Command and Conquer 3: The Forgotten is a mod that aims to bring back and tell the story of a fascinating faction. The Forgotten, featured in Tiberian Sun and Firestorm are an ever-growing group of individuals who are afflicted with Tiberium-based illnesses. Detested, marginalized, and oppressed by the three superpowers, The Forgotten have begun to rally against GDI, Nod, and the Scrin. Since their story is not featured in C&C 3, the mod aims to tell it in a compelling fashion, through a deep singleplayer campaign, unique faction composition, and engaging gameplay. Prior to its announcement, the mod was in quiet development by many of the developers behind C&C All Stars, lending the project a rich and experienced perspective.
6 comments by Blbpaws on Nov 19th, 2009 digg this super bookmark
We've been very hard at work over the past few months, and we're nearing completion of the in-game art, as well as our special and still-secret feature (to be announced soon, we promise). To this end, we've got some new in-game screens to show off for you guys, including some featuring our newly-announced additions, the Tick Tank (by Luckie and Kane Nash), the Crane (by Nielsen), and the Relay Station (by Helge and Kane Nash).
The Tick Tank, an old Nod stalwart from the Second Tiberian war, is the main battle tank of choice for The Forgotten. As the player, your actions in the campaign will help acquire it. Though somewhat outdated, Tick Tanks resilient armor, relatively cheap price, and dependability make them solid units in The Forgotten's army. As an added bonus, because so many of The Forgotten fought for Nod in the last war, their commanders are capable of getting the most out of these reliable old tanks, which are capable of burrowing into the ground for added protection.
The Crane and the Relay Station are more straightforward structures. The Crane permits additional building construction, while the Relay Station is essential for utilizing advanced technology and for communicating with the civilian population. Through judicious use of Relay Stations, Forgotten commanders can radicalize and inspire locals to aid their cause, a dangerous force multiplier if left unchecked. Here are six new screens.
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will this work on Kane's Wrath?
No mod works with Kane's Wrath.
Since there is no SDk for it. :/
LOL, why all the people ask if the mods work for Kane's Wrath even if a mod is in the category of Command & Conquer 3 and not the X-pack?
Well, we could have ported the mod to KW after releasing it for vanilla C&C 3.
Whoooo that trailer is sweet! the units are great and the way them tiberium sheeps ah i forgot what they are called but anyway all of that they can do and the origonal sound of when they fire is perfect! the whole faction could turn out to have the best infintry as tiberium upgrades and can regenerate health in t fields and especaly them alteleries soldiers.
when is the release date ?
There isn't an official one, but we are making very good progress. We have a couple more big revelations to show off soon.
Great thanks ;P
I'm starting to get interested of making a mod for c&c3. Can anyone help me make one? How?