If you had the power to stop tyranny, would you? Or would you crush those who threaten the peace? Phoenix Rising brings you to the waning days of the Galactic Republic and gives you that choice. Help the Galactic Empire to bring order to the galaxy, or aid the Alliance to Restore the Republic in its struggle for freedom.

Command your armies and navies in an accurate and captivating depiction of battle. Highly technical readouts allow for instantaneous ascertainment of individual unit strengths and weaknesses in eight statistical categories. Deploy your forces where they are most advantageous to excel in combat.

But to win the war, you must master not only strategy, but technology. Direct the greatest minds of a generation to propel your war effort forward by researching innovative new designs, or by improving old ones. The asynchronous tech tree allows you to choose in which areas you would like to specialize without forcing the research of all.

You decide how the galaxy will emerge from the ashes of the Clone Wars.

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Blog RSS Feed Report abuse Latest News: Phoenix Rising Starfighter Mini-Mod Announcement

0 comments by Chandler on Apr 21st, 2007 digg this super bookmark


It's official: after eight months of development, the Phoenix Rising Starfighter Mini-Mod is in final alpha stages and will be available for public beta testing at midnight GMT-5 on Monday, April 23, 2007. As the name implies, this version will include the asynchronous tech tree fully implemented for fighters and bombers. However, as all the elements of space combat from the final version are already in place, this will essentially be a mini-mod in name only. Here is the final tech tree and ship list:

Alliance

  • Fighter: Z-95 Headhunter ― T-65 X-wing ― R-22 Spearhead / RZ-1 A-wing ― E-wing
  • Bomber: BTL Y-wing ― B-wing ― BTL K-wing
  • Transport: Barloz-class Medium Freighter ― Gamma-class ATR Assault Transport
  • Freighter: GR-75 Medium Transport
  • Corvette: CR90 Corvette ― DP20 Gunship
  • Frigate: EF Nebulon-B Escort Frigate ― CC-9600 Frigate
  • Cruiser: Dreadnaught-class Heavy Cruiser ― CC-7700 Frigate ― Dodonna-class Assault Frigate
  • Battleship: Republic-class Star Destroyer
  • Capital: Liberty-class MC80 Star Cruiser
  • Dreadnought: Independence-class MC120 Star Cruiser

Empire

  • Fighter: T.I.E. Starfighter / TIE Fighter ― TIE Advanced x1 / TIE Advanced x2 / TIE Avenger ― TIE Advanced x3 / TIE Interceptor ― TIE Advanced x7 / TIE Defender ― XM Nova Wing
  • Bomber: TIE Targeter / TIE Bomber ― Alpha-class Xg Star Wing
  • Transport: Lambda-class T-4 Shuttle ― GAT-12 Skipray Blastboat ― Sentinel-class Landing Craft ― Gamma-class ATR Assault Transport
  • Freighter: Action IV Transport
  • Corvette: IPV System Patrol Craft ― CR90 Corvette
  • Frigate: Carrack-class Light Cruiser ― EF Nebulon-B Escort Frigate
  • Cruiser: Acclamator-class Assault Ship ― Dreadnaught-class Heavy Cruiser ― Immobilizer 418 Cruiser
  • Battleship: Victory-class Star Destroyer ― Venator-class Star Destroyer
  • Capital: Imperial-class Star Destroyer
  • Dreadnought: Eclipse-class Star Dreadnought

And the hero list with descriptions:

Alliance

  • Ackbar - fleet commander, Independence-class combat bonus, B-wing research price reduction. Pilots a B-wing if caught in space combat without capital ships.
  • Bail Organa - CR90 combat bonus, price reduction, stealth, spy.
  • C-3PO - land hero, stealth, spy.
  • Chewbacca - land hero, stealth, smuggler. Co-pilots the Falcon in space combat.
  • Garm Bel Iblis - land hero, field commander, fleet commander, Dreadnaught-class combat bonus. Pilots Gargantuan in land combat.
  • Han Solo - land hero, stealth, smuggler. Pilots the Falcon in space combat.
  • Jan Dodonna - Republic-class combat bonus, find weakness versus dreadnoughts, A-wing research price reduction.
  • Kyle Katarn - land hero, stealth, assassin. Pilots the Crow in space combat.
  • Leia Organa - fleet commander, hero combat bonus.
  • Luke Skywalker - land hero, wing commander. Pilots X-wing in space combat.
  • Mon Mothma - field commander, fleet commander, build time reduction.
  • Obi-Wan Kenobi - land hero, stealth. Pilots V-wing in space combat.
  • R2-D2 - land hero, stealth, spy.
  • Wedge Antilles - wing commander, X-wing combat bonus. Pilots X-wing in space combat.
  • Yoda - land hero.

