Command and Conquer 3: The Forgotten is a mod that aims to bring back and tell the story of a fascinating faction. The Forgotten, featured in Tiberian Sun and Firestorm are an ever-growing group of individuals who are afflicted with Tiberium-based illnesses. Detested, marginalized, and oppressed by the three superpowers, The Forgotten have begun to rally against GDI, Nod, and the Scrin. Since their story is not featured in C&C 3, the mod aims to tell it in a compelling fashion, through a deep singleplayer campaign, unique faction composition, and engaging gameplay. Prior to its announcement, the mod was in quiet development by many of the developers behind C&C All Stars, lending the project a rich and experienced perspective.
6 comments by Blbpaws on Nov 19th, 2009 digg this super bookmark
We've been very hard at work over the past few months, and we're nearing completion of the in-game art, as well as our special and still-secret feature (to be announced soon, we promise). To this end, we've got some new in-game screens to show off for you guys, including some featuring our newly-announced additions, the Tick Tank (by Luckie and Kane Nash), the Crane (by Nielsen), and the Relay Station (by Helge and Kane Nash).
The Tick Tank, an old Nod stalwart from the Second Tiberian war, is the main battle tank of choice for The Forgotten. As the player, your actions in the campaign will help acquire it. Though somewhat outdated, Tick Tanks resilient armor, relatively cheap price, and dependability make them solid units in The Forgotten's army. As an added bonus, because so many of The Forgotten fought for Nod in the last war, their commanders are capable of getting the most out of these reliable old tanks, which are capable of burrowing into the ground for added protection.
The Crane and the Relay Station are more straightforward structures. The Crane permits additional building construction, while the Relay Station is essential for utilizing advanced technology and for communicating with the civilian population. Through judicious use of Relay Stations, Forgotten commanders can radicalize and inspire locals to aid their cause, a dangerous force multiplier if left unchecked. Here are six new screens.
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this mod is going to be very good and it looks good as well
nice mod can't wait for it! keep working XD
We're hard at work. Hopefully we'll have an update--maybe even a big announcement--in a few weeks.
By the way please don´t let it be two months until the next update.
The wait was to long last time.
I think it's very likely that you'll hear from us again, hopefully in a major way, before the summer is out.
And some suggestions:
1) Mammoth Mk-1. They have it in TS.
2) I suggest to give for them harpy helicopter. In TS Forgotten have some of this helicopters.
3) Ghost Stalker as elite infantry.
4) Advanced guard tower as defence structure.
i like your ideas
Will be modifed other sides? First i hope you will change look of NOD infantry. It looks very poor :(
I´m really thinking in what I miss between the Tiberium Sun and the Tiberium Wars...
The Fauna, like the fiends and visceroids ( there is visceroids on TW, but they not have a good importance like in the others games), the ion storms, and the mutants was just crashed by EA. The tiberium model was changed, too.
I´m really waiting this mod.
Realize it as soon as possible, because I want to put my hands on it.
Nice work looks sweet ass keep up the great work!!!