In a time where the Empire's grip on the galaxy is still tenuous, take command of early Rebel luminaries or the Emperor's closest advisors in an epic struggle to define a galaxy still smoldering from the Clone Wars. Assemble your faction's war machine from dozens of asynchronous lines, then augment it with hundreds of potential upgrades. Transform aspiring heroes into legends to provide intangible leadership to your military and government. Leverage entire planets and civilizations to their greatest potential through base building. Then, when everything is in place, plot your conquest vector. This is a four-decade strategic simulation of warfare across 120,000 light-years.

Report abuse Phoenix Rising v1.2
Filename
pr_v1.2.exe
Type
Full Version
Uploader
Chandler
Date
Mar 25th, 2012
Size
162.34mb (170,221,739 bytes)
Downloads
12,266 (5 today)
Embed Button
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Description

Nearly five years ago, I put out a mini-mod that featured ships with factual armaments and starfighter upgrades. In the time since, my solo project grew to involve a core team. This release offers the first glimpse of playable land combat, yet the differences with the original could hardly be more pronounced - this is a much better effort, precisely due to the people below. It was a grueling development cycle, so thanks to everyone who gutted it out. It paid off.


If you've previously installed other mods, make sure they haven't put any files in XML or Scripts folders in EaW\GameData\Data and FoC\Data. PR v1.2 is fully compatible with other mods; it just looks like certain mods are incompatible with us!

Do the same if you've run the unsynchronizing "official" FoC RAM fix from LucasArts! PR v1.2 implements Mike.nl's RAM fix and natively supports 2+ GB RAM without destabilizing your vanilla files.

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Phoenix Rising v1.2
Post comment Comments
alenoguerol
alenoguerol Mar 25 2012, 10:15pm says:

OMFG OMFG OMFG!!! THE 4 YEARS WAIT IS OVER

+6 votes     reply to comment
greg789e
greg789e Mar 25 2012, 10:23pm says:

how lucky am i. just discovered it and the new version comes out the same day sweet!!

+3 votes     reply to comment
LucianoStarKiller
LucianoStarKiller Mar 25 2012, 10:40pm says:

i still remember the days of the mini mod.....
very cool mod indeed

+2 votes     reply to comment
MrPerson
MrPerson Mar 25 2012, 10:43pm says:

anyone know why gamefront keeps crashing my internet saying it was recovered then does it like 3 more times and says it cant connect to the site anymore? I cant get anything from there anymore. what happened from it downloading straight from moddb?

+1 vote     reply to comment
MrPerson
MrPerson Mar 25 2012, 10:52pm replied:

the modb download button only says download from gamefront, which crashes my internet on all of these mods now :(

+2 votes     reply to comment
CC-1136
CC-1136 Mar 26 2012, 6:56am replied:

Me too the thing will not let me go past the home page.

+2 votes     reply to comment
MrPerson
MrPerson Mar 26 2012, 5:22pm replied:

took forever but I got my PSP to download it. Sucks I am gonna have to do that with every mod now :(

+2 votes     reply to comment
Agent_John
Agent_John Mar 27 2012, 7:50pm replied:

I believe it is something to do (MAYBE) with Adobe or something. Update anything you have or get Google Chrome :P

+1 vote     reply to comment
jwaters
jwaters Jul 13 2012, 12:43pm replied:

I don't have a PSP, and I still mod ST Armada II and SW EAW. Gamefront keeps crashing on me too. Even the homepage does what you all are describing. Anybody know if Gamefront went under? I wish they'd give us at least a week to dowmload all the mods before they shut it down.

+1 vote     reply to comment
lejanmeswt
lejanmeswt Mar 25 2012, 11:30pm says:

None of the ships Fire..

+2 votes     reply to comment
greg789e
greg789e Mar 26 2012, 1:03am says:

you cant get reinforcements in land skirmish

+2 votes     reply to comment
Chandler
Chandler Mar 26 2012, 2:26am replied:

Land Skirmish has been disabled for now.

+3 votes     reply to comment
lejanmeswt
lejanmeswt Mar 26 2012, 7:53am says:

Chandler when I play the ships on Skirmish dont shoot... Theres just a big blob of ships the only thing that works are Tractor beams

+2 votes     reply to comment
evilbobthebob
evilbobthebob Mar 26 2012, 8:20am replied:

Please go to our forums at Forums.revora.net and post detailed information about the problems you've been having. We can't provide proper tech support here.

+1 vote     reply to comment
OsoDEADLY
OsoDEADLY Mar 26 2012, 3:13pm says:

umm, am i the only one with getting an exception on the loading screen (Where it says "Loading..." in blue letters in bottom right?)

+1 vote     reply to comment
Khanti
Khanti Mar 26 2012, 7:20pm replied:

No, you're not alone. Unfortunately.
But if you will make sure there is no XML or Scripts folder in the FoC Data folder (the data folder is in the same place as swfoc.exe) IT WILL WORK as intended.

+2 votes     reply to comment
OsoDEADLY
OsoDEADLY Mar 26 2012, 10:22pm replied:

but without XML/scripts the game doesnt run. They are in my swfoc/data folder, ihtout it nothing from the game works...

+2 votes     reply to comment
Agent_John
Agent_John Mar 27 2012, 7:51pm says:

Hey guys! FANTASTIC! Waited years for this and it is finally here! You all deserve medals and a pat on the back! :DDD

+2 votes     reply to comment
evilbobthebob
evilbobthebob Mar 27 2012, 9:12pm says:

If you're experiencing crashes and you are using a 64-bit OS with the Lucasarts patch, please download the compatibility patch.

+2 votes     reply to comment
kcirtap
kcirtap Mar 28 2012, 3:12am replied:

I downloaded it and am getting a different crash.

