spotlight
This department has the overall goal of assisting in promoting communities from an opt in basis. This specifically means creation of in game lore/ story content, such as first person perspective narratives done in audio, visual, and written formats in an effort to expand the reach of teams, mods & indie projects.
Fields include, but not limited to: Radio, TV, Youtube, Social networking, PR, Audio & Video editing, Streaming, Twitch, Creative writing, Narrative, FX, Wikis, Esports? "

I've been told I need to gauge the market for such a service, as well as develop a formal business model.

I'm in the process of fleshing out the documentation & initial feedback.

It would be a massive undertaking, and If done, I want to make sure it's done right.
Other hybrid analogies include:
-Libraries
-Traffic directors
-counselors/ consultants
I'd really appreciate any feedback & critical analysis on the proposal.
Thanks,
-Jist

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Post comment Comments
Deadman1020
Deadman1020 Feb 28 2015, 3:29am says:

I get it man I get it its just I'm kind of new to all this and have no idea how to go about it as I've never really done this before, what I was trying to say in my post is that i want to make a game but I'm only a modeler so I need a team to make up for all the skills I lack so that we can make and eventually release a game and I do have a concept in mind I just thought that you should tell people about your concept once they've signed on. I appreciate the tips and advice as I am very new to this but trust me when I say this I want to make this my life.

+1 vote     reply to comment
Reborn:X
Reborn:X Jan 23 2015, 2:46pm says:

Hi General.

+1 vote     reply to comment
GeneralJist Creator
GeneralJist Jan 25 2015, 11:09pm replied:

Sup?

+1 vote   reply to comment
WunderKind
WunderKind May 27 2012, 4:26pm says:

If it's using a Nod goal, then I'm in :)

On a serious note, I do believe this will work great and I'm interested in joining. I do think I'm sufficient in #2 and #3. I also think the second 'option' on #1 suits me better... Although I veered onto an engineering and technology path earlier in life, now I'm more into (and definitely too late to turn back LOL) biomedical sciences. Still, I retain some knowledge and am a quick learner.

+2 votes     reply to comment
GeneralJist Creator
GeneralJist Oct 23 2014, 2:58am replied:

Refers to this:
Moddb.com

+1 vote   reply to comment
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