In The Dark Mod, you play a master thief living in a dark, sprawling city. A blend of gothic architecture and steampunk technology, the city contains great, belching chimneys, grand cathedrals, and medieval manor-houses. As a master of the shadows, you move through the city streets unseen, avoiding the eyes (and blades) of the city's thieves' guild, while doing jobs for the various political factions. Nobles, mages or the Church, it doesn't matter, as long as the pay is good.

In technical terms, our goal is to create a complete conversion of the Doom 3 platform, turning it into a stealth-based game. We have created new and improved AI, and new models and textures that support a 'steampunk' genre made popular by Looking Glass Studio's "Thief" franchise.

This mod is, first and foremost, a toolkit.  Although it ships with some playable maps, our goal is to provide people with all the tools necessary to create their own Medieval Steampunk Fan Missions.

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Darkmod 1.00 Menu Screen Training Map Training Map
Blog RSS Feed Report abuse Latest News: October 31st, 2009

1 comment by happycheeze on Nov 1st, 2009 digg this super bookmark


The response to the release of The Dark Mod has been very gratifying. There have been over 3000 downloads thus far, and the vast majority of the comments we've received have been very positive. Thanks to all those who took the time to offer feedback! Rest assured, we're working on several fixes and improvements for our first update (likely due sometime before the end of the year).

Be sure to visit our forums if you're having any problems installing TDM...we've also put together a FAQ on our wiki with solutions to common problems.

In other exciting news...although it's only been two weeks, we've already released our first new Fan Mission! Demagogue is the author of "Patently Dangerous", a city mission about inventor espionage. Get it on our Downloads page, and post comments here.

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The Darkmod 1.00 (Corrected .zip file)

The Darkmod 1.00 (Corrected .zip file)

Oct 18, 2009 Full Version 2 comments

This is an alternative download for those who prefer not to use the updater method. This is the corrected .zip file release for The Darkmod 1.00. The...

The Darkmod 1.00

The Darkmod 1.00

Oct 17, 2009 Full Version 5 comments

This is the Darkmod 1.00 beta! HUGE IMPORTANT NOTE: Make sure doom 3 is PATCHED (1.3.1.1304) Special note to Linux users: Please go to the download page...

The Tears of Saint Lucia

The Tears of Saint Lucia

Oct 21, 2008 Demo 1 comment

Welcome to the second mission release of The Dark Mod: The Tears of Saint Lucia. If you liked the first teaser demo Thief's Den, you'll absolutely love...

Closemouthed Shadows

Closemouthed Shadows

Sep 21, 2008 Singleplayer Map 0 comments

Lordsavage from our forums has made the first "unofficial" fanmission for the Thiefsden alpha demo. Note: This isn't supported by The Dark Mod team, if...

Thiefs Den - Teaser Demo

Thiefs Den - Teaser Demo

Sep 09, 2008 Demo 0 comments

Want to try The Dark Mod? Download our teaser demo, alpha release. Play a mission, make maps, ENJOY!

Official SoundTrack, Vol. 1

Official SoundTrack, Vol. 1

Feb 11, 2006 Music 0 comments

This, the first official Dark Mod soundtrack, was released to the public May 12, 2005.

Comments  (20 - 30 of 155)
Thief-4
Thief-4 Oct 18 2009, 12:02pm says:

Im having problems getting it to run.

Installed Doom 3
Installed Patch 1.3.1
Copyied darkmod folder into doom 3 folder
Clicked 'tdmlauncher' and got to the title screen
Clicked 'New Mission' , Training, Objectives, Start game etc

It load's the map with the red bar and say's Mission loading then Please wait... and does nothing and when i check task manager it say's 'Not responding' even after waiting for about 10mins.

But Doom 3 is working on it's own.

I've even changed the resoulution etc from your wiki guide also and non helped the issue.

Also i have UAC and all that disabled also.

BTW : I really like this mod also, i signed up actually just to comment cause i really want to play it.

+1 vote     reply to comment
moonhoplite
moonhoplite Oct 18 2009, 10:57am says:

Will these features be released in the near future? Like:

AI which is more similar, or better than the AI in the original Thief?

Better sound effects and voices? Like exclamations from guards, etc...

Temple guards carrying hammers with 2 hands?

More fluent and smooth movement from NPC's in combat, as well as charging abilities for them? Better and more animations overall?

Being able to block and knock-out people easily with a blackjack?

I still enjoyed the mod a lot (initial 1.0 release), and I find it very solid. I find it harder than the original Thief. I didn't find many bugs, except some missing AI features, and animations primarily.

I'm just curious if the team will be able to release these features soon or maybe in the far future.

+1 vote     reply to comment
happycheeze
happycheeze Oct 18 2009, 1:25pm replied:

You'd probably want to go to our forums and ask there(http://modetwo.net/darkmod/index.php?/index). Our animators and coders would be better suited to answer your questions.

+1 vote     reply to comment
Gurra300
Gurra300 Oct 18 2009, 7:22am says:

how do i make it work, should i put it in same place as the old darkmod folder?

+1 vote     reply to comment
happycheeze
happycheeze Oct 18 2009, 10:29am replied:

Which type did you download?

If it was the zip file, the instructions are

* extract into the C:\Doom3\darkmod folder
* extract the included ZIP files: tdm_shared_stuff.zip and tdm_update_win.zip

For Linux:

* extract into the ~.doom3/darkmod folder
* extract the included ZIP files: tdm_shared_stuff.zip and tdm_update_linux.zip

+1 vote     reply to comment
Tels
Tels Oct 18 2009, 11:19am replied:

Did you put it into the "fms/training_mission/" folder? I think that wouldn't work, put it into the "fms/" folder or better into for instance "fms/chalice/" (each on its own) folder.

+1 vote     reply to comment
bradford28
bradford28 Oct 18 2009, 11:28am replied:

Oh dear, there are definite problems with the menus. I did what you said and the two missions do now appear in the missions list. However when I click on one to install it I get a message that TDM launcher can not be found so I can't install the maps.Very frustrating.

+1 vote     reply to comment
happycheeze
happycheeze Oct 18 2009, 8:27pm replied:

Did you start darkmod from doom 3? Because you need to run it from tdmlauncher.exe

+1 vote     reply to comment
happycheeze
happycheeze Oct 18 2009, 1:28pm replied:

bradford28,

oh dear indeed. I remember on earlier builds people were having menu problems, but not like yours. I'll tell someone on the team who would be more knowledgeable in that area.

+1 vote     reply to comment
bradford28
bradford28 Oct 18 2009, 3:17pm replied:

Ok. Presumably if I get a message saying TDM launcher can't be found it is because the mod tries to restart itself in order to play the mission. Are you sure the coding for the restart process is all correct? The TDM launcher exe is in the main folder where it was downloaded to. The program is obviously not looking in the right place to find the launcher.

+1 vote     reply to comment
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Platform
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Doom III
Developer
Team Dark Mod
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Thedarkmod.com
Release Date
Released Oct 17, 2009
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