D3NNISK'S FORTS enables you to turn any Onslaught-map into a classic Real-Time-Strategy battlefield.
You must establish a base of operations, gather resources, research new technologies and upgrades as well as take care of your base's energy supply and defences.

Here is a list of some features:
- 2 playable factions (Version 3.0)

- unique upgrades and technologies to be researched

- new vehicles

- various structures including resource-processing, energy supply, technology, unit production,
defence and special weapons buildings

- Tech-Tree ( vehicles and structures require other structures before they become available )

- All Energy Turrets will be removed from the map since it is now up to you to set up an effective
line of defence.

- In order to provide enough space for your first structures, no vehicles will spawn near your Power

- Mineral fields and –fountains will be spread over the map. Number, expansion and richness of those
deposits can be adjusted in the mutator-configurations-menu.

- Every player is allowed to place structures. To what extend friendly structures can
be sold by players, the host can adjust in the mutator-configurations-menu.

- Alternatively, Bots will deploy structures as well.

You need the UT2004 ECE Bonus Pack installed to play this modification.

Image RSS Feed Latest Screens
FORTS 3.2 FORTS 3.2 released Mineral Extractor
Blog RSS Feed Post news Report abuse Latest News: FORTS multiplayer update released

3 comments by D3nnisK on May 4th, 2014

The new version of my modification takes focus on multiplayer compatibility and introduces new features such as an all-new construction system and an RTS camera mode.

FORTS 3.2 Mineral Extractor

Change Log for FORTS 3.2:

General changes:

- Construction Vehicle introduced
- Mineral Extractor introduced
- Harvester, Pioneer and Harvester-Base removed ( maybe re-introduced later again )
- improved A.I. support for base-building
- improved loadout system takes players who change the team during a round into consideration
- RTS-Camera-System introduced for all controllable buildings
- Building interaction (repair, sell, ...) now is part of the RTS-Camera-System
- Bots will leave a building when a player trys to enter.
- Major code changes and improvements for networ support and reliability


- Multiplayer ready (with some minor bugs)
- Gladiator chassis collision fixed
- Reactor Booster now affects all placed reactors at once
- Battlemaster weapon-pawn bug fixed
- Cicada machinegun-turret bug fixed
- ION CANNON has now a larger radius of effect
- Scout HoverBike introduced ( to call in ION CANNON stike )
- Scout HoverBike cannot be hijacked

Anubian Alliance:

- not yet Multiplayer ready...
- Bee Drone now serves as a repair and support unit
- Assault Rifle tracer effect fixed
- Cobra plasma cannon has now a higher firing rate
- Cobra machinegun bug fixed

I want to mention that there are still some bugs when playing via a local area network.

D3nnisK's FORTS 3.2

Thanks for the support and have a lot of fun with FORTS!

Media RSS Feed Latest Video
Downloads RSS Feed Upload file Latest Downloads
D3nnisK's FORTS 3.2

D3nnisK's FORTS 3.2

May 4, 2014 Full Version 0 comments

The new version of FORTS takes focus on multiplayer compatibility and introduces new features such as an all-new construction system and an RTS camera...

FORTS 3.1 Commander's Manual

FORTS 3.1 Commander's Manual

Nov 21, 2012 Guides 5 comments

This is the up-to-date version of the Commander's Manual. To enable new players to have an easy start I uploaded the manual seperately. The Commander's...

D3nnisK's FORTS 3.1

D3nnisK's FORTS 3.1

Nov 20, 2012 Full Version 13 comments

This is version 3.1 of my FORTS modification. As announced, I added some new content and fixed some bugs. The network-bug is not completely eliminated...

D3nnisK's FORTS 3.0 full download

D3nnisK's FORTS 3.0 full download

Jun 19, 2011 Full Version 2 comments

This is version 3.0 of my FORTS modification. I added lots of new content and fixed some mean bugs. Now, there are 2 factions to play with. Have fun with...

FORTS 3.0 Commander's Manual

FORTS 3.0 Commander's Manual

Jun 19, 2011 Guides 7 comments

The Work on Version 3.0 is finished. To enable new players to have an easy start I uploaded the manual seperately. The Commander's Manual gives you useful...

D3nnisK's FORTS 2.1

D3nnisK's FORTS 2.1

Dec 31, 2008 Full Version 0 comments

Happy New Year everybody! Latest version with multiple changes/fixes. See the full description for details

Post comment Comments  (10 - 20 of 74)
UberSoldier Jun 17 2014 says:

Hi D3nnisK, I would mo to combine my mod with your. I have already half done technique. I could add it to the menu purchase.


+1 vote     reply to comment
D3nnisK Creator
D3nnisK Jun 23 2014 replied:

What exactly do you mean with "combine" my mod with yours?

If you want to take parts of FORTS for it, I must say no, sorry.

+1 vote   reply to comment
UberSoldier Dec 11 2014 replied:

No no. You can just add my technique to itself and to enter in the buy menu.
My project is completely free and anyone can use it to their advantage.

+1 vote     reply to comment
DarkDragonic Jun 15 2014 says:

How has AI building been improved? I enjoyed playing the mod a lot in 3.1 just by making the other team spawn with vehicles, i never really understood how to add beacons for it in Editor. Is it smart or do they still need those placement helpers?

+1 vote     reply to comment
D3nnisK Creator
D3nnisK Jun 23 2014 replied:

The Bots still use construction markers on my maps (you can find them under Actor\NavigationPoint\DKsAIConstrSite inside UnrealED). On maps without construction markers or when all markers are blocked somehow, the AI trys to find existing buildings and places other structures nearby. If there are no structures, the place structures randomly or near mineral fields. The type of building to be placed is determined by an algorithm.

Does this help you?

+1 vote   reply to comment
Kolbosa May 22 2014 says:

Best mod, glad that it is still not die. Contact me, i glad to help you, have some exp in programming modelling and texturing, can translate to russian, will happy help with something...

+3 votes     reply to comment
Guest Apr 4 2014 says:

This comment is currently awaiting admin approval, join now to view.

D3nnisK Creator
D3nnisK Mar 31 2014 says:

Hello folks,

I am currently busy with multiplayer testing and bug-fixing which shows me that there are still some annoying issues to be fixed.

Because I want the mod to run adequate before I make a new release, I estimate the new relaese around late april.

Thanks for the support!
Stay tuned for more...

+2 votes   reply to comment
Razek2648 Mar 25 2014 says:

We need Forts! Any ETA on the next release?

+1 vote     reply to comment
UberSoldier Mar 18 2014 says:

Thanks Denis for his work on the mod. I am sure that all looking forward to the release. Your mod is really so cool addition onslaught. After the release of the new version, you think to continue to develop the idea?

+1 vote     reply to comment
UberSoldier Feb 26 2014 says:

The estimated release date is known? Really want to play with friends. This is one of the best mods for UT2004!!!

+1 vote     reply to comment
D3nnisK Creator
D3nnisK Feb 28 2014 replied:

Thanks! I am planning the next release in a few weeks if the multiplayer-testing works good.

+3 votes   reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Unreal Tournament 2004 Icon
Developed By
Send Message
Release Date
Released 2008
Mod Watch
Track this mod
Community Rating



31 votes submitted.

You Say


Ratings closed.

Real Time Strategy
Single & Multiplayer
Embed Buttons

Promote D3nnisK's FORTS on your homepage or blog by selecting a button and using the embed code provided (more).

D3nnisK's FORTS D3nnisK's FORTS
D3nnisK's FORTS
Last Update
1 year ago
78 members