Phoenix Rising v1.1
Dec 24, 2008 Full Version 20 commentsA year ago, we released the first full version of Phoenix Rising with our take on space combat. In the time since, we've revisited every aspect of the...
If you had the power to stop tyranny, would you? Or would you crush those who threaten the peace? Phoenix Rising brings you to the waning days of the Galactic Republic and gives you that choice. Help the Galactic Empire to bring order to the galaxy, or aid the Alliance to Restore the Republic in its struggle for freedom.
Command your armies and navies in an accurate and captivating depiction of battle. Highly technical readouts allow for instantaneous ascertainment of individual unit strengths and weaknesses in eight statistical categories. Deploy your forces where they are most advantageous to excel in combat.
But to win the war, you must master not only strategy, but technology. Direct the greatest minds of a generation to propel your war effort forward by researching innovative new designs, or by improving old ones. The asynchronous tech tree allows you to choose in which areas you would like to specialize without forcing the research of all.
You decide how the galaxy will emerge from the ashes of the Clone Wars.
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A year ago, we released the first full version of Phoenix Rising with our take on space combat. In the time since, we've revisited every aspect of the...
Phoenix Rising: Space is the first full release of the mod for Empire at War: Forces of Corruption. It includes our complete vision of space combat ...
Phoenix Rising is a partial conversion for Star Wars: Empire at War: Forces of Corruption. Our goal is to provide a unique strategic experience within...
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When does 1.2 come out? are there any plans to adjust the prices on units in skirmish? some of the prices are ridiculous, expecially since the game usually eds before you can get eough cash to even think about building some of the units, or maybe the build time iin skirmish because you have to build as many small units as possible before you start upgrading, or your screwed
the game is ok, i finally got it to work, but its not fun. the skirmish battles arent fun, GC is like watcing golf. its boing, and takes forever. the ship to ship batles rre awesome, but the fact that it takes 20 minutes to build a capital ship is not fun. the prices are ridiulous aswell.
Skirmish battles aren't fun because the AI hasn't yet been set up to properly work with the mod. Galactic conquest is slow simply because the game engine can't properly handle the number of different ships there are in the mod. The game slows itself down when it runs at lower framerates: capital ships do not take many minutes to build when it runs smoothly. This issue has been much improved in the current development version which will release as v1.2. Prices are high because planetary income is high. You can also construct freighters to improve your income.
i enjoy the skirmish battles, like alot. its just that i see the SSD, but it costs 222k to build, and seeing as how it took 4 minutes to build an Acclamator, and 20 minutes to build a mon calamari... the space battles are unbelievably epic because of the new graphics and no hardpoints, its just the AI, they build in maybe a fraction of the time it takes me to build somehing
Yeah I understand. The Executor is so expensive because it is a game ender. It's so large and powerful, when it enters the battle it will annihilate anything in its path in seconds. As such, we have to make it appropriately priced so that the Rebel Alliance doesn't get overwhelmed. The smaller, cheaper Mon Calamari ships like the MC80 are relatively fast to build. I expect you were trying to build the MC120, which is rather powerful. Also, ships will build faster in skirmish if you have higher income per second than it costs to build them. That way they build at maximum speed.
i just went and played maybe 10 skirmish matches, and after the 4th match, upgraded the AI to medium difficulty, and they steamrolled me, and i barely held them off. i upgraded and started moving my ships to their base, they hadnt even upgraded yet. and i noticed they still hadnt upgraded by the time my captial got over there, just as it was almost dead it upgraded to level 2. is it a bug in the ai so it doesnt do anything? upgrade wise, becasue theyll send 50 ships in to duke it out in the first 5 minutes, when i only have fighters, and freighters.
Yes, it's a bug. Skirmish AI is something that is in the works.
stupid comp reposted sorry
Are there space mining facilities or merchant vessels that grant a galactic reserve increase? Because all I see is an icon of a space mining facility that bears the name long range scanner, and I can't find any merchant vessels.
I don't think you have installed the mod correctly. Phoenix Rising uses freighters for income increases in space and mining facilities on land. There shouldn't be a LRS available to build.