Phoenix Rising v1.1
Dec 24, 2008 Full Version 10 commentsA year ago, we released the first full version of Phoenix Rising with our take on space combat. In the time since, we've revisited every aspect of the...
If you had the power to stop tyranny, would you? Or would you crush those who threaten the peace? Phoenix Rising brings you to the waning days of the Galactic Republic and gives you that choice. Help the Galactic Empire to bring order to the galaxy, or aid the Alliance to Restore the Republic in its struggle for freedom.
Command your armies and navies in an accurate and captivating depiction of battle. Highly technical readouts allow for instantaneous ascertainment of individual unit strengths and weaknesses in eight statistical categories. Deploy your forces where they are most advantageous to excel in combat.
But to win the war, you must master not only strategy, but technology. Direct the greatest minds of a generation to propel your war effort forward by researching innovative new designs, or by improving old ones. The asynchronous tech tree allows you to choose in which areas you would like to specialize without forcing the research of all.
You decide how the galaxy will emerge from the ashes of the Clone Wars.
0 comments by Chandler on Apr 21st, 2007 digg this super bookmark
It's official: after eight months of development, the Phoenix Rising Starfighter Mini-Mod is in final alpha stages and will be available for public beta testing at midnight GMT-5 on Monday, April 23, 2007. As the name implies, this version will include the asynchronous tech tree fully implemented for fighters and bombers. However, as all the elements of space combat from the final version are already in place, this will essentially be a mini-mod in name only. Here is the final tech tree and ship list:
Alliance
Empire
And the hero list with descriptions:
Alliance
Empire
If you haven't done so already, now would be a good time to register at our Forums, as that is where bug submission will take place. There will also be a forum release party starting two hours before the release, so be there if you can! See you on the 23rd!
A year ago, we released the first full version of Phoenix Rising with our take on space combat. In the time since, we've revisited every aspect of the...
Phoenix Rising: Space is the first full release of the mod for Empire at War: Forces of Corruption. It includes our complete vision of space combat ...
Phoenix Rising is a partial conversion for Star Wars: Empire at War: Forces of Corruption. Our goal is to provide a unique strategic experience within...
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come on this is not convertation area
wow, my keyboard sucks, it skipped whole words :S
and you are thinking of what i think you're thinking of thn those are elite ships created to the order of fleet commanders or they are moddified by their owns, there is no factory design that has sheilds and missiles for tie fighters or interceptors and no sheilds for tie bombers. if those three remained consitent, then i wouldn't care about what you did for the others
It's been long established canonically that upgraded TIEs can have both missiles and shields, therefore, they do.
name the book then, cause i have never heard it
TIE Fighter, Starfighters of Adumar, and some other NR-era sources that I can't think of off the top of my head right now.
Never heard of TIE Fighter, and i have the fighters of Admur in my hand right now and i can't find these supposedly factory built ties with sheilds and missles. Also, if you are using Graphic Novels, then i shun you. And I don't care destroyer, i'll argue all i want!!!!! >:(
Hey! The beta test is on my birthday!: D
Huh?
but as i said, good mod, so even if you don't change that, I still voted for you and will play the mod :)