Empire

  • Bast - fleet commander, find weakness versus starfighters.
  • Boba Fett - land hero, stealth, assassin. Pilots Slave I in space combat.
  • Cronal (Blackhole) - stealth, spy.
  • Darth Vader - land hero, wing commander. Pilots TIE Avenger in space combat.
  • Firmus Piett - fleet commander, Imperial-class combat bonus.
  • Maarek Stele - wing commander. Pilots XM Nova Wing in space combat.
  • Mara Jade - land hero, stealth, assassin. Pilots Z-95 in space combat.
  • Maximilian Veers - land hero. Pilots AT-AT in land combat.
  • Palpatine - land hero, field commander, fleet commander, build time reduction.
  • Rom Mohc - land hero, field commander, droid combat bonus. Commands Arc Hammer in space combat.
  • Sate Pestage - land hero, price reduction.
  • Soontir Fel - wing commander, TIE Interceptor combat bonus. Pilots TIE Interceptor in space combat.
  • Thrawn (Mitth'raw'nuruodo) - fleet commander, Dreadnaught-class combat bonus, find weakness versus capitals, XM Nova Wing research price reduction, spy.
  • Wilhuff Tarkin - fleet commander, unable to retreat.

If you haven't done so already, now would be a good time to register at our Forums, as that is where bug submission will take place. There will also be a forum release party starting two hours before the release, so be there if you can! See you on the 23rd!

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Phoenix Rising v1.1

Phoenix Rising v1.1

Dec 24, 2008 Full Version 10 comments

A year ago, we released the first full version of Phoenix Rising with our take on space combat. In the time since, we've revisited every aspect of the...

Phoenix Rising: Space (v1.0)

Phoenix Rising: Space (v1.0)

Jan 01, 2008 Full Version 17 comments

Phoenix Rising: Space is the first full release of the mod for Empire at War: Forces of Corruption. It includes our complete vision of space combat ...

Phoenix Rising: Starfighter Mini-Mod (v0.1)

Phoenix Rising: Starfighter Mini-Mod (v0.1)

Apr 22, 2007 Demo 3 comments

Phoenix Rising is a partial conversion for Star Wars: Empire at War: Forces of Corruption. Our goal is to provide a unique strategic experience within...

Comments  (20 - 30 of 111)
spartan594
spartan594 Mar 2 2009, 4:09pm says:

is it just me or do the ATATs move like cats, like really really fast

+1 vote     reply to comment
Dark_DELTA38
Dark_DELTA38 Feb 22 2009, 4:28pm says:

can you add functioning bots?

+1 vote     reply to comment
nomad1632
nomad1632 Feb 9 2009, 11:46am says:

Im new to the mod community and was wondering no pun intended if someone could post install directions for dummies lol I downloaded the files and got confused with the installation and how to get it to work.

+1 vote     reply to comment
sgtjoez
sgtjoez Feb 3 2009, 5:48pm says:

i cant get it to run at all... i mean at all...

+1 vote     reply to comment
csproep1054
csproep1054 Feb 3 2009, 12:36pm says:

Ive installed it into the right place but when i start it up it gets stuck on the phoenix rising logo ? and then i have to get up the task manager and close it which kinda sucks cuz i really wanted to play it :(
Any help would be appreciated :D

+1 vote     reply to comment
BABoracus
BABoracus Mar 21 2009, 7:58am replied:

that isn't frozen you just have wait a while longer than usual for it to load through.

+1 vote     reply to comment
omenlord1
omenlord1 Jan 24 2009, 11:26am says:

it will make it easyer for use people who downloaded this mod if you remived some of the pirats (its to laggy) and i think alot of people aggree with this

+1 vote     reply to comment
BABoracus
BABoracus Jan 15 2009, 10:08am says:

The lag isn't from the abundance of planets, they just added a shitload of pirate forces and its seriously slowing everyone down. As for the planet numbers, this game is supposed to actually be a REALISTIC represntation of the star wars galaxy. They're never going to decrease the number of planets, it's only going up planetwise.

+1 vote     reply to comment
spartan594
spartan594 Jan 25 2009, 12:58pm replied:

well wouldn't taking some planets out still help lag, less planets, less garrisons, less lag

but to just do this without taking away planets would mean there were planets with almost no pirates at all, how lame would that be

+1 vote     reply to comment
spartan594
spartan594 Jan 8 2009, 7:33pm says:

ok huge gripe and i know u guys mean well, but get rid of some planets in galactic conquest mode, theres just way WAY to many, i have a crazy good rig and it lags way more then it should, also the placement of the planets is kinda outa wack and the way there spread out its hard to keep an eye on the entire theater of war, id say about the original 55 planets would suffice, anything over 70 is just to much, especially if its 150 lol

but thats my only gripe, excellent models, you made the ground battle a lot more interesting and i love playing it keep up the good work

+1 vote     reply to comment
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Platform
PC
Developed By
Chandler
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Official Page
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Release Date
Released Dec 25, 2008
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