In development since 2010, the 18th Cacoward winner and Moddb 2012 MOTY Editors Choice of Creativity Award Brütal Doom takes Doom into a whole new level. It makes the game much more violent than before. There's much more blood, plus it adds unique gibs, death animations, dismemberments, headshots, executions, fire and explosion particles, flares, shadows over all objects, and much more.
The whole world becomes more real and interactive.You can kick severed limbs and heads (and sometimes, use it to activate some traps in the map earlier, or even kick them against enemies to do some damage), you can shoot enemies' heads to deal more damage (and cause more gruesome deaths) you can destroy most things in the the scenario (trees, lamps, hanging bodies, etc), you can paint the floor, the walls, and even the ceiling with blood, you can push the explosive barrels to make traps, or grab them and use like an explosive weapon, you can silently take down enemies from behind and perform stealth kills, the chainsaw actually cuts the enemies in two. When you find the berserk pack and get super strength, you can perform cinematic executions and RIP AND TEAR your foes with your bare hands. Some enemies will scream in anguish and try to crawl away when near death, and they can be used as human shields, and much, much more

Everything in Brutal Doom is extremely intense. Everything sounds louder, looks bigger, moves faster, and hits harder. You can even fell the impact of explosions. Enemies are harder and smarter, and weapons and explosions are loud as fuck. Your weapons have been upgraded to a deadly arsenal, completely throwing the vanilla Doom's "progressive weapon system" through the window. Every weapon is powerful and have it's pros and cons, and a weapon will never be outclassed when you find a new weapon.You have new abilities too. With any weapon selected, you can press Q (default bind) to kick enemies at close range and send them away. Press F (default bind) to taunt enemy players, and Z or X (default binds) to wave to other players in cooperative modes.
Brütal Doom will make the good an old Doom have a new and fresh look. It will give you a reason to play all the Ultimate Doom, Doom 2, and Final Doom levels again. This mod also works with almost every megawad and map pack around. Take a breath, and prepare to RIP AND TEAR HUGE GUTS!!!!!

Also Check the Official Facebook page:
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Before making any questions related to the mod, or problems to make it work, please read the FAQ.

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Bloody Trails New Gibs for V20 New Flamethrower
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20 comments by Sergeant_Mark_IV on Apr 24th, 2015

No more delays, no more speculations! Version 20 will be released on June 5th.

With v20 release there will also be the Starter Pack, featuring a "unzip and play" installation system, and 30 new maps.

Check out some pictures of the incoming maps:

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New Weapon Sounds v2

New Weapon Sounds v2

Apr 25, 2015 Weapons Audio 7 comments

This is my second mod for Brutal Doom v20 test version, that will replace original sounds of weapons in the game. In this version Minigun and Rocket Launcher...

New Real Weapon Sounds

New Real Weapon Sounds

Apr 22, 2015 Weapons Audio 7 comments

This is my first mod for Brutal Doom. I made it using Brutal Doom v20 test version, but it also will be working with Brutal Doom v19. That's it!, have...



Apr 17, 2015 Players Audio 7 comments

Basically it replaces all of the taunts and oneliners with Arnold quotes.

Jaxxoon R's Dark Ambient Pack

Jaxxoon R's Dark Ambient Pack

Apr 8, 2015 Music 3 comments

A collection of 17 dark ambient songs made by Jaxxoon R, collected together by him into a wad format for authors of horror mods to use as an alternative...

Doom Ambient Pack v1.2

Doom Ambient Pack v1.2

Apr 4, 2015 Music 9 comments

So, what is it? In case you're wondering, it's a sort of "experiment" in which the background music for Doom/Doom II is replaced (almost) completely with...

Simple Hud V1

Simple Hud V1

Feb 5, 2015 HUDs 28 comments

MAKE SURE TO SET THE FOLLOWING OPTIONS: - Screen Size is set to 11. - Alternative HUD is set to OFF.

