This mod is based on the source code of Red Alert 3: Upheaval. It has the same units and known issues however where Upheaval stopped with the units and maps from Uprising, this mod adds new co-commanders, load screens and the Uprising balance changes.

The new co-commanders are:

  • Douglas Hill
  • Lydia Winters
  • Robert Bingham
  • Tanya Adams


  • Vera Belova
  • Future Oleg Vodnik


  • Takara Sato
  • Future Shinzo Nagama
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Comrades, support of mods for Red Alert 3 finally arrived, and they are available for download through Desura. Below are all mods that are currently supported, you can choose any you'd like to try out first.

Some of them change gameplay significantly, adding new units, structures and gameplay features, while others modify the core gameplay only a little. Each one of them is definitely worth checking out.

Best luck out there on the battlefield.

If you have problems with installing or running a mod for the Steam version of Red Alert 3, you can send a PM and we'll see what can be done about it.

Release won't happen in 2010

Release won't happen in 2010

4 years ago News 2 comments

Bad news everyone. I had to re-balance all the new co-commanders because they performed bad on island levels. All strategic states had to change while...

Red Alert 3: Transcending 1.1

Red Alert 3: Transcending 1.1

4 years ago Full Version 4 comments

Fixed: - Missing future Oleg load screen text. - Super vision on some units. They revealed almost the whole map. New: - Tesla Tank bonus crates. - Pink...

Post comment Comments  (30 - 40 of 76)
pupitar12 Jul 9 2011 says:

Why do the Allied and Soviet superweapons cost 5000 for proton collider and vacuum imploder and 3000 for chronosphere and iron curtain like in Uprising while for Japan, it's still 2500 for psionic decimator and 1500 for nanoswarn?

+1 vote     reply to comment
ZeroMD Creator
ZeroMD Jul 12 2011 replied:

If the Uprising price is 2500/1500 for Japan it's intended, otherwise it's a bug. I'll look into it

+1 vote   reply to comment
pupitar12 Jul 27 2011 replied:

Is there any chance that you would retain the some of the changes in RA3 1.12, one in particular the cost of superweapons to 2500/1500?

+1 vote     reply to comment
PsionicAssassin Jul 22 2011 replied:

If you think of the balance changes and some additional effects, uprising does not have them. There werepatches released after the uprising release. So basically I would say uprising is based on the 1,09 patch of the normal ra3.

+1 vote     reply to comment
Sirkickass66 Jul 8 2011 says:

I need help, i downloaded the mod but it won't start up>:[]> any ideas?

+1 vote     reply to comment
ZeroMD Creator
ZeroMD Jul 9 2011 replied:

You have to start the mode using the RA3 control center -> game browser

+1 vote   reply to comment
Darkjolly Jul 3 2011 says:

Nice mod. You will be trying to get the empire ai to use their nancore super weapon?

+2 votes     reply to comment
ZeroMD Creator
ZeroMD Jul 9 2011 replied:

That's very hard.

+1 vote   reply to comment
gregory1001 Jun 14 2011 says:


It seems the Allies' AI never build a Chronosphere in my game. Which commanders build one? I really want to see how they use it.

+2 votes     reply to comment
ZeroMD Creator
ZeroMD Jun 15 2011 replied:

Weird they all build the chronosphere in my tests.

+2 votes   reply to comment
gregory1001 Jun 15 2011 replied:

And with "all", you mean Warren, Giles and Lisette too or only the new commanders?
About them, did you also make changes to the existing co-commanders?

Thanks in advance for answering my questions!

+2 votes     reply to comment
ZeroMD Creator
ZeroMD Jun 15 2011 replied:

All allied commanders, the old AND the new ones.

+3 votes   reply to comment
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C&C: Red Alert 3
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Release date
Released 2011
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Highest Rated (3 agree) 10/10

I really enjoyed to have uprising unit and map with Upheaval, now, the experience goes better with the co-commander.

Next, the scripted mission ?

Feb 15 2011 by Westonbirt

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