Stealth Gaming in a Gothic Steampunk World

** The Dark Mod wins PC Gamer's 2013 Mod of the Year award! **

“It’s a tremendous achievement – a detailed tribute to the Thief series…. Projects like The Dark Mod are a way for those fans to say “if you won’t make it, we will” – to deftly lift what was good and meaningful about the games that inspired us years ago and run away with it.”
PC Gamer

“this is splendid….it’s basically Thief…but in Doom 3.”
–Rock, Paper, Shotgun

THE DARK MOD was once total conversion of Doom 3, and now is a STANDALONE GAME with the release of TDM 2.0!



A dark and moody stealth game, inspired by the "Thief" series by Looking Glass Studios, The Dark Mod includes creative new gameplay features, dozens of unique AI, and a complete set of custom art assets, allowing players and mappers alike to enjoy missions in a gothic steampunk universe. When you play The Dark Mod, you feel like you’re playing a gothic stealth game…there’s nothing left that’s recognizable from Doom 3.



This game is first and foremost a toolkit, allowing fans and team-members to create their own stealth missions in a gothic steampunk environment. But there are already over 80 full missions for download, including some small campaigns, so it certainly feels like a game. The only difference is that you have to choose which missions to install and play.




Setting:

The Dark Mod world can be viewed as an alternate version of our own. It is a mixture of several historical periods, with architecture ranging from medieval castles to Victorian mansions. In this world, steam and clockwork technology were discovered much earlier in history, allowing for odd inventions and industrial warehouses to exist side-by-side with Gothic cathedrals and sword-wielding city watch.

Return to the City V2 (Re-Release) Part 2




Editor:

We also maintain our own mission editor, called Dark Radiant. It is an updated version of GTKRadiant, and has a lot new features (Python scripting support, many bug-fixes, new Particle preview, Texture Tool etc.) and comes with a number of Dark Mod related plug-ins like an Objectives or Conversation editor.

Example Editing:


Try it yourself!

STEAM GROUP:

Steamcommunity.com

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RSS feed Articles

The Voice of Reason: A Goldwell Interview

With the release of "The Accountant 2: New In Town..

Goldwell has cemented his position as a first class mission author. This is a large, complex mission with no shortage of excellent voice work, scripted sequences, and tense navigation. Goldwell started strong with the original "Accountant 1: A Noble Home" and has been "all killer, no filler" ever since. Even the speed-build mission "Spring Cleaning" was remarkable in scope for the short deadline it was constructed under.

Interview:

Q: What was the first Stealth game you played?

A: The first stealth game I ever played as odd as it sounds was actually Oddworld: Abe's Oddysee on the PlayStation 1 back in the late 90’s. My first interaction with it was on a demo disc that came in the box with the system itself I believe and I remember in certain parts you had to sneak around the guards by either using the shadows or climbing above them where you couldn’t see. It wasn’t exclusively a stealth game but it definitely had stealth elements to it.

Q: How long have you been into the Thief genre games?

A: I’ve been playing Thief games since the early 2000’s. Oddly enough I only discovered the FM community in 2013 though. It was fantastic to stumble upon a massive vault of fan missions for games I loved and played years before. Strangely enough I actually discovered all of this through finding and playing The Dark Mod as usually it seems to be the other way around.

For the Goldwell Article

Q: What did you think of The Dark Mod when you first tried it?

A: I was in awe at the dedication and effort that went into a non-commercial project. The first mission I played was Return To The City and that made me fall in love with the dark mod as a whole. A modern version of Thief with great graphics and fun gameplay, what’s not to love?

Q: You're an excellent voice-actor. Did you act in any commercial projects before working with The Dark Mod?

A: Thank you! I have worked on commercial projects before mostly doing commercials, voices for mobile games and as a narrator for product review videos.

However I have since retired from the commercial aspect and just do non-commercial work for the Thief communities now.

Q: Have you worked on any other gaming platform as an FM author or commercial mapper before?

A: The Dark Mod was my first modding and mapping experience. I have never been a commercial mapper before, I really enjoy mapping as a hobby but I think if it was a full time career I wouldn’t enjoy the stress that comes with modern day game development.

