'Third Age - Total War' is a total conversion modification for 'Medieval II: Total War - Kingdoms Expansion' that brings you into the world of Middle-earth.

~ Play epic and strategically demanding battles with the armies of Middle-earth and their respective heroes
~ An extensive playable campaign map featuring locations taken straight from Middle-earth lore
~ 14 unique factions, including Gondor, Rohan, High and Silvan elves, Dwarves, Eriador, Dale, Arnor, Isengard, Mordor, Rhun, Harad, the Orcs of Gundabad and the Orcs of the Misty Mountains
~ A great variety of units, including many famous creatures like Ents, Mumakil, Trolls, Wargs, Spiders or Sauron himself
~ More than 25 custom settlements and famous locations

There is a lot of more to discover including Improved AI, new sounds, music, movies, custom artwork amoung many other new features...

Third Age - Total War is a must have for all strategy and Lord of the Rings fans alike.

Latest Development:

Patch 3.2 Released

Image RSS Feed Latest Screens
The Gates of Argonath The Kings Hall Cair Andros
Blog RSS Feed Report abuse Latest News: Third Age - Total War 3.2

103 comments by TW_King_Kong on Jun 5th, 2012

A total conversion for the Medieval II Total War - Kingdoms expansion

Main Features

1. The Middle-earth Map


Play on an extensive historically accurate map of Middle-earth as it was in the Third Age, including 115 settlements taken straight from Middle-earth lore and completed with several fictional locations.

Visit the wonders of Middle-earth, like the Three Towers, the Argonath or Durin's tower and see all the unique locations of Middle-earth like Minas Tirith, the Black Gate or Isengard. Battle in the hills of Rohan, the huge forests of the Mirkwood or the dark ash of Mordor.

2. The Factions


Play with all important factions of the Third Age, including Gondor, Rohan, High and Silvan Elves, Dwarves, Eriador, Dale, Isengard, Mordor, Rhun, Harad and the Orcs of the Misty Mountains. Every faction has its own strengths and weaknesses, benefits and disadvantages on the battle as well as the campaign map. Decide if you want to face your enemy with a small, but trained and heavily armored army or if you count on masses of units to overrun your foes. The unit design is based on visual references of the Lord of the rings movie trilogy, completed with fictional units and artwork, all based on the lore of Middle-earth.

3. The Gameplay
The end of the Third Age is a time where good and evil wage a decisive war for the final domination of Middle-earth. Both ways, freeing the good people of Middle earth as well as bringing the world under the shadow will not be an easy task for the player. A new campaign and battle AI will make the player's life much harder and a unit recruitment based on a cultural level and a regional recruitment requires strategically decisions and will slow down your expansion if not properly planned. The AI will also receive certain bonuses like extra money or additional armies if they get in serious trouble to compensate the lack of human intelligence and the lack of income through missions.

4. The Design
In order to reflect the world of Middle-earth as good as possible, there is an almost complete rework of the 2D and 3D design, including settlements, locations, the interface, the symbols and pictures and much more. To create an even deeper atmosphere, all cultures have a unique set of music and unit sounds and voices were completely changed for many factions. Lastly there is a huge amount of new videos, including the intro, the faction intros and many in-game events.


Download Links

### TATW 3.0 (Consists of 2 Parts)
Part1: Moddb.com
Part2: Moddb.com

### TATW 3.1 Patch
You do not need the 3.1 patch, it contained a virus, just download the 3.2 patch and it will work.

### TATW 3.2 Patch
Moddb.com

Installation

Requirements:
- TATW 3.2 is a stand-alone version and does not require any existing installations of TATW!
- If you have installed a previous version of TATW (2.1 or older), it is recommended to delete the old version before installing TATW 3.2.
(Note that TATW doesn't change any registry settings of your system, so you can also delete the old TATW folder "Third_Age" manually.)
- TATW 3.2 requires the 'Medieval 2 - Kingdoms Expansion' and is compatible with the official patch 1.04 and 1.05. (One installed campaign of the 'Kingdoms Expansion' is enough)

