In development since 2010, the 18th Cacoward winner and Moddb 2012 MOTY Editors Choice of Creativity Award Brütal Doom takes Doom into a whole new level. It makes the game much more violent than before. There's much more blood, plus it adds unique gibs, death animations, dismemberments, headshots, executions, fire and explosion particles, flares, shadows over all objects, and much more.
The whole world becomes more real and interactive.You can kick severed limbs and heads (and sometimes, use it to activate some traps in the map earlier, or even kick them against enemies to do some damage), you can shoot enemies' heads to deal more damage (and cause more gruesome deaths) you can destroy most things in the the scenario (trees, lamps, hanging bodies, etc), you can paint the floor, the walls, and even the ceiling with blood, you can push the explosive barrels to make traps, or grab them and use like an explosive weapon, you can silently take down enemies from behind and perform stealth kills, the chainsaw actually cuts the enemies in two. When you find the berserk pack and get super strength, you can perform cinematic executions and RIP AND TEAR your foes with your bare hands. Some enemies will scream in anguish and try to crawl away when near death, and they can be used as human shields, and much, much more

Everything in Brutal Doom is extremely intense. Everything sounds louder, looks bigger, moves faster, and hits harder. You can even fell the impact of explosions. Enemies are harder and smarter, and weapons and explosions are loud as fuck. Your weapons have been upgraded to a deadly arsenal, completely throwing the vanilla Doom's "progressive weapon system" through the window. Every weapon is powerful and have it's pros and cons, and a weapon will never be outclassed when you find a new weapon.You have new abilities too. With any weapon selected, you can press Q (default bind) to kick enemies at close range and send them away. Press F (default bind) to taunt enemy players, and Z or X (default binds) to wave to other players in cooperative modes.
Brütal Doom will make the good an old Doom have a new and fresh look. It will give you a reason to play all the Ultimate Doom, Doom 2, and Final Doom levels again. This mod also works with almost every megawad and map pack around. Take a breath, and prepare to RIP AND TEAR HUGE GUTS!!!!!

Also Check the Official Facebook page:
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Before making any questions related to the mod, or problems to make it work, please read the FAQ.

Check out new original maps being made specially for Brutal Doom:

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Doomguy low on health Bloody Trails New Gibs for V20
Blog RSS Feed Report abuse Latest News: Invisibility Power-up returns

5 comments by Sergeant_Mark_IV on Aug 12th, 2015

On v20b there will be a CVAR called "bd_blursphere". It can restore the invisibility power-ups (which are replaced by captured marines), or mix them, with a random chance of spawning each other.

And now, unlike in Vanilla Doom, the player is actually invisible, and you can confuse and trick enemies with it. Watch a demonstration here:

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Brutal Pack (TEST #7)

Brutal Pack (TEST #7)

Jun 23, 2015 Prefabs 1069 comments

(Updated M60 and Grenade Launcher mutators in description!)

V19 Weapon Sprites

V19 Weapon Sprites

Jun 12, 2015 Weapons Model 33 comments

This mutator brings the old V19 Assault Rifle, sprites back in complete with dual-wielding sprites and ADS. AS well as V19 Plasma Rifle (no dual wield...

Playstation Doom For Brutal Doom (Final Version)

Playstation Doom For Brutal Doom (Final Version)

Oct 4, 2014 Prefabs 92 comments

(Sorry if the link was down I was updating the add-on) Adds a PlayStation Doom and Final Doom. The music is now the PlayStation doom music as well as...

555 PB Weapon Wheel

555 PB Weapon Wheel

Aug 16, 2015 HUDs 21 comments

A fully featured slot based weapon wheel for Project Brutality; Notes: It ONLY works for Project Brutality, It does NOT work in Classic V20 mode, I will...

M60 Heavy Machinegun

M60 Heavy Machinegun

Jul 29, 2015 Weapons Skin 19 comments

Upgraded to v2, new sound from Left 4 Dead 2, and now it has less recoil. This is not my weapon, I'm sorry, i dont remember where did i found the original...

Cannon Shotgun v2.1b

Cannon Shotgun v2.1b

Jul 28, 2015 Weapons Skin 23 comments

v2.1b now has ability to throw grenades and unload the weapon (PB version also updated to use its features). v2.1 contains a compatible version for Project...

Post comment Comments  (50 - 60 of 4,874)
Guest Aug 7 2015 says:

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Calvinic Aug 7 2015 replied:

What do you mean? Because v20 is a mod in itself. If you mean the vanilla Doom games, you can pretty much get them at any online video game store.

0 votes     reply to comment Aug 9 2015 replied:

Or you could type doom2.wad into Google.

-2 votes     reply to comment
Calvinic Aug 9 2015 replied:

Or you could not be cheap and spare like five dollars to support the game.

+2 votes     reply to comment Aug 9 2015 replied:

You mean send money to Bethesda? No.
Literally everything in doom2.wad can be found online anyways, so there's no point, by that I mean other public wads.

Also it's 10 euro.
For 10 euro I could get you two damn copies of CS:GO.

0 votes     reply to comment
Calvinic Aug 9 2015 replied:

Good for you. But supporting piracy is not okay.

+4 votes     reply to comment Aug 10 2015 replied:

No such thing as "supporting piracy", you either do it or not do it, your choice.

-1 votes     reply to comment
Calvinic Aug 15 2015 replied:

Nice attempt at a loophole. But commiting the act is supporting it.

+1 vote     reply to comment Aug 17 2015 replied:

That's not a loophole...
"Supporting" means "give assistance to".
That means if I was "supporting" piracy I would be uploading torrents of Doom.

+1 vote     reply to comment
pa1nki113r Aug 7 2015 says:

You know, it's technically possible to instead of have all of these editions of brutal doom, we could just have one that contains them all (At least the notable ones).

It is totally possible to have a single file (it'll be rather larger of course) that could have Brutal Doom v20, Project Brutality, Sperglord, Enhanced, and Quaker's submod all in one without loading separate files.

Take a look here at PB for example, basically two different versions of BD in one:

Just a thought of course

+9 votes     reply to comment
Calvinic Aug 7 2015 replied:

I say if everyone is willing to do it. Go for it. I think it would work fairly well.

0 votes     reply to comment
hundsdorfex Aug 7 2015 replied:

I would love that!!!

+1 vote     reply to comment
Fastclick Aug 7 2015 replied:

Sarge by himself, "bd-project-forkers" by their-self so... sad but not gonna happen.

+1 vote     reply to comment
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Release Date
Released Feb 2012
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1186 votes submitted.

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Highest Rated (138 agree) 10/10

BrĂ¼tal Doom clearly deserves a 10, for several reasons: First, it has been developed almost single handedly by a goodwill individual, who clearly has shown the outmost dedication and perseverance through 2 years of continued development, besides from being always open-minded and patient, hearing suggestions and criticism and enduring ludicrous amounts of flame-wars on some of the forums where the project was being discussed. Such professionalism must be taken in note. Second: the level of compromise…

Jun 9 2012 by Manny_F.

Lowest Rated (8 agree) 1/10

Brutal Doom is an over the top (and OVERRATED) mod for the classic DOS Doom games. The weapon sprites look nice and smooth... That is where the positives end I am afraid. The sounds within this mod are terrible (excluding voice acting), the weapons sound like water guns compared to the sounds of the enemies screams of pain (Seriously are you into sadism and shit bro?), the screaming blasts over every other sound going off, it is pure ear hell! The balancing of the mod is absolutely shagged: More…

Oct 31 2013 by mrthejoshmon

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