Europa Barbarorum is a total conversion for Medieval II: Total War: Kingdoms and successor to Europa Barbarorum for Rome: Total War. The aim is to give the player an even better gaming experience compared to EB1 on the RTW engine and a deeper comprehension of the ancient world and its correlations.

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Europa Barbarorum v2.4

News

9H5SFMY

Greetings fans of Europa Barbarorum!

It's been some time since our last major release, but now EBII 2.4 is finally here! Many of our team members are busy with their personal lives, jobs or academic research. Despite that, many of them have made special herculean efforts to release a product we are all proud of.

Our latest release includes the wonderful new settlement models you may have seen previewed on our Twitter page; alongside of many new unit models, mechanics, traits and gameplay scripts. We still have another major release on the horizon to complete our vision of a world painted in history. Have fun with the newest Version of the Mod! More awesome stuff is to come!

You can view the full commit log since the last release here.

Social media:

Join our discord server!

Facebook.com

Twitter.com

As always it's necessary to be absolutely explicit about this point:

THIS RELEASE IS NOT SAVEGAME COMPATIBLE

Installation instructions

1) Download the file: Moddb.com

2) Install to your M2TW folder

3) Apply the Large Address Aware patch (included in your installed M2TW/mods/EBII folder) to your kingdoms.exe

4) Use the M2TW/mods/EBII/launch.bat or a shortcut to run EBII

5) Start a EB2 campaign. WAIT for the game to generate the world, the game has not frozen, it takes time to do this on your very first campaign. It's generating the map.rwm file.

And finally...

In closing - EBII is still not complete. We are not finished - there will be future releases. We are at around 90% complete now - what we still need, what we always need, are more willing volunteers. If you are a 3D artist able to work with 3DS Max or Milkshape, or a 2D artist skilled with Photoshop who can work to instructions, we want you. If you have a knowledge in ancient history and a desire to contribute, we want you. If you are a scripter or coder, and have some familiarity with the files used here (compiled with C++ I believe), we want you. If you can proofread and edit XML files accurately, we want you. If you can playtest the ever-living crap out of a game, then do it all over again after a minor change, we want you. If you like the mod, and are eager to learn how to do something that can help to contribute, we want you. Apply here.

As ever, thank you for your support and remember to read more history.

Announcement: Europa Barbarorum II 2.35A released!

Announcement: Europa Barbarorum II 2.35A released!

News 4 comments

The newest Patch of EB2 was released containing multiple changes and Units!

Europa Barbarorum 2: 2.35 released

Europa Barbarorum 2: 2.35 released

News 5 comments

New version is up. Download is under files. If you find any bugs post them to TWC. Have fun.

Europa Barbarorum II 2.3 released!

Europa Barbarorum II 2.3 released!

News 10 comments

Notice of release of next full version - Europa Barbarorum v2.3.

Europa Barbarorum 2.2b is released!

Europa Barbarorum 2.2b is released!

News 2 comments

After a long wait, 2.2b is released! Enjoy all the new features

RSS Files
EBII v2.4a

EBII v2.4a

Full Version 8 comments

Europa Barbarorum version 2.4a, full release, installer version. You must delete or uninstall any previous EBII installation before installing this new...

EBII 2.4a Non-Installer Version

EBII 2.4a Non-Installer Version

Full Version 1 comment

Europa Barbarorum version 2.4a, full release, installer version. You must delete or uninstall any previous EBII installation before installing this new...

EBII v2 4

EBII v2 4

Full Version 24 comments

Europa Barbarorum version 2.4, full release, installer version. You must delete or uninstall any previous EBII installation before installing this new...

EBII v2 4 Non-Installer Version

EBII v2 4 Non-Installer Version

Full Version

Europa Barbarorum version 2.4, full release, non-installer version. You must delete or uninstall any previous EBII installation before installing this...

EB II v2.35 non-installer version

EB II v2.35 non-installer version

Full Version 3 comments

Europa Barbarorum version 2.3, full release, non-installer version.

Europa Barbarorum II v2.35

Europa Barbarorum II v2.35

Full Version 23 comments

Europa Barbarorum version 2.3, full release, installer version.

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Guest
Guest - - 689,517 comments

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Thorvaldo
Thorvaldo - - 689 comments

So i dont have the "players guide" in my eb ii mod folder. I downloaded the non-installer version. Do you have any idea why i dont have it or where i can find it/download it?

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Guest
Guest - - 689,517 comments

It's availble in the discord, its the 2.35 player guide .pdf file, but its the same as 2.4.

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Thorvaldo
Thorvaldo - - 689 comments

Thanks

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Guest
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Thunderofcannons
Thunderofcannons - - 190 comments

I'm trying to install this mod with the installer download 2.4a, but everytime I try to install it the install launcher disappears?

It also says it's an unwanted program once I accept the agreement terms?

This might be my antivirus containing it maybe IDK?

Now when I try to install it gets an error occurred while trying to rename a file in destination directory move file folder code 5 access denied.

I'll try to extract it elsewhere to try to install manually.

Edit: Moving it manually seemed to have worked.

I'll add this mod is insanely hard especially playing one of the Barbarian Factions, all rebels have huge armies and money is scarce, think rebels even recruit units it's insane.

Was playing the Arverni faction and conquered a rebel settlement with a port, figured I would at least have a port to get some money through trade but once I conquered settlement the port disappeared.

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Leo_75
Leo_75 - - 10 comments

This is a freeze party. anybody else get a freeze during campaign battles?

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Leo_75
Leo_75 - - 10 comments

Is EBII 2.4a Non installer version a non installer version or not? It says otherwise beneath it.

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