A small mod for Red Alert 3 that changes a few things here and there, trying to make it more fun overall. As the Name suggests, it includes a new Design for the FLAK Cannon of the Soviets, but also many other changes, such as a new Design for the Guardian Tank based on the RA2 Grizzly Tank, and Tesla Tanks for the Soviets.

Changes so far:

- Soviets:
-- New model for the FLAK Cannon, looks more like a 80mm FLAK cannon from WW2 now.
-- Stingrays no longer Amphibious
-- Added Tesla Tanks

-Allies:
--Added Pillbox as Tier 0 anti-infantry defense.
--Renamed Multigunner Turret to "ADATS Turret".
--New model for the Guardian tank, same stats as the original.

-Japan:
--Graphical replacement of some of Japan's missiles with something more techy.

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Hey guys,

Rather than informing everyone individually of why I'm not working on Tiberian Apocalypse anymore, I've decided to write an official update instead.

So, there are 2-ish, more like 3 reasons why I'm not working on TA. First and foremost, I've been working on this for what, 6 years. In those 6 years, I've started from scratch twice, and never really got anywhere near to what I wanted, part of that is because I never had a design document or written down plan. In short, I've lost interest. As of late, I've become interested again, but I don't have the time to do it now.

Which brings me to reasons nummer zwei and numero tres.

Reason number two it this, my current project: Ardent Seas


It's a naval RTS game, I suppose you could compare it to a mix of Homeworld 2, Red Alert 3, and Earth 2160. Has everything from giant battleships, to aliens, to giant space lasers. And magazine detonations.

Ardent Seas is currently taking up all of my free time, and all my spare money, too.

Now for reason number three, and one I'm actually rather proud of: I own a bar now, which I run with my mother, sister and stepdad.






So, what's the future hold for Tiberian Apocalypse? I can do 3 things with it. I can either

  • Put it to rest permanently, which would kind of suck.
  • Convert it into an indie game and drop every command and conquer-IP element after I'm done with Ardent Seas, which would mean pretty much starting from scratch again, and retexturing everything. Which would also kinda suck, but also give me much more liberty.
  • Continue working on it after I'm done with Ardent Seas and and other projects that may pop up in the meantime. Which doesn't suck as much, but here the risk of losing motivation is the highest.

I'm most partial to options 2 and 3.

Let me know which one you think is better, also I'd much appreciate it if you'd follow my work on Ardent Seas.

Rho out.

Red Alert 3 mods supported (update)

Red Alert 3 mods supported (update)

News 23 comments

More modifications for Red Alert 3 published on Desura.

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FLAKMod  v.0.2

FLAKMod v.0.2

Full Version 2 comments

This release includes Tesla Tanks and the new FLAK Model. To install, extract the .rar file into "My Documents\Red Alert 3\Mods", then start it from the...

FLAKMod v. 0.1

FLAKMod v. 0.1

Full Version 2 comments

This is the first release version of FLAKMod. To install, simply extract the "FLAKMod" folder in the .rar, and put it into (My) Documents/Red Alert 3/Mods...

Post comment Comments  (0 - 10 of 39)
AllenZakiv_Blackwell
AllenZakiv_Blackwell - - 946 comments

maybe you can add the siege copter for the soviets, harrier like craft equipped with anti-tank missiles for the allies and the magnetron for the rising sun

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dastickupkidz
dastickupkidz - - 16 comments

@ Maxim123
Yeh I heard some complaints as well on the same issue. Just crashes and goes to desktop.

@Helge129
It has nothing to do with reinstalling the game since all the other mods work fine.

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djwarrior91
djwarrior91 - - 12 comments

looks like a great mod fan of your work but the complaints are unsettling. However all your mods have been cool so far so this one shouldnt be any differant.

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djwarrior91
djwarrior91 - - 12 comments

looks like a great mod fan of your work but the complaints are unsettling. However all your mods have been cool so far so this one shouldnt be any differant.

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red7xd
red7xd - - 11 comments

I'm getting the same error, i load a vanilla map and it crashes to desktop, i already reinstalled the mod and red alert 3 already, maybe you should try to find errors in the mod?

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Sarge_Rho Creator
Sarge_Rho - - 4,654 comments

I did try. But I never got any of these crashes on any of my computers.

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red7xd
red7xd - - 11 comments

crap, double post.

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maxim123
maxim123 - - 197 comments

IM GETTING A ******* ERROR FIX THAT.
WHEN I LOAD MAP THEN FRINISHED JUST RETURNS ME TO DESCTOP AND SHOWS A WINDOWS ERROR OR DONT KNOW HOW IT CALLED....

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Sarge_Rho Creator
Sarge_Rho - - 4,654 comments

First, chill the **** out. Secondly: Swearing isn't the way to get help. Anyway, try reinstalling RA3.

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uneeb98
uneeb98 - - 29 comments

i cant see new units ingame!

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