= MechWarrior: Living Legends ="Will you be a living legend or a forgotten casualty?" By the 31st century, humanity has spread to thousands of worlds, while a handful of powerful empires wage continual war for the right to rule the stars. Foremost among the weapons used in that struggle are BattleMechs. Loaded with auto cannons, missile launchers, lasers, and charged-particle beam weapons, these fusion-powered war machines of articulated armor stand upward of ten meters high. Piloting them are MechWarrior’s, the best, most intensively trained men and women available. Like the armored knights of an earlier age, MechWarrior’s are popular heroes, and their exploits are the stuff of legends. MechWarrior: Living Legends (MWLL) is a total conversion modification for Crysis. MWLL is at its very core a mix between a First Person Shooter (FPS) and a Simulation (SIM). This will be achieved through the use of a mixed arms massively multiplayer gaming experience where the player takes part in a battle using a variety of vehicles and weapons. MWLL is using the concepts pioneered by the “Battlefield” franchise and more recently Crysis, of a sandbox feel where you get to play what you want and how you want it. MWLL depicts the epic struggles between the two factions of Battletech “The Clans” and “The Inner Sphere”. Maps will typically have a mix of vehicles and infantry combat, using both of these to complete objectives as a team will be essential to winning rounds or campaigns in MWLL. In the project we will be bringing some of the legends of “MechWarrior” franchise back to life with new art and animations that do justice to these huge weapons of war and also do something that’s never be done before using the deep universe of Battletech. There are so many facets to Battletech and finally comes a title that is willing to explore them. Major Features:
Latest News: MechWarrior: Living Legends - Weekly Update XVI/XVII
10 comments by AoP on Aug 4th, 2009 digg this super bookmark Four Variants: IS_HarasserWhat used to be an extremely mobile and swift missile plattform, has now become a real weapons plattform: the Inner Sphere's Harasser. See below the four variants you'll find in the first public playable version of MWLL. The vehicle itself is undergoing extensive remodeling at this time, which is why the version in this screenshot does only have placeholder textures on. New particle effects: Mech jumpjets & Aerospace engine blastsMore shiny stuff! New particle effects have been added for Mech jumpjets as well as aerospace engine blasts. Mech cockpits - Work In ProgressJust recently, a new member joined the MWLL Developer team: Gibbage, who will be working on the cockpits. Some of the results of this work are shown below: a couple of WIP shots of an Inner Sphere cockpit. New particle effects: Mech core explosionsExploding Mech core are supposed to be monumental and impressive, which is why they're under permanent observation and examination. The result of this process is yet another updated set of particle effects. Check them out below! Playtest ImpressionsAgain, here are a few pictures from this week's playtest.
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wow another reason to get better pc and crysis
take as much time as you guys n girls need this keeps getting better n better, id rather have a great looking and working game than a rushed and buggy game
I have been watching this mod for like a year now and i have got to say OMG best mod ever, but could we please c a beta soon. BTW I LOVE MECH WARROIR I ALLWAYS HAVE
Any possibility of an Open Beta for playtesting? I know your videos still say Alpha or Pre-Alpha release but surely by the look of things you guys are pretty advanced in the development.
Anyhow, keep it up, this is a lot of work but it surely will be the best Total Conversion for Crysis by far! (cry) *badum tisss* XD
please give us a demo..we are desperate
hmm...can i get a percentage?
can we get a pitty release to wet our appetite?
man i got the best computer gear there is for this mod i hope (i know) its gonna be worth it :D!!
keep developing
!!
Man, I salute your dedication to the series, that's a better explanation then I ever could've come up with...but, it doesn't answer the question =\
Then again seriously, besides the creator(s) of the Battletech/Mech Warrior (forgive me if I'm mistaken but I believe they were/are the same source company) I don't think anyone can give you an honest answer.
But he's right (Renorick that is), it seriously does look like a Tomahawk lol.
Edit; for some reason the reply-reply I was replying to seems to have disappeared; if this is just a glitch I'm sorry but I figured I'd best just clear that up, looks funny on my screen having it replied to a reply that is empty.
Hey,
I'm a total Robotech Fan and remember Battletech Technical readouts from the 80s - 90s. I believe what you see Robotech related was a rip from the Robotech universe. Yep the Warhammer looks like a Tomahawk destroid. There is also another battletech mech called a marauder which looks exactly like the Zentraedi officers battlepod. To make matters worse there were a couple of light mechs with jumpjet capability that looked exactly like the various gen 1 Veritechs. I do believe Harmony Gold may have sued FASA at one point over the rips though.
Another bad move was the transformer Jetfire looking and transforming exactly like a gen 1 Veritech. I used to have the Technical Readout books with the sketches. I have also played the old boxed game and computer games set in the Mech Warrior universe.