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ASI defenses ASI defenses ASI Refinery
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3 comments by GeneralJist on Sep 29th, 2013

Greetings reader,

We will be posting from our Design Documents content pertaining to our factions. The hope is to convey the current standing of each factions' lore. With such we hope to better help someone understand a faction's direction in design should one wish to contribute thoughts and ideas.

Currently the "ASI" is available, to stick with the planned development process.

Furthermore, we are considering starting a role playing game in which you the community get to further shape the story, lore, and unit designs of the mod by creating characters in the universe, with moderated events taking place.

The Feature page for each faction will serve as basic guidelines for each factions' characters and units created.

This is an opportunity to use the previously brainstormed units/ ideas and technologies in a structured environment.

If there are enough takers we can flesh out the scenario Further.

ASI Epic
ASI Aircraft
ASI Aircraft

As Always, any help would be much appreciated.
Those interested, please refer to the following:

Thanks for your support
-Jist and para (previously known as war wolf)

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Post comment Comments  (70 - 80 of 772)
FIN7 Oct 23 2013, 4:08pm says:

Does The Colony have collective mind?,just asking because Overmind in Star Craf,Gravemind/Keymind in Halo,Hive Mind in 40K,etc.

+1 vote     reply to comment
GeneralJist Creator
GeneralJist Oct 25 2013, 7:42pm replied:


+1 vote   reply to comment
Oaks Oct 26 2013, 12:44pm replied:

Yeah,yeah, the lore and if we shall see the inspiration drawn from Zerg,Tyranids for Colony.
Terminator Skynet,Stargate Replicators,Necron,Trade federation drones,etc. for ASI.
That something what I call "Lich king syndrome" were always so cool for me. xd

Soon shall everyone start calling for ETA on ASI demo(mainly us testers :-)
And I bet people are charged up over 9000 to see more D51 lore and stuff.
So the question of the year,my dear honorable TiSe gentlemen,is:Can you see it with some update,release optimistically before Xmas or 2014 kicks in?

Keep it real,take it easy,thumbs up,good luck with school,job,family and real life whatsoever.We stay tuned.
As always-in standby and vigilant.

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Guest Oct 14 2013, 7:05am says:

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colers Oct 15 2013, 4:12pm replied:

Why does everyone think i am part of the team. even though it is somewhat flattering, i am not. as far as i know, ASI has its focus on ground troops, though a real focus has not been shown, and i asume that due to their robotic nature, EMP will be a good counter (that is, if there will be a decent EMP defence turret). D51 focus is depending, as you can choose between fright or flight, i am not sure what bonuses "fright" gives, though i asume they will be turtle based. flight gives you the strongest aerial units in the game, and as such, complete air dominance. the Colony will be a rusher army, meaning it will most likely have low costs and no energy need, but generally evolves worse into later tiers than other factions.

In case anyone wonders, ASI will be finished first, then it will most likely be D51, followed by Colony, which is probaly the most intricate faction due to most of its models having a "pulse", needing much more animations for it

+2 votes     reply to comment
maximum1 Oct 13 2013, 11:17pm says:

Wow, it is a pity same hahaha. But I will continue to wait, I believe that one day I will have the chance to prove each weapon and each unit so that all of you are creating. Anyway, congratulations for the work you all are doing for sure is one of the best mods I've ever seen here. And please please please do not forget us Colers jajaja ... any news we will always be here. Thank you.

+1 vote     reply to comment
FIN7 Oct 13 2013, 6:19am says:

The Colony is cool!

+2 votes     reply to comment
Dragonmanguy Oct 7 2013, 5:18am says:

This already looks cool! I'm mostly excited for "The Colony" faction.

+3 votes     reply to comment
maximum1 Oct 6 2013, 3:19pm says:

Oh, I completely understand Colers... Do you have a date for when the mod will release definitively free? I mean, without restriction to only persons forum?

+1 vote     reply to comment
colers Oct 6 2013, 5:58pm replied:

i do not. i am not officialy part of the modteam except as a tester, and, if requested, co-writer along with the other testers (meaning that if requested, we will help with thinking up a specific unit). also, i do not even know when the closed alpha get released, let alone a open beta. heck, i doubt anyone can even make a guess about that

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Guest Oct 13 2013, 11:16pm replied:

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