For the Goldwell Article

Q: How long did it take for you to create Accountant 1? Did you create a test mission before it to build-up your mapping skills?

A: The accountant 1 went through a couple of different versions, the first version was meant to be a very simple mission where you break into one nobleman’s underground house to steal a ledger. Then it expanded into a city mission and there were mansions and zeppelins.

My creative vision didn’t match my mapping ability at the time so I decided to pull it back and do something simple. I whipped up a small level in a couple of weeks and after some help from the community with detail passes and beta comments/advice it quickly became the accountant 1.

For the Goldwell Article

Q: You're missions often have lighting right at the edge of the AI alert level or are setup to provoke game choices.

Do you design the look of your missions first then tune the lighting or is the gameplay designed first?

A: I usually design the look of a mission first and then fine tune the gameplay elements, over the course of development I will get ideas for unique or interesting gameplay ideas/concepts and write those down. If a scene that could implement those ideas presents itself I will implement that and try to play around with making it work. Sometimes the ideas make it into a mission and other times they sit on the back burner for another mission.

For example the zeppelin I mentioned before will be making a return in the accountant 4, so the ideas are not always lost.

Q: Would you ever betray the Taffers to the Builder order? How much coin?

A: Only if they offer enough to buy an apartment so I don’t have to worry about stealing to pay the rent all the damn time! ;)

For the Goldwell Article

Q: What's your favorite non-Thief game?

A: Anything in the Half-Life series.

Q: Do your friends know that you make TDM missions?

A: Yes they do and they’re very supportive of my work. Most of my friends are very creative and work with video (as seen by the briefing videos) or work with textures & models (as seen in most of my missions too). I used to play a UT multiplayer mod called Thievery with my friends as well which is where I discovered their love for the Thief series.

For the Goldwell Article

Thank you Goldwell! The wait for The Accountant 3 will be quite dire.


Other News...


"King of Diamonds" by Spooks

For the Goldwell Article

For the Goldwell Article

New TDM mission author Spooks has rocked the scene with a gargantuan mission that nearly rivals Behind Closed Doors and is packed with quality text story, has some nice player narration (Courtesy of Goldwell!!!), varied gameplay (from city exploration to spell puzzles to manor heist) as well as some of the best lighting since RPGista's "In Remembrance of Him". Bikerdude, as ever, assisted with this one after being blown away by the early beta builds. How did we get so lucky?


"Full Moon Fever" by Spoonman

For the Goldwell Article

For the Goldwell Article

Are you a Thief FM connoisseur? Have you by chance played "Broken Hammers", "Heretics and Pagans", or "The Lost Crusade"? If so, you should be well aware that Spoonman is a top notch mission designer and he has graced The Dark Mod with one hell of a mission.

Does lightning strike THRICE? It does at the TDM community!

Crucible of Omens: Behind Closed Doors

Crucible of Omens: Behind Closed Doors

News 10 comments

The prologue mission for the Crucible of Omens campaign has finally arrived!

2015 Extended Halloween!

2015 Extended Halloween!

News 5 comments

The Dark Mod crew had an impromptu speed-build contest. Now it's time to play!

May Mission Madness!

May Mission Madness!

News 7 comments

Moonbo, Sotha, and Bikerdude collectively blow the doors off the TDM mission scene!

Sir Talbot's Collateral

Sir Talbot's Collateral

News 3 comments

One of the best pure Manor Heist missions for The Dark Mod from long time TDM mod contributor Baal and our resident mission production hero Bikerdude

RSS feed Downloads
The Dark Mod 2.0-2.01 Update Package (Windows)

The Dark Mod 2.0-2.01 Update Package (Windows)

Patch 1 comment

This is a standalone archive release of The Dark Mod's 2.01 update, to be applied to an installation of The Dark Mod 2.0.

The Dark Mod 2.01-2.02 Update Package (Windows)

The Dark Mod 2.01-2.02 Update Package (Windows)

Patch 0 comments

This is a standalone archive release of The Dark Mod's 2.02 update, to be applied to an installation of The Dark Mod 2.0 patched to version 2.01.

