In development since 2010, the 18th Cacoward winner and Moddb 2012 MOTY Editors Choice of Creativity Award Brütal Doom takes Doom into a whole new level. It makes the game much more violent than before. There's much more blood, plus it adds unique gibs, death animations, dismemberments, headshots, executions, fire and explosion particles, flares, shadows over all objects, and much more.
The whole world becomes more real and interactive.You can kick severed limbs and heads (and sometimes, use it to activate some traps in the map earlier, or even kick them against enemies to do some damage), you can shoot enemies' heads to deal more damage (and cause more gruesome deaths) you can destroy most things in the the scenario (trees, lamps, hanging bodies, etc), you can paint the floor, the walls, and even the ceiling with blood, you can push the explosive barrels to make traps, or grab them and use like an explosive weapon, you can silently take down enemies from behind and perform stealth kills, the chainsaw actually cuts the enemies in two. When you find the berserk pack and get super strength, you can perform cinematic executions and RIP AND TEAR your foes with your bare hands. Some enemies will scream in anguish and try to crawl away when near death, and they can be used as human shields, and much, much more
Everything in Brutal Doom is extremely intense. Everything sounds louder, looks bigger, moves faster, and hits harder. You can even fell the impact of explosions. Enemies are harder and smarter, and weapons and explosions are much louder. Your weapons have been upgraded to a deadly arsenal, completely throwing the vanilla Doom's "progressive weapon system" through the window. Every weapon is powerful and have it's pros and cons, a a weapon will never be outclassed when you find a new weapon, but only find a different use for different situations, making Brutal Doom more balanced and more strategic than Vanilla gameplay. You have new abilities too. With any weapon selected, you can press Q (default bind) to kick enemies at close range and send them away.
Brütal Doom will make the good an old Doom have a new and fresh look. It will give you a reason to play all the Ultimate Doom, Doom 2, and Final Doom levels again. This mod also works with almost every megawad and map pack around. Take a breath, and prepare to RIP AND TEAR HUGE GUTS!!!!!
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Before making any questions related to the mod, or problems to make it work, please read the FAQ.
Moddb.com
Brutal Doom v21 first public beta has been released!
Check the latest Development Diary from last week, mentioning some of the newest features:
Reports on the latest progress of the upcoming release.
Great improvements on blood and gore, new weapons, better maps, and so on.
Optional addon to add Doom 2016 weapons into Brutal Doom version 20b.
Brutal Doom v20b and the Starter Pack maps are coming on December 31.
This is a public test version of Brutal Doom v21. it's not finished, I still don't have all the planned features done, but it already is more stable than...
This game has about 18 levels made for it so far. I plan on making this very epic, and would enjoy feedback. Just download the game and leave comments...
This is a standalone unofficial bugfix release of Brutal Doom 20 and contains the following: - Original unmodified Brutal Doom V20b with the BLOOD.txt...
This file corrects the startup error that occurs when BRUTAL DOOM v20b is started using "GZDoom 3.0.0". The content of the game is the same as "BRUTAL...
A vanilla style version of Brutal Doom from version 19. No reloads, and demons move pretty much in there normal forms
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Highest Rated (198 agree) 10/10
Brütal Doom clearly deserves a 10, for several reasons: First, it has been developed almost single handedly by a goodwill individual, who clearly has shown the outmost dedication and perseverance through 2 years of continued development, besides from being always open-minded and patient, hearing suggestions and criticism and enduring ludicrous amounts of flame-wars on some of the forums where the project was being discussed. Such professionalism must be taken in note. Second: the level of compromise…
Jun 9 2012 by Manny_F.
I'll be honest. Ever since PB came out, that has always been the superior version of BD, but with these new updates coming out, I think the 2 will be interchangable depending on the mood!
I`ve found a bug: when I press "+" on my keyboard my hud disappears and all that`s left is the crosshair. Does anyone know how to fix this?
if you are trolling
then shut the **** up
if you are not trolling
that's not a bug
pressing "-" gives you back the hud
pressing it again gives you the status bar from vanilla doom
pressing it again and again makes the view area smaller
I know. The issue is that when I press "-" nothing happens. Also I am not trolling.
From memory you can also change the screen scale in Video Options, or rebind the keys for it in controls.
You're trolling right?
There are two bugs in the Extermination Day test WAD.
One of the lifts in EDAY03 has no way back down if you go up early in the level.
The exit door to EDAY12 is a Yellow Door, yet I don't believe I've ever seen a yellow key in this map. There is a red key and no red doors. Either change the yellow key into a red key, or change the yellow door into a red door.
Hmphf... when the new beta/full v21 get out, i gonna make the demons Pray, becuz they have killed the beloved Daisy Bunny
I have a bug where the super shotgun randomly won't spawn in purist
I found a bug where I switched to my fists
and they weren't there
and I couldn't switch to any other weapon
Can you recreate it?
I don't think so