Installation:
- Install
TATW_3.0_Part1of2.exe &

TATW_3.0_Part2of2.exe &

You do not need the 3.1 patch, it contained a virus, just download the 3.2 patch and it will work.
into the default "Medievall II Total War" directory.
(Normally this is: "Programs/SEGA/Medieval II Total War")
If you have installed Medieval II into another folder, please select the folder manually.
- Start the mod with the 'Third Age - Total War' shortcut on your desktop

Additional installation instructions only for Steam users:
1. Install all parts of the mod as instructed above.
2. Open "Steam/Steamapps/Common/Medieval II Total War/mods". There you will find all your installed Kingdoms campaigns as well as the "Third_Age_3" modfolder.
3. Edit the name of one of the Kingdoms folders (americas, britannia, crusades, teutonic), preferably your least favorite campaign. The new name doesn't have to be anything specific.
4. Change the name of the "Third_Age_3" folder to the former name of the Kingdoms folder you just edited. For example, if you edited the "americas" folder, the "Third_Age_3" folder should be named "americas".
5. Select the appropriate campaign from the steam menu. If you renamed the "Third_Age_3" folder to "americas", select the americas campaign. If you named it "crusades", select the crusades campaign and so on.
6. Steam will now launch the mod.

If you have installed 3.0 or 3.1 and renamed your folders before you have installed the 3.2 Patch:
- If you have already renamed the "Third_Age_3" folder to one of your 'Kingdoms' campaigns (for example to "americas") install the patch normally.
- After the installation, move the files of the newly created "Third_Age_3" folder to the renamed folder manually.
(For example cut the content of the "text" folder from the newly created "Third_Age_3" folder and paste it into the "text" folder of your "americas" folder.)
Note : The "models_missile" folder has to be copied to the normal ".../Medieval II Total War/data" folder!
- The "Third_Age" folder can now be deleted.


Known Issues for version 3.2:

- The Custom Settlements are mainly designed for the campaign map, therefore custom battles with most custom settlements should only be played 1vs1.

For further technical help or problem reports, please see the official bug and technical help forum.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Third Age - Total War 3.2 Patch

Third Age - Total War 3.2 Patch

Jun 4, 2012 Patch 454 comments

Patch 3.2 Download. Click on read more to see the full changelog and notes.

Third Age - Total War 3.0 Part 1of2

Third Age - Total War 3.0 Part 1of2

Dec 12, 2011 Full Version 414 comments

3.0 (Part1) Download. Click on read more to see the full changelog and notes.

Third Age - Total War 3.0 Part 2of2

Third Age - Total War 3.0 Part 2of2

Dec 12, 2011 Full Version 219 comments

3.0 (Part2) Download. Click on read more to see the full changelog and notes.

Third Age Total War Patch 2.1 (Obsolete)

Third Age Total War Patch 2.1 (Obsolete)

Jul 28, 2010 Patch 297 comments

Changes and Bug-fixes: - problem with white UI fixed (thanks to gigantus) - (occasionally) missing diplomats and woodcamps fixed - wrong music and sounds...

Third Age - Total War 2.0 Part 2 (Obsolete)

Third Age - Total War 2.0 Part 2 (Obsolete)

Jul 21, 2010 Full Version 164 comments

Features * New Factions - Reworked Eriador - The Kingdom of Arnor - The Orcs of Gundabad * New Heroes & Units * Many new gameplay features & Improvements...

Third Age - Total War 2.0 Part 1 (Obsolete)

Third Age - Total War 2.0 Part 1 (Obsolete)

Jul 21, 2010 Full Version 250 comments

Features: * New Factions - Reworked Eriador - The Kingdom of Arnor - The Orcs of Gundabad * New Heroes & Units * Many new gameplay features &amp...

