"Will you be a living legend or a forgotten casualty?"

By the 31st century, humanity has spread to thousands of worlds, while a handful of powerful empires wage continual war for the right to rule the stars. Foremost among the weapons used in that struggle are BattleMechs. Loaded with auto cannons, missile launchers, lasers, and charged-particle beam weapons, these fusion-powered war machines of articulated armor stand upward of ten meters high. Piloting them are MechWarrior’s, the best, most intensively trained men and women available. Like the armored knights of an earlier age, MechWarrior’s are popular heroes, and their exploits are the stuff of legends.

MechWarrior: Living Legends (MWLL) is a total conversion modification for Crysis. MWLL is at its very core a mix between a First Person Shooter (FPS) and a Simulation (SIM). This will be achieved through the use of a mixed arms massively multiplayer gaming experience where the player takes part in a battle using a variety of vehicles and weapons. MWLL is using the concepts pioneered by the “Battlefield” franchise and more recently Crysis, of a sandbox feel where you get to play what you want and how you want it. MWLL depicts the epic struggles between the two factions of Battletech “The Clans” and “The Inner Sphere”. Maps will typically have a mix of vehicles and infantry combat, using both of these to complete objectives as a team will be essential to winning rounds or campaigns in MWLL. In the project we will be bringing some of the legends of “MechWarrior” franchise back to life with new art and animations that do justice to these huge weapons of war and also do something that’s never be done before using the deep universe of Battletech. There are so many facets to Battletech and finally comes a title that is willing to explore them.

Major Features:

  • Massive, highly detailed outdoor environments.

  • Epic multiplayer missions that thrusts players into an ever-changing environment, forcing them to adapt their tactics and approach to conquer battlefields ranging from desert to tundra to alpine.

  • Take control unique Battlemechs, Tanks, ground vehicles and different types of aircraft including vtol’s.

  • Take control of the infamous Battlesuits of the Battletech universe from the Clan “Elemental” to the Inner Sphere “Longinus”

  • High Tech “Omni” Vehicles allows gamers to adjust their weapon grouping in real time on the battlefield.
  • Take into your hands handheld weapons and use them against the enemy be it laser rifles or hand held Particle Projector Cannons.

  • Updated game play engine brings the immense locations to life complete with realistic physics and dynamic lighting.
  • Team-Based, Strategic Gameplay accented by mixed arms combat.

  • Unique Factions and weapons unique to each faction with different advantages and disadvantages.

  • Unique strategic assets such as BattleMech Hanger contained repair bays.

  • Outdoor dynamic lighting allows for every battle to be fought during day or night, with accurate simulation of shadows, atmosphere, vegetation, and weather.

  • Choose your own path through the open Battlefield by destroying obstacles and by using the environment itself against your enemies.

  • Built from the ground up on the next generation CryENGINE 2™, Crysis’ visuals define “state of the art,” with full DX10 support and scalable options to deliver solid performance on older machines.

  • Fully destructible vegetation in dx9 multiplayer.

  • Online multiplayer action with up to 32 players on the PC.
  • Dynamic Day Night Cycle, begin to battle in the morning and carry on battling into the dead of night.
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Clan Epona 50-ton Hovertank Clan Epona 50-ton Hovertank Clan Epona 50-ton Hovertank
Blog RSS Feed Post news Report abuse Latest News: MechWarrior: Living Legends Media Release – Clan Epona Hovertank

0 comments by KingLeerUK on Mar 17th, 2012

The rapidly approaching release of MechWarrior: Living Legends 0.5.6 open beta will see the public debut of the long in development Clan Epona 50-ton hovertank.

The Epona is a pursuit hovertank capable of running down fleeing opponents and is provided in variants suitable for roles ranging from fire support to close range knife fighting. Though limited in electronics capabilities it is a tenacious brawler and nimble despite its size.

The Epona will be included along with several other new features, enhancements, balance changes and bug fixes in the upcoming MechWarrior: Living Legends 0.5.6 release.

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MechWarrior: Living Legends 0.5.0 Open Beta

MechWarrior: Living Legends 0.5.0 Open Beta

May 27, 2011 Full Version 19 comments

It is with great pride that I announce the immediate release of MechWarrior: Living Legends 0.5.0 Open Beta. In addition to numerous bug fixes, performance...

MechWarrior: Living Legends 0.4.0 Public Open Beta

MechWarrior: Living Legends 0.4.0 Public Open Beta

Dec 31, 2010 Full Version 26 comments

After six months of heavy development the MechWarrior: Living Legends team proudly announces the public release of the MechWarrior: Living Legends 0.4.0...

MechWarrior: Living Legends Open Beta 0.3.2 Hotfix

MechWarrior: Living Legends Open Beta 0.3.2 Hotfix

Jul 13, 2010 Patch 10 comments

Today, the MechWarrior: Living Legends team is pleased to share our latest MWLL 0.3.2 Hotfix with our dedicated fans.

MechWarrior: Living Legends Open Beta 0.3.1 Hotfix

MechWarrior: Living Legends Open Beta 0.3.1 Hotfix

Jun 25, 2010 Patch 2 comments

This release fixes several bugs, balance issues and inconsistent features in the MWLL Open Beta 0.3.0 release. The MWLL 0.3.1 Hotfix is an incremental...

