The Ultimate Universe Mod began in January 2007 with the goal then being a multi stage development process. Chris Jones Gaming as an entity had just begun, and the team, growing by the day, was off to create one heck of a mod. The team acquired modelers, mappers, scripters, programmers, and other ‘staff’. We ended up releasing a ‘demo’ on 4/14/07 – Followed immediately by a little patch to fix a few things. Demo Patch two was released to the public on 5/21/07 after much beta testing, which included all new TOS ships from Moonraker, and a reworked single player campaign from Gamemaster, among other things. Many new missions and 1 on 1 maps added. Mindwipe provided many new sound effects and produced a very nice soundtrack for each race in the mod. Then came The Ultimate Borg, Dominion, then a full 1.0 release on 9/24/07. Stage 2 is in progress with no set release date. Stay tuned my friend.

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Blog RSS Feed Report abuse Latest News: Ultimate Universe: Stage 2 Progress Report

3 comments by GRUNT158 on Oct 4th, 2008 digg this super bookmark


All Eras of Bajor Exploration Maps now in Stage 1 from ENT to TNG are being
scripted with little storylines (they will have some battles) - many
team members are doing voiceovers. In fact every Exploration map now in Stage 1 will
be a story unto itself. ALL of them!

    Exploration was the original mission of the NCC-1701 - to seek out and explore
strange new worlds.. We are doing it..

     The actual goal for Stage 2 is to have every single Stage 1 historical and
original mission scripted to begin and end properly, as well as be engaging and
fun for the player – same for Exploration. That WILL happen.
-----------------------
     The Ultimate Universe Stage 1 Original Mission 'Dominion
Earth' is being scripted with voiceovers, and will be released as a
stand-alone mission - A storyline will be associated with this - tied to the
Dominion War.

     Sunshine and ChrisJones will supply voices - Sunshine is the Captain,
and will also give a victory speech after a successful mission. In the event
you lose - Chris plays the part of a Starfleet Admiral who does his best to keep
things together. It sounds and feels rather dark to be looking at Earth after
your own death listening to the Admiral.

    You'll see a lot going on - ship placement on the map is such that the action
starts up immediately, with certain goals to be achieved. Transport and cargo
ships are in the system, doing their best to avoid conflict.

     There'll be Captain's chatter and general bridge chatter going on during
battle, including a great exchange between The Fed Captain (Sunshine), and a
Cardassian Gul.

Storyline by JC2006, Scripting by Chris Jones

     There will be 2 versions of this - the traditional map now in Stage 1..and..one
of those gigantic maps with Earth to scale. On the big map you'll start out
right in the action, and as you progress towards Earth, things get rougher.

    The Dominion have infected EVERYTHING..including the main EARTH Starbase and
the USS Lakota, which has been beefed up by Dominion.

Look for a video - still tweaking, adding, etc..
-----------------------
     Stage 2 will be a balancing act where the ships will have a much more realistic
feel to them - the Uber ships will be moved to their own Uber race slot - where
balancing does not matter, and the remaining races, including the Federation,
will be balanced out.


Things being done since Stage 1:

  • Xindi, Tholian, Gorn - and some Delta Quadrant races(these in one race slot separated by era)
  • An Enhanced Terran Empire - in its own race slot - fixed up by Phoenix
  • A Complete Section 31 slot - done up by Ganondorf2002
  • More Romulans and TOS ships (Oberths) by Phoenix.
  • The current Stage 1 OneonOne has been/will be replaced by Muldrf's Tools.
  • All other Stage 1 Modes will be seriously overhauled.
  • Miri's Hot will continue his graphic/explosion enhancements.
  • Phoenix, Grunt, Max Loef, and the great Moonraker will grace us with more awesome ships, and some ships will come from surprise sources..
  • Mindwipe and Laserdisc will provide cinematic brilliance.
  • Muldrf will apply his scripting talents as needed.
  • Ryugi Kazamaru will assist with balancing and give voices to some missions.
  • There will also be some special guest voices!
  • JC2006 will provide map updates and storylines for many missions/scenarios.
  • All Stage 1 Skirmish maps are being looked at and fixed up or adjusted as needed.

so.. STAGE 2 OF THE ULTIMATE UNIVERSE MOD WILL ROCK THE HOUSE! Your house..

