The focus of patch is to adress some of the issues with the lighting and vegetation from the first release.
Europa Barbarorum is a total conversion for Medieval II: Total War: Kingdoms and successor to Europa Barbarorum for Rome: Total War. The aim is to give the player an even better gaming experience compared to EB1 on the RTW engine and a deeper comprehension of the ancient world and its correlations.
Dear Europa Barbarorum Fans,
Our initial release was a moderate success, but several people have had big problems getting the mod to run, with permission denied messages, weird texts showing up in game, non-Steam multiplayer not working and more. We hope that this new release will make this better for most or all of you, so if you didn't get 2.0 working on your computer, this release could be what you need! There are a lot of other important changes as well, including an updated campaign AI which many of you have already plugged into 2.0 and found to be better, and a fix for an unavoidable crash on turn 302.
THIS RELEASE IS NOT SAVEGAME COMPATIBLE. None of them will be.
1. Download the EBII installer using one of the provided download links.
2. Uninstall the previous version of EBII (there's a shortcut for it in your start menu).
3. The downloaded file is a zip archive, which means you need to unpack the installer files from the zip file. Windows Explorer should allow you to simply copy the contents out. If not, you can download 7-zip for the purpose.
4. Run EBII.exe.
5. Step through the install wizard.
6. Wait for the installer to copy all the files.
7. If you have never run M2TW vanilla after installing it, run that now. Start a campaign, then quit.
8. Run the mod using the shortcut placed in your start menu or desktop.
In the wizard, the default installation path is where your copy of M2TW is installed. Unless you know what you're doing, leave this unchanged.
As with the initial release, the game runs pretty well for the team members, but you may encounter problems, possibly even at the start of your campaign.
If the game crashes, please remember to post the log and savegame where it happened in the tech help subforum, this will help us a lot. Along with a description of what you were doing when it crashed, obviously. But before you do that, remember to check if there are any hotfixes available - it might just be that your problem has been solved already.
Download using torrent (requires torrent client)
More download options will come later. Torrent is the best way to download it anyway, so this delay is your chance to get this up and running on your computer. Please consider seeding for at least the next couple of days.
The campaign AI is still undergoing changes. Before starting a new campaign, take a look to see if there is an updated version:
Files listed as changed in version control cannot be included on TWC because the post then becomes larger than the forum accepts. Please refer to the Org announcement for the full list.
Special thanks to not_a_strategist_yet, for his work on fixing the javelins.
The Europa Barbarorum Team
Latest tweets from @ebteam
Goodbye to the Lusotannan. Hello to the LEUSITANE in our next release. Complete with new, accurate names. Thanks Elmetiacos!
Mar 1 2015, 4:26pm
@LukaszCyris Sorry for the delayed reply. New phalangites and cataphracts under construction. Pics in the near future hopefully.
Mar 1 2015, 4:12pm
@ANDREW_KILROY Hello there, sorry for the delayed reply. Best to check out the fan forums for a more comprehensive answer than can fit here.
Feb 14 2015, 7:54am
@000Carth000 No, a regional Ukrainian unit. Will be able to recruit as a mercenary by the Sauromatae.
Feb 14 2015, 7:53am
@000Carth000 We do have someone working on the Marian era legionaries if that's what you mean?
Feb 14 2015, 7:52am
"Dance of Victory", another new nomadic composition for EBII from chur: T.co
Feb 14 2015, 7:51am
Work in Progress from Arsaces II (thank you!) for new Skythian nobles: T.co
Feb 13 2015, 6:49am
A massive thanks to Chur for creating new Steppe music for EBII. Check it out: T.co
Feb 13 2015, 6:43am
@000Carth000 We are not sure, but hopefully we should have all the Roman units and several new Celtic and Steppe ones too.
Feb 13 2015, 6:43am
For those who would still like to respond to Brennus' survey tt is now pinned to the top of the FB page: T.co
Feb 3 2015, 7:07pm