MechWarrior: Living Legends Open Beta 0.3.0

MechWarrior: Living Legends Open Beta 0.3.0

Jun 12, 2010 Demo 12 comments

The MechWarrior: Living Legends Open Beta 0.3.0 release brings together an array of balance updates, bug fixes, new features, gameplay modes and performance...

MWLL Beta V1.0

MWLL Beta V1.0

Dec 26, 2009 Demo 45 comments

Finally comes the release of the much anticipated MWLL Beta Release!

Post comment Comments  (40 - 50 of 1,303)
XxGeminixX Apr 17 2012, 2:57pm says:

I first want to say that this is the best mod that I have ever had a the pleasure of playing. But, there is no way in hell a Heph or any other type of hovercraft should be able to take out a mech 1v1. I can take out a Heph B at the start of the round and take out 2 lights with ease and thats not right. They are gliding on a thing of air it should not take much to take them down. Mech's are the ultimate War machine, so Tanks and Hovercraft need to be re-armoured accordingly.

+1 vote     reply to comment
FlySpyGuy Jul 6 2012, 2:38pm replied:

Or people need to learn to pilot their mechs better...

+1 vote     reply to comment
Beez-one Apr 29 2012, 5:19pm replied:

Have you met skilled Elemental player in field while piloting any type of mech? You would be surprised. :P

+1 vote     reply to comment
LT~Sagan Apr 13 2012, 12:44pm says:

Or at least to change the mechs color

+1 vote     reply to comment
MechaKat Apr 11 2012, 2:01pm says:

You should give us the option to put camo on our 'Mechs.

+1 vote     reply to comment
Newbez Apr 5 2012, 3:14pm says:

mechwarrior online?!

0 votes     reply to comment
machinoverkill Apr 5 2012, 10:21am says:

I want to kwow if its possible to modifiy your mech indvidually in the hangar, just like the original Game where you able to install weapons, choose different Types of Armory etc. ?

+1 vote     reply to comment
Smoth Mar 20 2012, 8:49am says:

This might be a dumb question, but are you guys going to allow us to color our battlemechs? It is the only reason I can see for having everything grey.

+1 vote     reply to comment
Mattk50 Oct 15 2012, 3:04am replied:

With the 6.0 update you can now color your mechs with camos.

+1 vote     reply to comment
LennyPenny Feb 20 2012, 10:42am says:

I've downloaded through desura and thought "Yay I can play now". Now it wants to update... Why is an unupdated version on the desure servers or did I do something wrong?

+1 vote     reply to comment
KingLeerUK Creator
KingLeerUK Feb 21 2012, 10:59am replied:

Desura only has the last "full" installer. MWLL has a built in minor version installer (the auto-updater) that pulls the subsequent updates. Desura does not provide an incremental updater system, they expect each download to be a full version. When MWLL 0.6.0 is released (TBD) Desura will be updated again with that version.

+2 votes   reply to comment
LennyPenny Feb 22 2012, 11:00am replied:

Ok that has sense... But when I update date ir with the auto updater until 0.5.5 it works, doesn't it?

+1 vote     reply to comment
KingLeerUK Creator
KingLeerUK Feb 27 2012, 10:20pm replied:

To get to the most current version of MWLL you need to download and install 0.5.0 (the last "full" installer) from either our site or Desura. Then you will run the auto-updater to pull the incremental releases of 0.5.1, 0.5.2, 0.5.3, 0.5.4, 0.5.5 - there is no cummulative jump straight to 0.5.5 at current. We are working on updating the auto-updater application to allow for this eventually for but the present you have to update iteratively. It's worth it, I promise!

+1 vote   reply to comment
Elementalist Mar 9 2012, 2:50pm replied:

I'm going to try doing it from your site, when I tried from desura it kept breaking. Tried it 3 times. No fun. :(

+1 vote     reply to comment
Elementalist Mar 9 2012, 8:14pm replied:

Bah. I got all the downloading sorted out, ran into the server authentication bug. I don't really feel like contacting EA support (I -did- recently buy Crysis Wars), so looks like no go for me.

+1 vote     reply to comment
Opinionator May 24 2012, 2:33am replied:

Crap commented on the wrong post again, thank god you get 5 minutes to change it, what a dill sorry ;)

+1 vote     reply to comment
Opinionator May 24 2012, 2:32am replied:

I had the same problem if you have brought the Maximum Edition they gave out bad CD keys with that product. I emailed EA and they gave me a new CD-KEY so I could play online. EA owe you so don't give up.

+1 vote     reply to comment
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Release Date
Released Dec 2009
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Highest Rated (6 agree) 10/10

MechWarrior: Living Legends is simply the greatest multiplayer mod ever created. From the fantastic level design, art direction, particle, graphics and sound effects, to the intricacies and balance of the weapons, equipment, mechs, vehicles, infantry, the relative faithfulness and respect for the franchise, this mod has it all. The sheer amount and quality of work done on this mod surely exceeds most commercial AAA offerings, but the MWLL team does it for free and we're not even out of beta yet…

Nov 18 2010, 7:22pm by blah238

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