'Third Age - Total War' is a total conversion modification for 'Medieval II: Total War - Kingdoms Expansion' that brings you into the world of Middle-earth.

~ Play epic and strategically demanding battles with the armies of Middle-earth and their respective heroes
~ An extensive playable campaign map featuring locations taken straight from Middle-earth lore
~ 14 unique factions, including Gondor, Rohan, High and Silvan elves, Dwarves, Eriador, Dale, Arnor, Isengard, Mordor, Rhun, Harad, the Orcs of Gundabad and the Orcs of the Misty Mountains
~ A great variety of units, including many famous creatures like Ents, Mumakil, Trolls, Wargs, Spiders or Sauron himself
~ More than 25 custom settlements and famous locations

There is a lot of more to discover including Improved AI, new sounds, music, movies, custom artwork amoung many other new features...

Third Age - Total War is a must have for all strategy and Lord of the Rings fans alike.

Latest Development:

Patch 3.2 Released

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A total conversion for the Medieval II Total War - Kingdoms expansion

Main Features

1. The Middle-earth Map


Play on an extensive historically accurate map of Middle-earth as it was in the Third Age, including 115 settlements taken straight from Middle-earth lore and completed with several fictional locations.

Visit the wonders of Middle-earth, like the Three Towers, the Argonath or Durin's tower and see all the unique locations of Middle-earth like Minas Tirith, the Black Gate or Isengard. Battle in the hills of Rohan, the huge forests of the Mirkwood or the dark ash of Mordor.

2. The Factions


Play with all important factions of the Third Age, including Gondor, Rohan, High and Silvan Elves, Dwarves, Eriador, Dale, Isengard, Mordor, Rhun, Harad and the Orcs of the Misty Mountains. Every faction has its own strengths and weaknesses, benefits and disadvantages on the battle as well as the campaign map. Decide if you want to face your enemy with a small, but trained and heavily armored army or if you count on masses of units to overrun your foes. The unit design is based on visual references of the Lord of the rings movie trilogy, completed with fictional units and artwork, all based on the lore of Middle-earth.

3. The Gameplay
The end of the Third Age is a time where good and evil wage a decisive war for the final domination of Middle-earth. Both ways, freeing the good people of Middle earth as well as bringing the world under the shadow will not be an easy task for the player. A new campaign and battle AI will make the player's life much harder and a unit recruitment based on a cultural level and a regional recruitment requires strategically decisions and will slow down your expansion if not properly planned. The AI will also receive certain bonuses like extra money or additional armies if they get in serious trouble to compensate the lack of human intelligence and the lack of income through missions.

4. The Design
In order to reflect the world of Middle-earth as good as possible, there is an almost complete rework of the 2D and 3D design, including settlements, locations, the interface, the symbols and pictures and much more. To create an even deeper atmosphere, all cultures have a unique set of music and unit sounds and voices were completely changed for many factions. Lastly there is a huge amount of new videos, including the intro, the faction intros and many in-game events.


Download Links

### TATW 3.0 (Consists of 2 Parts)
Part1: Moddb.com
Part2: Moddb.com

### TATW 3.1 Patch
You do not need the 3.1 patch, it contained a virus, just download the 3.2 patch and it will work.

### TATW 3.2 Patch
Moddb.com

Installation

Requirements:
- TATW 3.2 is a stand-alone version and does not require any existing installations of TATW!
- If you have installed a previous version of TATW (2.1 or older), it is recommended to delete the old version before installing TATW 3.2.
(Note that TATW doesn't change any registry settings of your system, so you can also delete the old TATW folder "Third_Age" manually.)
- TATW 3.2 requires the 'Medieval 2 - Kingdoms Expansion' and is compatible with the official patch 1.04 and 1.05. (One installed campaign of the 'Kingdoms Expansion' is enough)

Installation:
- Install
TATW_3.0_Part1of2.exe &

TATW_3.0_Part2of2.exe &

You do not need the 3.1 patch, it contained a virus, just download the 3.2 patch and it will work.
into the default "Medievall II Total War" directory.
(Normally this is: "Programs/SEGA/Medieval II Total War")
If you have installed Medieval II into another folder, please select the folder manually.
- Start the mod with the 'Third Age - Total War' shortcut on your desktop

Additional installation instructions only for Steam users:
1. Install all parts of the mod as instructed above.
2. Open "Steam/Steamapps/Common/Medieval II Total War/mods". There you will find all your installed Kingdoms campaigns as well as the "Third_Age_3" modfolder.
3. Edit the name of one of the Kingdoms folders (americas, britannia, crusades, teutonic), preferably your least favorite campaign. The new name doesn't have to be anything specific.
4. Change the name of the "Third_Age_3" folder to the former name of the Kingdoms folder you just edited. For example, if you edited the "americas" folder, the "Third_Age_3" folder should be named "americas".
5. Select the appropriate campaign from the steam menu. If you renamed the "Third_Age_3" folder to "americas", select the americas campaign. If you named it "crusades", select the crusades campaign and so on.
6. Steam will now launch the mod.

If you have installed 3.0 or 3.1 and renamed your folders before you have installed the 3.2 Patch:
- If you have already renamed the "Third_Age_3" folder to one of your 'Kingdoms' campaigns (for example to "americas") install the patch normally.
- After the installation, move the files of the newly created "Third_Age_3" folder to the renamed folder manually.
(For example cut the content of the "text" folder from the newly created "Third_Age_3" folder and paste it into the "text" folder of your "americas" folder.)
Note : The "models_missile" folder has to be copied to the normal ".../Medieval II Total War/data" folder!
- The "Third_Age" folder can now be deleted.