Post comment Comments  (30 - 40 of 3,561)
ChaddyGibbs Apr 22 2015, 10:46pm says:

Idea for V21, acid can damage and melt enemy humans like it does the player (not demons, their hides protect them), and humans combust (existing code) or melt (new anmis) when kicked into lava. Thought about making enemy demons be damaged by lava (because apparently they're flammable in Brutal Doom), but that'd break the game in some levels, I'm sure.

Got the idea when I got real kick-friendly on Doom, E1E3, and kept kicking enemies off ledges 'spartan' style into acid baths and... nothing happened.

+4 votes     reply to comment
Quaker540 Online
Quaker540 Apr 23 2015, 5:31pm replied:

That has been already discussed in the ZDoom forums, and sadly Sarge will not add this, because;

1. The Doom AI is just not smart enough to avoid "damage floors".
2. In quite a lot of maps in Doom, the monsters are spawned directly into "damage floors" like acid or lava. Adding the feature would just break the maps.
3. That would make the game a bit too easy. Just imagine having 50 Zombieman and kicking and sending them all into a "damage floor", and use this little "trick" to survive.

We all know that that would be really fun, but because of the above reasons, his denial on the ZDoom forums, I'm afraid he has no plans for such a feature (yet).

+1 vote     reply to comment
ChaddyGibbs Apr 23 2015, 8:50pm replied:

I was more or less thinking in an "Shotgun-guy or less" sort of scenario for acid and lava, like in your case of 50 zombie men I'd more than likely chaingun the majority of them but kick, say, the last 3 or 4 off the edge. Even if you had only 5, kicking all of them would be a bad option on Ultra-Violence difficulty because you'd definitely take a couple shots worth of damage.

Also thought of it triggering a "cruelty bonus" upon the death of a melted enemy, but if Sarge has already said it won't happen then it won't. Still fun to think about though.

+1 vote     reply to comment
BloodRavenCaptain Apr 22 2015, 7:07pm says:

Also, when you use dual plasmaguns and try to kick someone, left plasmagun transforms into assault rifle

+4 votes     reply to comment
SamVision Apr 24 2015, 8:21pm replied:


-1 votes     reply to comment
BloodRavenCaptain Apr 22 2015, 6:28pm says:

What do you think about making Brutal Blood?

+3 votes     reply to comment
Quaker540 Online
Quaker540 Apr 25 2015, 3:42am replied:

Blood isn't gorey enough? :D

+1 vote     reply to comment
BloodRavenCaptain 23hours 24mins ago replied:

It's gory, but it can be so much more!

+1 vote     reply to comment
vladimireremeyev Apr 22 2015, 10:51am says:

Has double stomp kick been turned off(when you look down and press kick while falling from big height)? Also, groin kick aren't working anymore.

+1 vote     reply to comment
MasochistInBed Apr 22 2015, 5:43am buried:


Nightcaster460 is a ******* douchebag.

-7 votes     reply to comment
Quaker540 Online
Quaker540 Apr 23 2015, 6:42pm replied:

Why are you still here?

+2 votes     reply to comment
GaySteamBath Apr 22 2015, 9:07pm replied: +1 vote     reply to comment
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Release Date
Released Feb 26, 2012
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1031 votes submitted.

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Highest Rated (118 agree) 10/10

Brütal Doom clearly deserves a 10, for several reasons: First, it has been developed almost single handedly by a goodwill individual, who clearly has shown the outmost dedication and perseverance through 2 years of continued development, besides from being always open-minded and patient, hearing suggestions and criticism and enduring ludicrous amounts of flame-wars on some of the forums where the project was being discussed. Such professionalism must be taken in note. Second: the level of compromise…

Jun 9 2012, 11:57am by Manny_F.

Lowest Rated (4 agree) 1/10

Brutal Doom is an over the top (and OVERRATED) mod for the classic DOS Doom games. The weapon sprites look nice and smooth... That is where the positives end I am afraid. The sounds within this mod are terrible (excluding voice acting), the weapons sound like water guns compared to the sounds of the enemies screams of pain (Seriously are you into sadism and shit bro?), the screaming blasts over every other sound going off, it is pure ear hell! The balancing of the mod is absolutely shagged: More…

Oct 31 2013, 9:56pm by mrthejoshmon

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