+2 votes     reply to comment
lewisgo
lewisgo Mar 29 2012, 11:46am says:

this is f***ing cool

+1 vote     reply to comment
lewisgo
lewisgo Mar 29 2012, 11:47am says:

the v1.1 in skurmish the ai did not attack or if i destroyed one fighter i would of won the game

+1 vote     reply to comment
Harun_83
Harun_83 Mar 30 2012, 3:49pm says:

the ai isnt building anything in space skirmish

+2 votes     reply to comment
Nova_Stihl
Nova_Stihl Apr 10 2012, 9:02pm says:

very fun game! cant believe how much work went into it during the time between releases. GJ PR team.

EDIT: spelling.

+1 vote     reply to comment
Sistros
Sistros Apr 12 2012, 5:34pm says:

Hi =) I'm having a few doubts about the installation.

I have version 1.1 installed, should I overwrite it with the new version or should I erase version 1.1 and install 1.2?

I also wanna ask were is paste XML, did you not include it?

+1 vote     reply to comment
evilbobthebob
evilbobthebob Apr 13 2012, 12:26pm replied:

You don't need to overwrite 1.1 unless you're running out of storage space, the installer will put 1.2 in a separate folder.

What do you mean by paste XML?

+1 vote     reply to comment
Sistros
Sistros Apr 13 2012, 12:48pm replied:

Thanks for the help =) I install the game and it creates a paste "Data", inside it has art, audio e text and three files, megafiles, config and maps. Once i tried to play the game crashed so i downloaded the fix patch. I've tried again and this time it didn't crashed but the game was incomplete, i saw some menus etc but no ships etc etc. So i went to see the paste of the mod and i noticed that by comparison to other mods and the original game itself and even with the old version o PR, it misses some pastes, one of them being the XML paste. I hope I've been clear in my explanation, give me some feedback please =) hug

+1 vote     reply to comment
evilbobthebob
evilbobthebob Apr 13 2012, 2:29pm replied:

I see. The XML files are in the config file. I'm not sure why the mod is running but not working 100%. The patch you download should have created an XML folder in the Data folder with the two files that are in the patch.

+1 vote     reply to comment
Sistros
Sistros Apr 13 2012, 3:04pm replied:

Yeah i believe you but what now? Can you help me? Could you create another way of installing the game, like in a RAR file?

+1 vote     reply to comment
evilbobthebob
evilbobthebob Apr 13 2012, 5:17pm replied:

That won't make any difference. You might want to try reinstalling EaW and FoC.

+1 vote     reply to comment
jam918
jam918 May 15 2012, 10:04am says:

can this be put on desura?

+1 vote     reply to comment
jomhar97
jomhar97 Jun 15 2012, 2:17pm says:

Hey Chandler on GC when the game gives you an option to begin battle or auto resolve when you attack a planet, I sometimes can't choose neither of those options because there unit icons over the buttons, which blocks me from clicking the buttons. Can you fix that plz.

+1 vote     reply to comment
jomhar97
jomhar97 Jun 15 2012, 2:25pm says:

C:\Users\Jomhar\Documents\123982069-3.jpg

+1 vote     reply to comment
jomhar97
jomhar97 Jun 15 2012, 2:26pm says:

Hey chandler what is your email address so I can send you the screen shot of the bug?

+1 vote     reply to comment
stormwolf3710
stormwolf3710 Dec 17 2012, 8:47pm says:

I some tiems like to play with the xml files if i get bored, like making my fav ships buildable in a couple of seconds. But i could not find them in the download would you be able to tell me how to find them? also to state teh obvious this mod is great.

+1 vote     reply to comment
Daemonkiller117
Daemonkiller117 Dec 21 2012, 1:39pm says:

got linked to this mod from the PETROGLYPH FB page... will try it out.

+1 vote     reply to comment
TheHalo
TheHalo Dec 23 2012, 9:22am says:

HELP. every time i start phoenix rising it crashes it does not do this with republic at war or any other mods

+1 vote     reply to comment
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ngforever1989
ngforever1989 May 1 2013, 8:49am says:

Im completely lost as to how to install this.

I have EAW and FOC, both updated.
Ive installed all versions of pheonix, Space, 1.1, and 1.2.
I used the 1.2 shortcut and it gives me a parsing error.
I'm lost on the deletion of these XML's and scripts, the only XML in my phoenix dirs were the megafiles xml. And why would there be anything of this in my EAW directory at all if im installing this on FOC?

+1 vote     reply to comment
rumiks
rumiks Oct 15 2013, 9:08pm says:

i like your game very much but are you going to do more with it or is it finished now?

+1 vote     reply to comment
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Ghostsniper1701
Ghostsniper1701 Apr 5 2014, 5:15pm says:

I am lost on how to make this md work for the Steam version of Star Wars EAW FOC. I've tried the patch, got all versions, and it just wont work. By the way I am on a Windows 7 that can run any mod at full resolution without crashing or loss of frame rate. Does anyone have any ideas that I haven't thought of?

+1 vote     reply to comment
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Star Wars: Empire at War: Forces of Corruption Icon
Platforms
Windows, Mac
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Official Page
Eawpr.net
Release Date
Released Mar 25, 2012
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MD5 Hash
e09a4f66fef1a2b9d7d0118c7a62cc35
Related Mods
Phoenix Rising (Star Wars: Empire at War: Forces of Corruption)
Phoenix Rising Star Wars: Empire at War: Forces of Corruption - Single & Multiplayer Real Time Strategy
Related Games
Star Wars: Empire at War: Forces of Corruption
Star Wars: Empire at War: Forces of Corruption Single & Multiplayer Real Time Strategy
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Phoenix Rising Team
Phoenix Rising Team Developer & Publisher with 2 members