Latest Full Version: Reforged 0.6 Beta

Third Age: Reforged 0.6

PATCH 0.7 & PATCH 0.8

STEAMDISCORDMODDBTWCENTER


Special shoutout to Arachir and the Divide and Conquer team for allowing us to use their tools, models and more. I would also like to point out how much of a help the Call of Warhammer: Beginning of The End Times mod team has been to us. They have explains us certain procedures and have given us a model to use for the war goats as well as an elk model from their own mod. Hats off to both parties for their great sportsmanship and contributions to the modding community.

They are a gem. <3


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Installation Guide


Important Note: You must have Third Age: Reforged 0.7 and Third Age: Reforged 0.6 installed prior to patching. Also make sure you have WinRAR installed on your computer. This will allow you to extract the downloaded files from their RAR packs.

Step 1: Download Third Age: Reforged 0.8 (Patch).

Step 2: Double-click the downloaded file top open it. Now click the Extract To button in the top left corner of the WinRAR window. Now navigate and extract to the following path:
\Steam\steamapps\common\Medieval II Total War\mods

Note: If it does not ask you to overwrite anything, you did it incorrectly.

Step 3: To launch the game, use the Third Age Reforged.bat file. Simply launch the Third Age Reforged.bat file in order to launch the game and mod. This should work for Steam and Non-Steam users alike.


Changelog


Fixes:

  • Fixed various bugs.

Changes:

  • Rebalanced some units and money.

Additions:

  • Added 2 new Reforged custom maps and scenarios.
Third Age: Reforged Patch 0.7 (RELEASED)

Third Age: Reforged Patch 0.7 (RELEASED)

News 7 comments

-Install Guide + changelog see the description below:

Discord Server

Discord Server

News

Speak, chat and play what else? You will find others players more easily too.

Open-Beta Release

Open-Beta Release

News 24 comments

Welcome to the long awaited Open-Beta release of Third Age: Reforged! make sure you read the installation guide carefully.

Development Update on Third Age: Reforged

Development Update on Third Age: Reforged

News

I would just like to brief and update everyone on where the mod stands currently, and what we plan to do before open beta release, to firstly wet your...

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Third Age: Reforged 0.8 (Patch)

Third Age: Reforged 0.8 (Patch)

Patch 21 comments

Third Age: Reforged 0.8 (Patch) Installation guide below!

Third Age: Reforged 0.7 (Patch)

Third Age: Reforged 0.7 (Patch)

Patch 35 comments

Third Age: Reforged 0.7 (Patch) Installation guide below!

Third Age: Reforged 0.6

Third Age: Reforged 0.6

Full Version 91 comments

Third Age: Reforged 0.6 (Full Version) Installation guide below!

Comments  (0 - 10 of 785)
LordOfTheWise
LordOfTheWise

Hello and Good Wishes Modding team,
A couple things
-Some of the older maps need some updating "Minas Tirith, Helms Deep"
-Need some additional Units for Harad like Muhad warriors to have an all tribal army. Maybe some more Khandish flavor too
-Light Infantry need a slight buff
-Javelins for many armies need a buff
-High Elves need some kind of special Archer unit. They've been put on the back burner
-Rohan.....well you know what Rohan needs
-More Dwarven variety or mercenaries since their are so many clans
-Isengard would do well with some variety.. Uruk Hai Shamen (make them similiar to troll men and unarmored like in the games workshop units)
Otherwise the rest of the Armies are pretty great.

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swagdaddy1911
swagdaddy1911

Hey guys, wonderful mod.

I've got a small suggestion regarding the Troll-men of Harad. They're an extremely strong and quite a cheap unit. 950 gold for 29attack/33defense/3hitpoints and a WHOPPING charge 15, which is basically cavalry charge level. You can also field 3 of those units before the cost increase.

I'd suggest a nerf for this unit because at the end of the battle it's always the king of the field.

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FlashFloodIndigo
FlashFloodIndigo

I say bring them back to two Hotpoints like old

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FlashFloodIndigo
FlashFloodIndigo

Just witnessed a battle where you can just use javs to take them out

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VanguardPz1c
VanguardPz1c

Hi commander syn, just a little suggestion, I Hope there will be some evil man archers unit like dunlendings longbow or rhudaur archers something like that, so i can go all my army as evil man, Hope this advice help, good luck, seeya

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KuroGuroChan
KuroGuroChan

Discord.gg

Join our discord server it's growing pretty fast!

You will be able to find players in secs and just be part of our yet small, but solide community!

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Guest
Guest

Pretty sweet mod; but my game crashes every time i try to host an online game. I can still join games other people's games however. Is there any way to fix this?

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FlashFloodIndigo
FlashFloodIndigo

Check out Synn of The Dark Cloud's Installation video for third age reforged. He tells you in the video and the link on how to launch the game properly so that it doesn't crash when you host.

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Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Guest
Guest

Could you please share the file names/file location of the new units models used in this mod, so that we can add them manually in the campaign? Indeed, the campaign mod is the one that has got the longer lifespan, and multiplayer is good but requires multiple players...With the same mod, which is unfrequent.Thanks

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FlashFloodIndigo
FlashFloodIndigo

You should try Steam settings and switching download region to see more games. Also, get on discord to find players. It's really friendly.

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Medieval II: Total War: Kingdoms
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Highest Rated (3 agree) 10/10

Great work so far even if its not finished. The units look awesome and I can finally get my actual dunedain troops instead of just the "half dunedain troops". Anyway great mod for multiplayer, keep up the good work! :D

Feb 14 2017 by CityOfKings

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