In development since 2010, the 18th Cacoward winner and Moddb 2012 MOTY Editors Choice of Creativity Award Brütal Doom takes Doom into a whole new level. It makes the game much more violent than before. There's much more blood, plus it adds unique gibs, death animations, dismemberments, headshots, executions, fire and explosion particles, flares, shadows over all objects, and much more.
The whole world becomes more real and interactive.You can kick severed limbs and heads (and sometimes, use it to activate some traps in the map earlier, or even kick them against enemies to do some damage), you can shoot enemies' heads to deal more damage (and cause more gruesome deaths) you can destroy most things in the the scenario (trees, lamps, hanging bodies, etc), you can paint the floor, the walls, and even the ceiling with blood, you can push the explosive barrels to make traps, or grab them and use like an explosive weapon, you can silently take down enemies from behind and perform stealth kills, the chainsaw actually cuts the enemies in two. When you find the berserk pack and get super strength, you can perform cinematic executions and RIP AND TEAR your foes with your bare hands. Some enemies will scream in anguish and try to crawl away when near death, and they can be used as human shields, and much, much more

Everything in Brutal Doom is extremely intense. Everything sounds louder, looks bigger, moves faster, and hits harder. You can even fell the impact of explosions. Enemies are harder and smarter, and weapons and explosions are loud as fuck. Your weapons have been upgraded to a deadly arsenal, completely throwing the vanilla Doom's "progressive weapon system" through the window. Every weapon is powerful and have it's pros and cons, and a weapon will never be outclassed when you find a new weapon.You have new abilities too. With any weapon selected, you can press Q (default bind) to kick enemies at close range and send them away. Press F (default bind) to taunt enemy players, and Z or X (default binds) to wave to other players in cooperative modes.
Brütal Doom will make the good an old Doom have a new and fresh look. It will give you a reason to play all the Ultimate Doom, Doom 2, and Final Doom levels again. This mod also works with almost every megawad and map pack around. Take a breath, and prepare to RIP AND TEAR HUGE GUTS!!!!!

Also Check the Official Facebook page: Facebook.com
And my Youtube Channel: Youtube.com

Before making any questions related to the mod, or problems to make it work, please read the FAQ.
Moddb.com

Check out new original maps being made specially for Brutal Doom: Moddb.com

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Blog RSS Feed Post news Report abuse Latest News: v20b update coming soon

11 comments by Sergeant_Mark_IV on Jul 1st, 2015

Nazis will be back, and new CVARS and new enemies on some specific wads will be added.


Doom 2 Map31


Watch the video here



Brutal Doom v20b might be released on the following weeks, including the Starter Pack maps.

Expect an announcement soon.


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Cannon Shotgun

Cannon Shotgun

Jul 28, 2015 Weapons Skin 1 comment

This is quad-shotgun from Los.wad (if iam correct) i upgraded it to brutal doom. I also made a video on YouTube about this shotgun one year ago, /watch?v=L2VenOthMwQ...

Glock17 pistol

Glock17 pistol

Jul 28, 2015 Weapons Skin 0 comments

I used sounds from Cry of Fear game. Works on any brutal doom.

AA12 automatic-shotgun.

AA12 automatic-shotgun.

Jul 28, 2015 Weapons Skin 1 comment

I used sounds from Killing Floor game. Works on any brutal doom.

Final Doom Jet Black Angst Soundtrack Vol. 4

Final Doom Jet Black Angst Soundtrack Vol. 4

Jul 28, 2015 Music 6 comments

You done it! You have beat Hell's army once again in TNT Evilution! However, Hellspawn proves that they are tough enough to accept defeat! Now, you will...

Doom : Infernal Skies

Doom : Infernal Skies

Jul 24, 2015 Prefabs 20 comments

Doom : Infernal Skies is the complete Doom experience, all in a legally free format using FreeDoom Phase 1 and 2 and Brutal Doom with many, many addons...

Project Brutality Tweak

Project Brutality Tweak

Jul 20, 2015 Weapons Skin 15 comments

This is a tweak from the Brutal Doom mod called Project Brutality Final Tweaks: -Sound of Pistol and Rifle shots. -All weapons height positions moved...

