Test patch 2 for CUtlLinkedList Overflow
Jul 06, 2006 Patch 0 comments:Attention: To our regret, there is no guarantee that the problem solves by this patch. Please try this file, when a problem has not improved, even if...
This game is not related to the story of the Half-life2.
Something goes mad because the human race failed in the
experiment, and it connects with another world.
The resident in the another world is crazy due to the mistake.
We should restore the situation.

As for this game, almost all are made only from the basic function of HL2.
Having fiddled with the code for the chapter unlock is the only exception.
You will learn the degree of freedom of the expression of HL2 is very high.
K.S.(Koumei satou)
0 comments by koumei_s on Jul 6th, 2006 digg this super bookmark
I released the test patch ver.2 for the CUtlLinkedList Overflow error.
Please try this file, when a problem has not improved, even if it tried "Test patch 1 for CUtlLinkedList Overflow" .
If you are not confronted with this error, the patch need not be used.
:Attention:
To our regret, there is no guarantee that the problem solves by this
patch.
Refer to readme for details.
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:Attention: To our regret, there is no guarantee that the problem solves by this patch. Please try this file, when a problem has not improved, even if...
:Attention: To our regret, there is no guarantee that the problem solves by this patch. Please tell it to me if the problem still happens. Refer to readme...
Please copy this "MOP" folder into your Steam/SteamApps/SourceMods folder. (Please make it in SteamApps if there is no SourceMods folder. )...
The version becomes v1.0c. I fixed some stucked parts, and fixed the game balance. Please download the ks_mop_v1b-v1c_update.zip file if you have already...
Please copy this "MOP" folder into your Steam/SteamApps/SourceMods folder. re-start Steam. It is a success if "Mistake Of Pythagoras"...
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The Combines are on our side on here? This must take place after Episode Three.
what do i do in the room with the super gravity gun and all the numbers and little blocks on the ground. after the fight with the giant triangle
make a square where the rod-thing is sticking out. REMOVE teh rod first tho :3
LOVE the mod too. I never understood the ending tho o.o The whole part before the epic bossfight was AWESOMENESS :D
I´ve just played it through and I can only say that im impressed.
If only there would have been some more of that great music.
Music:9/10
Gameplay:9/10
Visual:7/10
Total:8/10
Amazing mod. But i'm stuck at the part where the big triangle-ship makes circles of manhacks. Help, anybody?
The end of this mod made me cry :)
this is a very cool looking mod. all of the environments are very well designed. must DL
It is an amazing mod. Parts of it looke beautiful ( Developer.valvesoftware.com ) but some of it does look a bit ugly. Regardless, it is an incredible mod that everyone should play.
The music is really interesting though a bit sparse, I was wondering who created it.
Played this mod two years ago. Absolutely brilliant and highly original. The ending even brought a tear to my eye. This is one of those classics that everyone should play.
Ah, you walk straight into the doors to open them :)
Very, very good mod. One of the best SPs ever!
Bit stuck on the final boss though, the one where it keeps making manhacks in a circle.