The Dark Mod 2.02-2.03 Update Package (Windows)

The Dark Mod 2.02-2.03 Update Package (Windows)

Patch 1 comment

This is a standalone archive release of The Dark Mod's 2.03 update, to be applied to an installation of The Dark Mod 2.0 patched to version 2.02.

The Dark Mod 2.0 Standalone Full Installer

The Dark Mod 2.0 Standalone Full Installer

Full Version 46 comments

A full installation package. Simply unzip and create a shortcut to TheDarkMod executable. Further instructions at wiki.thedarkmod.com

Dark Mod 2.0 Standalone torrent

Dark Mod 2.0 Standalone torrent

Full Version 5 comments

THE DARK MOD was once a total conversion of Doom 3, and is now a STANDALONE GAME with the release of TDM 2.0! A dark and moody stealth game, inspired...

The Darkmod 1.08 Full

The Darkmod 1.08 Full

Full Version 13 comments

This is the full archive of the 1.08 update, instead of the incremental update from 1.07 to 1.08. Run tdm_update.exe from inside the the darkmod folder...

Comments  (0 - 10 of 515)
Gangsta-Piggy
Gangsta-Piggy

It looks like the server and site is down?

Reply Good karma Bad karma+1 vote
nbohr1more Creator
nbohr1more

Yeah, the site is currently down. Pray to Taaaki for server recovery.

Reply Good karma+1 vote
nbohr1more Creator
nbohr1more

It's back up now. Taaaki has prevailed!

Reply Good karma+1 vote
bfg666
bfg666

Can't you merge the patches with the main archive, or at least make ONE patch that supercedes its previous versions? Having to install 3 successive patches is not very user friendly. I haven't seen this patching method in at least a decade!

Reply Good karma Bad karma+1 vote
SergeshD123
SergeshD123

The patches are very small in size, so if you are willing to install them one by one there should be no problem

Reply Good karma Bad karma+1 vote
Chronomaster29
Chronomaster29

There will be steam release of standalone through Steam Greenlight? I will vote up for this

Reply Good karma Bad karma-2 votes
ianna_keeper
ianna_keeper

most likely never.

Reply Good karma Bad karma+3 votes
DaBadRommel
DaBadRommel

any new updates..?

Reply Good karma Bad karma+1 vote
nbohr1more Creator
nbohr1more

You mean TDM v2.04?

It's still being developed. We planned a more ambitious release but it looks like we may need to release a bug-fix release before all those additions are completed. So if that's the case, 2.05 becomes the next big target release and 2.04 gets some nice bug fixes but not many new features.

It's all up in the air right now.

Reply Good karma+6 votes
nbohr1more Creator
nbohr1more

October 2015 contest entries are starting to arrive:

Forums.thedarkmod.com

Reply Good karma+1 vote
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Highest Rated (11 agree) 10/10

Great mod, must play for all thief fans. Contains great, userfriendly editor (To tell the truth, this mod is mainly the editor, and fans are making FMsĂș and a lot of super missions. Try it and you will be surprised.

Nov 6 2010 by PPoe

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Stealth
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Fantasy
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Single Player
Twitter

Latest tweets from @fenphoenixyt, @thedarkmod

one half the puzzle has been solved on the seven portals

Jun 22 2016 by fenphoenixyt

T.co

Jun 21 2016 by fenphoenixyt

My laptop is the million mile Volvo of computers

Jun 9 2016 by fenphoenixyt

25 ettins between me and my next target

May 26 2016 by fenphoenixyt

One-third of the puzzle has been solved on the seven portals

May 20 2016 by fenphoenixyt

There was no time to get an episode ready for this morning at the usual time, but one is encoding right now

May 18 2016 by fenphoenixyt

RIP Lady Rowena. We lost a legend.

May 17 2016 by fenphoenixyt

And stay tuned for a very special Dark Mod mission.

May 9 2016 by fenphoenixyt

More Underworld Ascendant! Youtu.be

May 2 2016 by fenphoenixyt

Anouncing, The Crucible of Omens: Forums.thedarkmod.com

Dec 18 2011 by thedarkmod

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