See you out there,

Chris Jones/The Ultimate Universe Mod Team

P.S. Check out our video section for small previews of our scripted missions...

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ENT/TOS/TNG Starbases (v1.2)

ENT/TOS/TNG Starbases (v1.2)

Oct 03, 2008 Models Pack 0 comments

Update to the current starbases in-game, can also be used on the stock game.

Mnemosyne class (v1.1)

Mnemosyne class (v1.1)

Oct 03, 2008 Vehicle Model 0 comments

The Mnemosyne class is a ship that bridges the gap between the Galaxy and Sovereign designs. The Mnemosyne and her sister ships are formidable vessels,...

Muldrf's Modified Legacy Mission Editor (1.04c)

Muldrf's Modified Legacy Mission Editor (1.04c)

Oct 03, 2008 SDK 0 comments

This is the Muldrf's Legacy Mission Editor, an improved version of Bethesda's Editor.

UUTools 3287 With Vs Battle Demo

UUTools 3287 With Vs Battle Demo

Jul 10, 2008 Patch 1 comment

Have you been playing Ultimate Universe 1.0 and wanted to pick what enemies you were going to play against? Have you ever wanted to pick which allies...

Modified Legacy Mission Editor 1.004b

Modified Legacy Mission Editor 1.004b

Mar 27, 2008 SDK 0 comments

This is a modification of the Legacy Mission Editor that Bethesda Softworks released to the modding community. I've made a number of small function changes...

The Ultimate Universe Soundtrack: Volume 1

The Ultimate Universe Soundtrack: Volume 1

Mar 24, 2008 Audio 0 comments

This is the first soundtrack suite for The Ultimate Universe, all the team at Chris Jones Gaming hope you enjoy it....

Comments  (0 - 10 of 26)
Jc2007
Jc2007 Sep 27 2008, 9:17pm says:

Stage 2 is coming along great. We're working with the scripting tools to make Version 2.0 of Ultimate Universe a better experience. When I'm not modding, I write and I'm using that experience to write voiceover dialogs for our voice talent, which as of this writing, is going well.

+1 vote     reply to comment
heavyweaponsguy153
heavyweaponsguy153 Aug 2 2008, 11:03am says:

if you make a patch include the "new races" mod with ships

+1 vote     reply to comment
Masterhobbes
Masterhobbes Jun 30 2008, 2:07am says:

I cannot wait for it!

+1 vote     reply to comment
viper276
viper276 May 19 2008, 11:49am says:

r u going to create a Galaxy x class refit for stage?
u know the one from the last episode of star trek the next generation?

+1 vote     reply to comment
viper276
viper276 May 19 2008, 12:03pm replied:

srry i couldn't edit
i meant stage 2

+1 vote     reply to comment
viper276
viper276 Apr 22 2008, 1:11pm says:

10 points from me on this mod:)!!

+1 vote     reply to comment
viper276
viper276 Apr 22 2008, 12:20pm says:

Hey CJ whats the percentage of stage 2

+1 vote     reply to comment
ChrisJones
ChrisJones Mar 25 2008, 9:15pm says:

Watch - as Stage 2 grows....

+2 votes     reply to comment
viper276
viper276 Apr 29 2008, 12:08pm replied:

What's the percentage for stage 2 chrisjones

+1 vote     reply to comment
DaveEnigma
DaveEnigma Feb 13 2008, 1:16pm says:

Nice work all around the best part is this Star Trek Legacy has been saved from a fate worse then the dust bin...Enigma

+3 votes     reply to comment
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Released Sep 24, 2007
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