Stargate Total Conversion II (sgtc2) is a Half-life 2 Total Conversion based on Stargate: Sg-1 and Stargate: Atlantis.

The Stargatetc2 development team is seeking new member to enhance the experience. Please contact us at jobs@sgtc2-mod.com.

Programmer (Past Work required)
- Ability in a C++ environment
- Have experience with the Source engine Code
- Be dedicated to his work

3D/2D Artist (Past Work required)
- Skilled in 3D software (3Ds max essentially)
- Skilled in 2D software (Photoshop essentially)
- Be able to produce a whole model/material at our request
- Be dedicated to his work
- Be able to compile model is a plus

Character Artists (Past Work required)
- Skilled in both 3D software (3Ds max essentially) and 3D sculpture software (Zbrush/Mudbox)
- Be able to produce a whole character model at our request
- Be dedicated to his work
- Be able to animate is a plus
- Be able to compile model is a plus

Concept Artist (Past Work required)
- Skilled in 2D software (Photoshop essentially)
- Be able to produce artwork at our request
- Be dedicated to his work

Level-Designer (Past Work required)
- Skilled and strong knowledge in Hammer
- Must work steep by steep (Preproduction/Orange Mapping)
- Must know how to optimize his level
- Be dedicated to his work
- Be able to create map's assets is a plus

Community Manager (English/Deutch)
- Be able to translate from French
- Be able to manage a community
- Be able to keep his spelling clean
- Be dedicated to his work
- Have knowledge in modding is a plus

Sound Designer (Past Work required)
- Be able to produce high quality sample with the software of his choice
- Be able to produce sound at our request
- Be dedicated to his work

Stargatetc2 development team

Image RSS Feed Latest Screens
sg2_hatak sg2_hatak Screenshots of our Public Beta 1
Blog RSS Feed Report abuse Latest News: News #14 - End of holidays, coming back of activity !

6 comments by weaponsb on Oct 20th, 2008 digg this super bookmark


However, we make what we can with what we have and we make it good :) The proof in pictures.

We begin by the long awaited SPAS 12, modelised by Damez

  • Spas 12(WIP)


  • The we will deal with the Tauri Medkit :


  • And finally its little twin the Goa'uld Medkit :


Those are not the only elements that we added within the last weeks, indeed, we principally worked on the gameplay.

To give you some idea, we decided two updates that are :

  • Addition of different weapons packs for each player, thus each of them will have the choice between two packs by class
  • Removal of the bunny hop which is a great problem in multiplayer mode. To manage this problem, jumps will use stamina, but since we did not want to block a player who want to jump while he’s running, the player will always be able to jump, even without stamina, but it won’t be possible to combine jump and Stamina over a long period.

Among the other models in progress, we have some map elements, such as Atlantis control chair and console. Thanks our last recruit, Damez (For Spas 12 & map elements).

Then, to fill the lack of news (and what interest you much more, screens :) ), I speak in priority to a small part of the community, the mappers.

Maps are an essential part of the mod, officials ones like non officials ones. That's why some Beta Testers are launching a new project and are avaliable to help you to make your map.

Take advantage of a competent team to debug your map, but above all, receive advices to improve it at best.

The advantage for you, in addition to having better map quality, is that your map will be "approved" by the dev team and will be automatically added to the community updater. Your map will also benefit from the best tool to spread among StargateTC 2 players.

Moreover, a map approved by the BTs team is a positive indication of the good quality of the map, therefore more played in the game and on the servers

Contact us via the forum, on the "Unofficial work" French and English topics and create clear topic for your maps.

Noboby in this small team know other languages, so we can do this only in english or french.

From this new project will coming the screens of the future news ;)

Best regards

SGTC2 - Team

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
StargateTC2 - Patch 1 for Beta 1

StargateTC2 - Patch 1 for Beta 1

Jul 11, 2008 Patch 10 comments

StargateTC2 - Patch 1 for Beta 1 Introduction of a shooting cone for the staff (its precision is no more 100%) The balance of some weapons has been reviewed...

StargateTC 2 - Beta 1 Client Edition - Full

StargateTC 2 - Beta 1 Client Edition - Full

Jul 04, 2008 Full Version 31 comments

This is it! You have been expecting it for a long time now and it's now the H hour! Please let us know all your comments about the mod in order for us...

StargateTC 2 : Beta 1 Server Edition (Linux & Win)

StargateTC 2 : Beta 1 Server Edition (Linux & Win)

Jul 01, 2008 Server 1 comment

StargateTC 2 : Beta 1 Server Edition (for Linux & Windows)

StargateTC 2 - Teaser Trailer Beta 1

StargateTC 2 - Teaser Trailer Beta 1

Jun 18, 2008 Trailers 0 comments

StargateTC 2 will be released this summer : July the 4th !!!

Comments  (0 - 10 of 195)
godloki
godloki Dec 25 2009, 8:26am says:

can some 1 please pm me and tell me how to work this i downloaded and instal but cant find how to start it the same with sgtls please help

+1 vote     reply to comment
Bly143
Bly143 Feb 8 2010, 2:34am replied:

you start it through steam.

+1 vote     reply to comment
NoodlesUK
NoodlesUK Sep 26 2009, 6:08am says:

Lol this mod is deader than a Norwegian Blue parrot. Won't see me crying.

0 votes     reply to comment
anders
anders Oct 11 2009, 10:04am replied:

Not as dead as it appears ...

+2 votes     reply to comment
NoodlesUK
NoodlesUK Oct 12 2009, 6:48pm replied:

You haven't shown the public a thing in a year.

0 votes     reply to comment
anders
anders Oct 22 2009, 12:14pm replied:

That doesn't mean that's dead :) we gonna develop the beta 2.

+2 votes     reply to comment
NoodlesUK
NoodlesUK Oct 29 2009, 11:28am replied:

I wonder how much of that will be in response to Legacy beta 2...

0 votes     reply to comment
Tikay
Tikay Nov 13 2009, 5:10pm replied:

Wow, you come to the site of a competing mod and start unprovoked to flame?
That's amazingly arrogant and casts a damning light on the rest of your dev-team colleagues.

+1 vote     reply to comment
NoodlesUK
NoodlesUK Nov 16 2009, 10:00am replied:

Nah, just me thanks. And yes, I have a problem - you claim to be alive and yet there is absolutely no evidence for this. While I may be in competition with you, that is not the point. The point is that you are messing your fanbase about - you claim to be coming back, well give evidence for it. Your website and forums have been down for months, how hard can it be to start a new forum or website? I could do it in 10 minutes.

And on my first post, as a competitor, of course I'm happy to see your mod is dead. But that's just as a competitor. As one developer to another, I hope you do come back with something, because in a way that will push both of us to do better. But you need to back up what you say.

With all due sincerity - Good Luck.

+1 vote     reply to comment
Tikay
Tikay Nov 16 2009, 10:53am replied:

All these "you"'s confuse me a little...afaik I'm not part of the dev-team (anymore).
Your comments were simply a bit too aggressive for my taste and sounded alot like advertisement for your own project. It's like if Steve Jobs were shouting "Windows sucks!" at Bill Gates in public. Not really mature.

I actually agree with you regarding their information policy. Especially all these unanswered comments here are definitely counterproductive.

Thanks for the clarification of your concerns.

+1 vote     reply to comment
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Platform
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Official Page
Sgtc2-mod.com
Release Date
Released Jul 4, 2008
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First Person Shooter
Theme
Sci-Fi
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