== MechWarrior: Living Legends =="Will you be a living legend or a forgotten casualty?"
By the 31st century, humanity has spread to thousands of worlds, while a handful of powerful empires wage continual war for the right to rule the stars. Foremost among the weapons used in that struggle are BattleMechs. Loaded with auto cannons, missile launchers, lasers, and charged-particle beam weapons, these fusion-powered war machines of articulated armor stand upward of ten meters high. Piloting them are MechWarrior’s, the best, most intensively trained men and women available. Like the armored knights of an earlier age, MechWarrior’s are popular heroes, and their exploits are the stuff of legends.
MechWarrior: Living Legends (MWLL) is a total conversion modification for Crysis. MWLL is at its very core a mix between a First Person Shooter (FPS) and a Simulation (SIM). This will be achieved through the use of a mixed arms massively multiplayer gaming experience where the player takes part in a battle using a variety of vehicles and weapons. MWLL is using the concepts pioneered by the “Battlefield” franchise and more recently Crysis, of a sandbox feel where you get to play what you want and how you want it. MWLL depicts the epic struggles between the two factions of Battletech “The Clans” and “The Inner Sphere”. Maps will typically have a mix of vehicles and infantry combat, using both of these to complete objectives as a team will be essential to winning rounds or campaigns in MWLL. In the project we will be bringing some of the legends of “MechWarrior” franchise back to life with new art and animations that do justice to these huge weapons of war and also do something that’s never be done before using the deep universe of Battletech. There are so many facets to Battletech and finally comes a title that is willing to explore them.
Major Features:
9 comments by xcriminalx on Jul 9th, 2008 digg this super bookmark
On behalf of the MechWarrior: Living Legends team I would like to present you with the 13th edition of our newsletter, the update for June.The Following are some of the highlights of this months edition, and should contain everything that may tickle your fancy.
If this is the first newsletter you've read from the MechWarrior: Living Legends team then be sure to check out the newsletter archives link at the bottom of the newsletter to view our past updates.
To see more check out the FULL NEWSLETTER
Thanks again to the staff and members here at MODDB for your continued support and encouragement as it is TRULY appreciated.You can also check out our main site anytime at
Mechlivinglegends.net
We hope you enjoy this month's edition.
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The last 4 months no updates about their work.
Can we see some mech combat?
this looks amazing whens it coming out!
so glad this is going well, and thanks for keeping us posted.
Is there going to be any singleplayer component to this at all?
I love mech warriors this looks awesome!
I am looking forward to this with great anticipation! I played the pen and paper game and loved it. I'm going to love this on too I think.
Man, I want to see the first Mech in action. They surely will be awesome.
I hope I'm not being insulting by asking this but are the tank textures in the video simply placeholder or are they final?
Otherwise, great job as usual folks. Keep it comin' :)
Looking great as always. Keep up the great work, can't wait to play it ;)