C&C 3: The Forgotten 1.1 Patch
Dec 29, 2010 Patch 12 commentsThe first patch for the award-winning The Forgotten mod. See the change log for details. The patch requires version 1.0 to play.
Command and Conquer 3: The Forgotten aims to bring back and tell the story of a fascinating faction. The Forgotten, featured in Tiberian Sun and Firestorm, are an ever-growing group of individuals afflicted with Tiberium-based illnesses. Detested, marginalized, and oppressed by the three superpowers, The Forgotten have begun to rally against GDI, Nod, and the Scrin. Since their story is not featured in C&C 3, the mod aims to tell it in a compelling fashion, through a deep singleplayer campaign, unique faction composition, and engaging gameplay. The Forgotten is also the only mod to feature high-definition Full Motion Videos, just like real C&C games, that advance the story.
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19 comments by Henley on Jun 30th, 2011
Commander you are needed on deck, it seems Desura has created mod support for Command and Conquer 3: Tiberium Wars. This means an influx of old and new amazing user made mod content will be available to download directly from the service. It seems your talents are needed more then ever.
You can choose from below which mod you wish to access first. Some are small gameplay changes others are full campaigns with entirely new factions and FMV's. All of them are amazing and are well worth your time.
Good luck commander.
C&C 3: The Forgotten
Tiberium Essence
C&C: Retarded
SysMod ( Wrath Mod )
Tiberium Wars Advanced
Mideast Crisis 2
Heroic
TALON mod
C&C: Red Alert History
Granatball
Tiberian Apocalypse
Xenoforce Reborn
Commando: Special Forces
Only War 2Role-play aside, we are always looking for more fantastic mods to support over the service, if you know of a mod or are apart of a mod that you think needs to be on Desura let us know support@desura.com and we will do our best to get it ready, even if we do not support the game the mod is currently for let us know either way.
The first patch for the award-winning The Forgotten mod. See the change log for details. The patch requires version 1.0 to play.
The full release of award-winning The Forgotten mod and its first patch, featuring an all-new faction, a full campaign, high definition motion videos...
The official soundtrack for The Forgotten mod, featuring every song included in the game and the accompanying cinematics. It includes original work by...
User's manual for The Forgotten mod. Contains unit, building, upgrade, and support power information, along with information about the mod's story. Also...
The full first release of The Forgotten mod, featuring an all-new faction, a full campaign, high definition motion videos, a new soundtrack, five new...
In an effort to lend more depth to the world of The Forgotten, we have created a series of story artifacts, documents or other miscellany from the time...
Highest Rated (7 agree) 10/10
One of the best mods for CNC 3! Just like most modders for CNC games, they aim to bring back things that Westwood put into the games. And so far, they are doing an amazing job. Keep up the good work!
Sep 27 2010, 3:21pm by Acilius
I played the Campaign Mode and found that it didn't have the objectives listed so it was harder to know what to do or where the structures you need to capture.. and it's not easy either as you will get swarmed from the GDI~!! This is probably a bug as when I was playing the Skirmish an ally used some chemical bomb and spread green gas.. that lead to the game lagging.. though it's good to see a new faction and the 3D modelling of the structures was nice!! I can't be bothered with the Campaign anymore though lol..
i love this mod but it is not available in french language ?
Not sure if i have posted about this before, but when i place the tiberium garden, i get odd lines connecting to everything on the map and it.
is it just my vid card?
The mod is somewhat buggy to begin with and I think the developers are done with it (Although I sure hope not).
Very few bugs have been reported. That one is with EA's engine. Try a different graphics level.
Is anyone else getting an error message that says "Unable to authenticate original disc within time limit. Try again?"
And before anyone says "Update the game to 1.09", I already have.
Any help would be awesome. :)
Nevermind. Little sibling took out my C&C 3 disk and put in Kanes wrath, then hid the C&C 3 disk, thinking it would be really funny. -_-
I wanted to ask in this mod, im in the forgotten level where you fight both NOD and GDI, and i notice that when i capture a GDI or NOD Structure i cant Build Units from it even tho i have it under my command. is it supposed to be like this ?
Yes, and even in skirmishes.Captured production buildings are good only for sell.Mutants uses only their(less advanced) technology and stuff,'cause frankly,they have no materials to provide you with some rail guns and mammoths or laser capacitators.But Tacitus library or Tiberium garden aint bad at all.They even had to steal GDI technology(Mission 2,Lets make a steal) to gain some air force.So lets just stay to be impressed by Fissure tank and Longhorn.
Oaks, I appreciate your respect your answer, but i dont think it makes sense, Don't Forget many of the Forgotten once served GDI or NOD so we would think they would have more knowledge about GDI or NOD structures, your right about the forgotten having less advanced technology but im sure they would remember how to function a GDI or NOD building if they got control over it.