Post comment Comments  (50 - 60 of 14,426)
kylestyle147
kylestyle147 Jun 27 2015, 7:13am says:

Part 1 keeps freezing and not completing at 18% I have tried re downloading, restarting. everything and just keeps freezing :(

+1 vote     reply to comment
Johrnarlor
Johrnarlor Jun 27 2015, 8:45am replied:

are you sure it freezes? perhaps it just goes slow.
i would recommend closing running programs when installing and keep yourself busy with something else

+1 vote     reply to comment
Argeomer
Argeomer Jun 26 2015, 3:25pm says:

Cant the modders create a patch to fix all known bugs and all that stuff?

+1 vote     reply to comment
Johrnarlor
Johrnarlor Jun 27 2015, 5:30am replied:

work is ceised

+1 vote     reply to comment
johbowfor
johbowfor Jun 25 2015, 3:05pm says:

Am I the only one confused about the file type that makes up part one and part two? They are not .exe files but are the following:
0_PART1OF2[1]File and 0_PART2OF2[1] File. those are the file types for part one and part two. Could someone please clarify why this is and how I can use them?

+1 vote     reply to comment
Johrnarlor
Johrnarlor Jun 26 2015, 4:10am replied:

they are install programs.
extract somewhere and then run part 1 and then part 2.
it are large files so it takes a little while before they run

+1 vote     reply to comment
aragorn_001
aragorn_001 Jul 4 2015, 7:25pm replied:

Hi, yeah my part 1 is the same TATW_3.0_Part1of2[1]. Part 2 and patch worked fine. I go to run it and it comes up with a file association helper window that says: unable to find software for selected file. then giving options to search the web etc. to open the file which comes up with negative results???????????
I have downloaded this file at least 3 times, all leading to the same result and I have logged in to download.
If you have any solutions, that would be great
thanks

+1 vote     reply to comment
Johrnarlor
Johrnarlor Jul 8 2015, 6:48am replied:

right, got that same problem with me sometimes with dowloads. if redownloading a few times doesn't work, then i'd advise to try it on an other pc

+1 vote     reply to comment
aragorn_001
aragorn_001 Jul 26 2015, 8:40am replied:

Yep, downloaded on another machine and it worked.
Thanks heaps Johrnarior.

+1 vote     reply to comment
grashys
grashys Jun 25 2015, 2:03pm says:

when i launch the TATW in Steam, the game starts but in a few seconds it close

+1 vote     reply to comment
Johrnarlor
Johrnarlor Jun 26 2015, 4:13am replied:

Steamcommunity.com
guide for steam users

+1 vote     reply to comment
Johrnarlor
Johrnarlor Jun 26 2015, 7:36am replied:

didn't copy it as link: Steamcommunity.com

+1 vote     reply to comment
Johrnarlor
Johrnarlor Jun 26 2015, 4:22am replied:

OR use this:

For those having troubles installing the Steam verion of this mod this link might be useful:

Twcenter.net

Look for this part of the first post on that page:

STEAM INSTALLATION OF THIRD AGE TOTAL WAR:

Follow the instructions.

+1 vote     reply to comment
Guest
Guest Jun 25 2015, 6:14pm replied:

This comment is currently awaiting admin approval, join now to view.

Johrnarlor
Johrnarlor Jun 27 2015, 8:47am replied:

don't forget you need 3.0 part 1 and 2.
3.2 is just a patch for 3.0

+1 vote     reply to comment
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Medieval II: Total War: Kingdoms Icon
Developed By
TW_King_Kong
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Official Page
Twcenter.net
Release Date
Released Apr 2009
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Community Rating

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9.7

2493 votes submitted.

You Say

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Ratings closed.

Highest Rated (105 agree) 10/10

It's hard not to give this one a 10.
It has almost everything you'd want from a LOTR mod in M2TW, and much more.

The only criticisms that i could give: As for right now, it lacks some really important plot parts from the earlier Third Age.
But Sub-Campaigns for each faction (or some) could definitely help on this subject.

Dec 3 2010, 12:06am by X4VI3R

Lowest Rated (16 agree) 1/10

LOTR is crap..........

Jan 9 2011, 2:47pm by Greek_hoplite

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Real Time Strategy
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War
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