Dawn of Darkness was an excellent RPG/adventure/action game that was dumped by Ward Six Entertainment in 1999. It's not well-known, but it is a real gem, so make sure you play it.
Dawn Of Darkness takes place in a long vanished world of mighty forgotten empires and magic. It is the tale of a once revered Lucitanian warlord, Roarke The Merciless, caught between his obligations to his family, his empire and his honor.
You are Roarke the Merciless, imprisoned in the captured Manawyd monastary by an army from the Cheitan Empire who have attacked the village you have lived in. Roarke is an elite fighter, if perhaps a little out of practice since his days as one of Lucitan's greatest warlords. You begin playing armed with only the dagger Roarke had hidden in his boot, you must escape and find Sylmaril. How you do this is up to you. The game is played with basically the most of the same controls as Quake 2, except for the new commands and items bindings we've added.
Dawn of Darkness is a complete Total Conversion, including all-new weapons, bad guys, maps, textures, models, etc. There is even a new inventory system, and a character dialogue system where you can talk to anyone.
Weapons include a dagger and sword which you use by attacking while moving the mouse in the direction you wish to swing. Each weapon also has an alternate attack mode which do things like punch, block, etc. You can also get a bow, crossbow, pistol, blunderbuss, even a shovel. Some weapons have magical properties, like the sword which goes into Bloodlust mode when you're particularily lethal, and you can decapitate enemies.
Quake II 3.20 is required.
- Bounding boxes fixes.
- Prefabs included with screenshots and explained. Those prefabs that have a * on the end, are made by Anssi and are used with permission from him (they retain their original name). Those without, by me and my brother. Those who have a ** are extracted to from .map files too, but didn't have a name, so i put one. Some doesen't have textures, and you probally need to add and scale the textures to your own needs.
In some prefabs images, you can see the player have a line, which shows the angle he is looking. In some images, the player is without the angle, which happens if you click somewhere in the Quark 3d windows, but not on the player or some poly you made.
- Informations for many type of items etc. added.
-Edited the functions, items etc. in the Dawn of Darkness .qrk in a alphabeticall order.
Download from the addons page bellow :
Dawn of Darkness missing maps and tutorials etc. by Anssi Hyytiäinen where received by me after talking by email with him. He is a nice guy, like Ben...
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DoD mood tutorial, conversation files scripts, GSM tutorial, Worldcraft fgd file and QER def file for you to design and make maps, in conjuction with...
The files are free, but it is nice that you give Ben Glover credit if you use them for your own game project and release it for the public. I have older...
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