Fixed: - Missing future Oleg load screen text. - Super vision on some units. They revealed almost the whole map. New: - Tesla Tank bonus crates. - Pink...
This mod is based on the source code of Red Alert 3: Upheaval. It has the same units and known issues however where Upheaval stopped with the units and maps from Uprising, this mod adds new co-commanders, load screens and the Uprising balance changes.
The new co-commanders are:
Bad news everyone. I had to re-balance all the new co-commanders because they performed bad on island levels. All strategic states had to change while keeping the unique styles for each co-commander.
Currently half of the new AI's has been re-balanced. The mod will be delayed to 2011
After watching multiple AI battles, I noticed that the allied AI looses it's techlevel when it retreats it's construction yard.
This can somehow be fixed with outposts ( unfolded prospector ). However I can't get the AI to upgrade the techlevel of the outpost. Does anyone know how to fix this?
This won't have any influence with the release. The mod will be released even if I don't get an answer.
Highest Rated (3 agree) 10/10
I really enjoyed to have uprising unit and map with Upheaval, now, the experience goes better with the co-commander.
Next, the scripted mission ?
Feb 15 2011, 10:45am by Westonbirt