Crysis Co-op is a mod that enables AI in multiplayer for cooperative gameplay.

Level Conversion Progress:

  • Island - WIP
  • Village
  • Rescue
  • Harbour
  • Tank
  • Mine - WIP
  • Core
  • Ice
  • Sphere
  • Ascension
  • Fleet
  • View media
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News Update 21/03/2016

It's been a long time coming but here it is!

After almost 7 years after it's inception we finally got the chance to finish one of our most beloved projects, with our best version yet. This mod has been through countless iterations some with some ingenious and downright crazy implementations, everything from flowgraph simulated AI to having the editor communicate with a dedicated server.

But finally with some very clever code we have managed to get the default Singleplayer AI working in multiplayer, it is then up to us to network all of the movement, animations, weapons and mission scripts. This is quite a large undertaking which is why there is only one campaign level in the first build and even that is still a WIP.

List of features:

  • Sneaky Workaround to get Singleplayer AI working in multiplayer
  • Korean AI supported
  • Multiplayer cutscene support (WIP)
  • Coop gamerules (WIP)
  • Registered Players for AI
  • Registered Vehicles for AI
  • Singleplayer UI in multiplayer
  • Music intensity scales off battle intensity in MP
  • Island map partially converted for use in coop (WIP)
  • Example map CoopShore to show you how to setup your own coop maps

Obviously given the Gamespy server shutdown it is difficult to host a server and Crysis Wars being a multiplayer only title is for the most part useless. We'l be shifting future releases to the original Crysis and see if we can contact one of the many community masterserver providers and see if we can get something more user-friendly working.

For our next release we will also likely be providing the source code to the mod so that others can make their own adjustments or continue the mod should we become unable.

I know a lot of you have been very patient for this mod and i'm glad we finally got the chance to release it to you but as i said before:


and I feel we made good by that promise :)

Download the mod here:

Stay tuned for future releases.

~Fudsine & RaZoR-FIN

Crysis Wars Co-op Progress Update #1 - We are Back!

Crysis Wars Co-op Progress Update #1 - We are Back!

News 13 comments

This is a small update to let you know where we are with the mod and whats planned.

Its been fun

Its been fun

News 3 comments

Well this has been an interesting project, one that recieved more attention than I thought it ever would. Im sorry that I never managed to finish I have...

Wait, Who said the mod was dead?

Wait, Who said the mod was dead?

News 6 comments

I noticed that many people seem to think this mod is dead on numerous sites, just to let you know its still in the works its not dead and Im still working...

Putting the mod on hold

Putting the mod on hold

News 9 comments

Im going to be putting the crysis co-op mod on hold

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Crysis Co-op v0.1a - Crysis Wars Version

Crysis Co-op v0.1a - Crysis Wars Version

Full Version 30 comments

It's been a long time coming but here it is! Enjoy

Post comment Comments  (0 - 10 of 315)
``~Scre@m~``, is anyone was able o make it work ? If so, can you please post info about the steps you did ?


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ahhhhhhhhhhhhhhhh thank youuuu gonna try immideately i was waiting for this!!! keep working on this guys ! <3

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First person to make this compatible with Extreme Immersive Mod and finishes it gets 500 dollars.

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(If only I had that kind of money to throw around, I definitely would, because I've been waiting for something like this for years!)

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Why the release date is March 20, 2016, if you are done just one level?

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Shame on Crytek!
Fans dont have to do the job that devs must do...

Just discovered this mod, tracking...

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Crytek sold out to EA... and you know how EA cares about their games...

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Are dedicated servers supported ?

How about a small tutorial/readme.txt on how to get two players to play cooperatively together ?

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Fudsine Creator

Dedicated servers do work but a lot of features are missing that are only available on local servers. Check the description on the download page for how to get it working.

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