Pending overhaul, any suggestions please post them. Command & Conquer 5 Return of the Scrin (MOD Edition) I have been working on this since April 2013, only now I have a bit more than just idea's. A trailer has been distributed now. I have a RA2 format version in progress. C&C3; format is on hold until I know how to use the MOD tools effectively. This MOD is in progress, I have some units in progress.

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2 comments by GEN.ZOOL on Nov 1st, 2014

Here is a list of all 4 game modes & all 3 game settings (plus custom co-op campaign):

-Co-op campaign
-HC Co-op campaign
(Not yet verified)

The main game modes:

TDM (Team Death Match)
This speaks for its self, these consist of players teaming up to take down one another.

FFA (Free For All)
This is just a mosh pit of players going at it to claim victory.

TYM (Test Your Metal)
These maps are unique in the term that they are designed to test you to near breaking point, these are scenarios whereby the player is facing near imposible odds. One thing that makes these hard is, you're generally serounded by enemies. Although adding real players as your enemies can & will make it imposible. These maps take a lot of time to complete and rely on your skills gained from expienced game play, also note that these maps are usually very large.

TTYM (Team Test Your Metal)
If you like to team up, then chew on this. A team based way to push you to the edge, these maps are particularly difficult due to the reliance upon team work. Without it you will not succeed.

The game settings:

NHB (No Holds Barred)
This is where you get all MCV's provided and sometimes a preconstructed base to go with it. This is a nice layed back form of warfare, IF YOU WANT IT TO BE. This can quite amusing, however most maps of this type are very large. Generally taking over a minute to get accross the screen.

HC (Hard Core)
These maps rely on your memmory are unit presence in an area, also note that these maps completely discontinue any & all surport powers. This is a pure match of stregnth and there is no getting lucky here. The more fire power you have got, the more chance of success you will have

Some bonus modes you may like:

Co-op campaign & Hard core co-op campaign
These are just bonus on the side missions with criteria similar to the original maps, of cause not the same as such.

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Nov 22, 2014 Multiplayer Map 4 comments

This map is in TE format and is a pre-release version. Go to for the V1.6 of TE

CCSHF_Outpost-79923R + Bonus pack

CCSHF_Outpost-79923R + Bonus pack

May 25, 2014 Multiplayer Map 4 comments

A Map pack of what's to come. The readme.TXT has information about the campaign mission yet to come. Map editors are also included.

Post comment Comments  (0 - 10 of 137)
GEN.ZOOL Creator
GEN.ZOOL Dec 21 2014, 7:17am says:

GDI-TYM is near completion,
As I did not recive any feedback on the pre-release,
the map has not been edited accordingly.

The closest I got to feedback was that it too hard,
so due to this, a new player slot has been added.

+1 vote   reply to comment
GEN.ZOOL Creator
GEN.ZOOL Dec 15 2014, 8:14am says:

I will start this MOD from scratch.
As I have obviously annoyed everyone with it.
So if anyone has any contributions, now's the time to make them.

+2 votes   reply to comment
GEN.ZOOL Creator
GEN.ZOOL Dec 7 2014, 5:51am says:

Message to any who have the skills:
If you are experienced in MOD creating.
Then send a message to me and assist me in making this thing.
The more that offer a hand, the sooner this MOD can be released.

+2 votes   reply to comment
TerrorofDeath93 Nov 9 2014, 5:57am says:

Dragon?? haha.. its ok for anything as long ur ART work is gud.. :) to the others, dont give a **** about it.. its not an easy thing to make.. Because before this i tried to create 3dmodel of ROTK XIpuk.. and its really hard to do.. and just appreciate for what He has did for free. maybe he has something on his mind about this little cute dragon.. :) give him idea,support him and please dont be a keyboard warrior.

+2 votes     reply to comment
GEN.ZOOL Creator
GEN.ZOOL Nov 10 2014, 5:09am replied:

Tier 1, 2, 3, 4 & 5 technologies are to be considered. This is about strategy & counter strategy again, not numbers. Sure, numbers will win always, but not easily.

The dragons of C&C are now Tier 5 units, the ultimate units, however at its own price.

As for the CCS, they are best force by a long mile. However, it will take time to build up force and momentum.

+1 vote   reply to comment
GEN.ZOOL Creator
GEN.ZOOL Nov 1 2014, 1:38pm says:

A new MAP pack will be here soon, it will require the Tiberian Essence MOD.
I use TE for maps, as it has more suitable teraign paints. I do not intend to infringe upon the producers of TE, I just like their art a lot.

+1 vote   reply to comment
ARMofORION Oct 31 2014, 11:17pm says:


+1 vote     reply to comment
GEN.ZOOL Creator
GEN.ZOOL Nov 1 2014, 1:35pm replied:

sry, I am a slow movement.
Like the CCS, Slow but gets the best resault eventually.

+1 vote   reply to comment
mathondidierrene Oct 17 2014, 9:58pm says:

HA HA j'ai vraiment hate qu'il sorte

+1 vote     reply to comment
GEN.ZOOL Creator
GEN.ZOOL Nov 10 2014, 6:10am replied:

Incomprehensible, unknown content.

+1 vote   reply to comment
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