Command and Conquer 3: The Forgotten is a mod that aims to bring back and tell the story of a fascinating faction. The Forgotten, featured in Tiberian Sun and Firestorm are an ever-growing group of individuals who are afflicted with Tiberium-based illnesses. Detested, marginalized, and oppressed by the three superpowers, The Forgotten have begun to rally against GDI, Nod, and the Scrin. Since their story is not featured in C&C 3, the mod aims to tell it in a compelling fashion, through a deep singleplayer campaign, unique faction composition, and engaging gameplay. Prior to its announcement, the mod was in quiet development by many of the developers behind C&C All Stars, lending the project a rich and experienced perspective.
6 comments by Blbpaws on Nov 19th, 2009 digg this super bookmark
We've been very hard at work over the past few months, and we're nearing completion of the in-game art, as well as our special and still-secret feature (to be announced soon, we promise). To this end, we've got some new in-game screens to show off for you guys, including some featuring our newly-announced additions, the Tick Tank (by Luckie and Kane Nash), the Crane (by Nielsen), and the Relay Station (by Helge and Kane Nash).
The Tick Tank, an old Nod stalwart from the Second Tiberian war, is the main battle tank of choice for The Forgotten. As the player, your actions in the campaign will help acquire it. Though somewhat outdated, Tick Tanks resilient armor, relatively cheap price, and dependability make them solid units in The Forgotten's army. As an added bonus, because so many of The Forgotten fought for Nod in the last war, their commanders are capable of getting the most out of these reliable old tanks, which are capable of burrowing into the ground for added protection.
The Crane and the Relay Station are more straightforward structures. The Crane permits additional building construction, while the Relay Station is essential for utilizing advanced technology and for communicating with the civilian population. Through judicious use of Relay Stations, Forgotten commanders can radicalize and inspire locals to aid their cause, a dangerous force multiplier if left unchecked. Here are six new screens.
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Maybe dead?
whens the modd coming out?
Early to middle of next year sometime.
Hey when are we going to hear from you again ? it´s been two months since the last update.
be happy its only two months, there are mods that haven't had an update in over a year.
We're working on it. Good things are happening.
Soon enough.
i can see an engineer,marauders,tiberium fiends led by a mutant,mutants who fire mortars,a commando,mutant disc throwers and some guys dressed in civilian clothes.you are doing amasing work as i can see!the tiberium fiends are very powerfull.(i read that if the mutant who leads the fiends dies they become free and hostile to everyone like visceroids.you have very cool ideas and the rifanery is so mutant like.keep up the good work so we can enjoy your mod.(but i believe your mod will be like a new game)
Some of the more advanced infantry--all except for The Horde, basically--do in fact sport uniforms. But there's no denying that, indeed, the lowest level of The Forgotten are in fact rather disheveled.
I think what he means are NOD soldiers.