Known Issues for version 3.2:

- The Custom Settlements are mainly designed for the campaign map, therefore custom battles with most custom settlements should only be played 1vs1.

For further technical help or problem reports, please see the official bug and technical help forum.

Gondor Faction Preview updated

Gondor Faction Preview updated

News 4 comments

Many Gondorian units were completely reworked and improved.

Mordor Faction Preview Released

Mordor Faction Preview Released

News 4 comments

We have released our fifth faction preview, the latest one released is Mordor.

Dwarves Faction Preview Released

Dwarves Faction Preview Released

News 1 comment

We have released our fourth faction preview, the latest one released is Dwarves. You can see all our previews in our forums here at Mod DB or at our home...

Harad Faction Preview Released

Harad Faction Preview Released

News 14 comments

We have released our third faction preview, the latest one released is Harad. You can see all our previews in our forums here at Moddb or at our home...

RSS feed Downloads
Third Age - Total War 3.2 Patch

Third Age - Total War 3.2 Patch

Patch 516 comments

Patch 3.2 Download. Click on read more to see the full changelog and notes.

Third Age - Total War 3.0 Part 1of2

Third Age - Total War 3.0 Part 1of2

Full Version 465 comments

3.0 (Part1) Download. Click on read more to see the full changelog and notes.

Third Age - Total War 3.0 Part 2of2

Third Age - Total War 3.0 Part 2of2

Full Version 260 comments

3.0 (Part2) Download. Click on read more to see the full changelog and notes.

Third Age Total War Patch 2.1 (Obsolete)

Third Age Total War Patch 2.1 (Obsolete)

Patch 298 comments

Changes and Bug-fixes: - problem with white UI fixed (thanks to gigantus) - (occasionally) missing diplomats and woodcamps fixed - wrong music and sounds...

Third Age - Total War 2.0 Part 2 (Obsolete)

Third Age - Total War 2.0 Part 2 (Obsolete)

Full Version 165 comments

Features * New Factions - Reworked Eriador - The Kingdom of Arnor - The Orcs of Gundabad * New Heroes & Units * Many new gameplay features & Improvements...

Third Age - Total War 2.0 Part 1 (Obsolete)

Third Age - Total War 2.0 Part 1 (Obsolete)

Full Version 251 comments

Features: * New Factions - Reworked Eriador - The Kingdom of Arnor - The Orcs of Gundabad * New Heroes & Units * Many new gameplay features &amp...

Post comment Comments  (40 - 50 of 14,820)
Guest
Guest

Hiya. I've a bit of an issue. I've installed the mods as per instructions, but when I try to launch it, it gets stuck on an endless loop of opening 'm2twlauncher (32 bit)'. I doesn't go any further and keeps launching these files until my computer crashes. I've tried both launch methods (renaming kingdom mod and the other one) and the exact same result happens.

Any help would be really appreciated.

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Beastbro22
Beastbro22

Did you change the third age folder name to one of the kingdoms expansions i.e tuetonic and did you replace the missile file in the third age folder?

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Guest
Guest

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Guest

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Rosinmonkey
Rosinmonkey

So...My friend and I were looking to play a game on this but we couldn't see each other's hosted games or join by invites

Everything I've read seems to say this mod requires hamachi to play with your friends, can anyone confirm?

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RedArmy52
RedArmy52

Is it possible to run this on a mac? Apple made TWM2 available on the app store recently and I was wondering if the Third Age mod would work with it. Maybe if I used wine?

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Falknot
Falknot

Check this thread on the forum: Twcenter.net(steam)

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TheSilicat50
TheSilicat50

I don't think you can because the .exe files can't run on mac

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Guest
Guest

hi if it doesnt run try out bootcamp, it is a apple made thing that allows you to run windows on your mac

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RedArmy52
RedArmy52

thank you ill give it a try

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Bradders616
Bradders616

I installed both parts of the mod and the patch. no kingdoms files anywhere
i have steam.
any help? whats going on>?

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Rosinmonkey
Rosinmonkey

Do you have the Kingdoms DLC for Medieval 2?
Because you need the DLC

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Guest
Guest

when I download all of the parts and patches and I got medieval 2 and the kingdoms mod but when I double click the third age icon it says cannot find kingdoms .exe

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sheppard1997
sheppard1997

If you're using steam go to mods (you will see the americas, brittania campaign folders) and change the name of the third age folder to one of the existing folders there (your least favorite one) and launch via steam, select the one you changed it too and it should be fine.

If you're not using steam, then i don't know how to fix it...

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Jeroen1233
Jeroen1233

I dont even see the third age folder, help!

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Medieval II: Total War: Kingdoms
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Community Rating

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9.7

2595 votes submitted.

You Say

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Ratings closed.

Highest Rated (111 agree) 10/10

It's hard not to give this one a 10.
It has almost everything you'd want from a LOTR mod in M2TW, and much more.

The only criticisms that i could give: As for right now, it lacks some really important plot parts from the earlier Third Age.
But Sub-Campaigns for each faction (or some) could definitely help on this subject.

Dec 3 2010 by X4VI3R

Lowest Rated (17 agree) 1/10

LOTR is crap..........

Jan 9 2011 by Greek_hoplite

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