Red Alert 3: Transcending aims to create a new Skirmish experience based on RA3 Uprising. It will bring you all 11 Uprising units, the Uprising maps, load screens and 8 new skirmish co-commanders with video feedback. Read More...

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Comrades, support of mods for Red Alert 3 finally arrived, and they are available for download through Desura. Below are all mods that are currently supported, you can choose any you'd like to try out first.

Some of them change gameplay significantly, adding new units, structures and gameplay features, while others modify the core gameplay only a little. Each one of them is definitely worth checking out.

Best luck out there on the battlefield.

If you have problems with installing or running a mod for the Steam version of Red Alert 3, you can send a PM and we'll see what can be done about it.

Release won't happen in 2010

Release won't happen in 2010

4 years ago News 2 comments

Bad news everyone. I had to re-balance all the new co-commanders because they performed bad on island levels. All strategic states had to change while...

Red Alert 3: Transcending 1.1

Red Alert 3: Transcending 1.1

4 years ago Full Version 4 comments

Fixed: - Missing future Oleg load screen text. - Super vision on some units. They revealed almost the whole map. New: - Tesla Tank bonus crates. - Pink...

Post comment Comments  (0 - 10 of 76)
Cletus-Van-Damme Feb 15 2015 says:

Would love to see another update to this mod, as it's probably my favourite. New AI commanders are fun, and it's the only mod I've seen (apart from ones that greatly adjust balance) that doesn't have some of the HORRIBLE changes from the most recent Red Alert 3 patches (such as the over-nerf of the Shogun, the over-buff of the Allied Navy, and the utterly stupid price changes from 400-300 for Javellin Troopers, and 300-400 for Flak Troopers. Also Japan Final Squadron is actually useful again now, not utterly pathetic like in vanilla RA3 1.12!
Good work, would recommend!

+1 vote     reply to comment
FluxKyrie Jun 19 2014 says:

Hi! does this mod include tesla tank? because the shockwave mod is not balance?

thanks in advance!

+1 vote     reply to comment
FluxKyrie Jun 19 2014 replied:

the shock therapy

:v it's the general mod is in my mind i suppose

+1 vote     reply to comment
Blazerunner Nov 10 2013 says:

Red Alert 3 Uprising didn't include any new structures for the factions, only new units and maps.

Allies: Future Tank X-1, Harbinger Gunship, Pacifier FAV
Soviets: Reaper
Empire: Archer Maiden, Giga-Fortress, Steel Ronin

Those're the new units I remember. On that note, when dealing with massed Giga-Fortresses, you'll likely need a superweapon, or massed Harbingers, or massed submarines... and when dealing with massed Harbingers, massed air-superiority aircraft work wonders.

I say this, because the Harbinger and Giga-Fortress are a bit too powerful for anyones' good... if you're facing them, that is.

+1 vote     reply to comment
Guest Apr 30 2015 replied:

This comment is currently awaiting admin approval, join now to view.

khanhtruong777 Feb 25 2013 says:

Will there be subtitle for new commanders' feedback? 'Cause sometimes I don't get what they say. :|

+1 vote     reply to comment
asamli Feb 19 2013 says:

Does the Future Tank do double damage because it shoots two projectiles at once? It may sound stupid but I want to know please reply!

+1 vote     reply to comment
asamli Feb 19 2013 replied:

Btw I mean per shot not per projectile!

+1 vote     reply to comment
Blazerunner May 10 2013 replied:

The Future Tank damages anything caught with the shots' explosion range, including (I might add) any aircraft unlucky enough to be in the small area of the bubble that goes that high.

This is why it is better to match the Future Tanks with artillery, or bombing runs... or dropping them in the water with an "acquired" Chronosphere.

Bluntly, yeah, each shot deals X amount of damage, as each "round" fired is two shots.

+1 vote     reply to comment
Curieyes Jan 2 2013 says:

The only thing that could possibly make this mod better would be having Krukov, Cherdenko, Ackerman, Yoshiro and Tatsu in it. This mod is awesome.

+1 vote     reply to comment
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C&C: Red Alert 3
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Release date
Released 2011
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49 votes submitted.

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Highest Rated (3 agree) 10/10

I really enjoyed to have uprising unit and map with Upheaval, now, the experience goes better with the co-commander.

Next, the scripted mission ?

Feb 15 2011 by Westonbirt

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Red Alert 3: Transcending
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