Post comment Comments  (50 - 60 of 4,795)
DOOMsteinZone
DOOMsteinZone Jul 14 2015, 6:44pm says:

That would be a waste of time and effort. Realism is optional like any other difficulty. No need to please people when there's nothing hindering the experience.

+2 votes     reply to comment
Raddoz
Raddoz Jul 14 2015, 5:23pm says:

Absolutely one of the best mods available for Doom. It enhances and polishes the gameplay with new content and will make it at least 2x more fun! Try it!

+1 vote     reply to comment
LaurentBenoit
LaurentBenoit Jul 13 2015, 2:43pm says:

DOOM V20 IS THE BEST !

+1 vote     reply to comment
JohnnyTheWolf
JohnnyTheWolf Jul 13 2015, 12:39pm says:

Not sure I get Realism Mode: it seems to be easier than Black Metal, as there seems to be much less enemies this time around.

I was rather expecting some sort of instadeath mode. :S

-3 votes     reply to comment
mastermaniac
mastermaniac Jul 13 2015, 9:04pm replied:

You obviously haven't been playing it long. It pretty much *is* instadeath mode.

In order to prevent it from becoming ridiculously unmanageable, Realism mode takes the enemy placement of a lesser difficulty - probably Hurt Me Plenty - and marries it with massively increased damage for both the player and enemies, as well as boosted reaction times of monsters and reduced movement speed for you. Also thrown into the mix is a very, very slight and well-implemented perspective bob to simulate breathing, which impacts aim but in a very well done and understated way.

Realism Mode is supposed to be an alternate take on the game for players like me who want the option of more "tactical" features, without forcing them on everyone else. It's brilliant.

+5 votes     reply to comment
DOOMsteinZone
DOOMsteinZone Jul 14 2015, 7:25pm replied:

Does the slower movement break the game in any way? For example, if I wanted to run onto a platform, wouldn't I fall? The movement seems too slow.

+1 vote     reply to comment
JohnnyTheWolf
JohnnyTheWolf Jul 13 2015, 9:40pm replied:

Meh. I would prefer "Realism" being a separate option altogether, like the Modern/Classic options. Trying to beat the game on that setting with maximum enemy placement would be a decent challenge.

-2 votes     reply to comment
Calvinic
Calvinic Jul 13 2015, 9:53pm replied:

Challenge is ultimately a grey area. What one person considers hard, others think is easy and vice versa. You can't please everyone.

+3 votes     reply to comment
JohnnyTheWolf
JohnnyTheWolf Jul 13 2015, 9:55pm replied:

You can by making "Realism" a separate option. It would make the Brutal DooM experience even more customizable.

-1 votes     reply to comment
DOOMsteinZone
DOOMsteinZone Jul 14 2015, 6:55pm replied:

That would be a waste of time and effort. Realism is optional like any other difficulty. Making it a seperate option as you said wouldn't change anything. The option will still be there regardless of it being categorized as a mode instead of a difficulty.

No need to please people when there's nothing hindering the experience.

+3 votes     reply to comment
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Game
Doom
Developed By
Sergeant_Mark_IV
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Release Date
Released Feb 2012
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9.7

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Highest Rated (137 agree) 10/10

BrĂ¼tal Doom clearly deserves a 10, for several reasons: First, it has been developed almost single handedly by a goodwill individual, who clearly has shown the outmost dedication and perseverance through 2 years of continued development, besides from being always open-minded and patient, hearing suggestions and criticism and enduring ludicrous amounts of flame-wars on some of the forums where the project was being discussed. Such professionalism must be taken in note. Second: the level of compromise…

Jun 9 2012, 11:57am by Manny_F.

Lowest Rated (8 agree) 1/10

Brutal Doom is an over the top (and OVERRATED) mod for the classic DOS Doom games. The weapon sprites look nice and smooth... That is where the positives end I am afraid. The sounds within this mod are terrible (excluding voice acting), the weapons sound like water guns compared to the sounds of the enemies screams of pain (Seriously are you into sadism and shit bro?), the screaming blasts over every other sound going off, it is pure ear hell! The balancing of the mod is absolutely shagged: More…

Oct 31 2013, 9:56pm by mrthejoshmon

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First Person Shooter
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