In development since 2010, the 18th Cacoward winner and Moddb 2012 MOTY Editors Choice of Creativity Award Brütal Doom takes Doom into a whole new level. It makes the game much more violent than before. There's much more blood, plus it adds unique gibs, death animations, dismemberments, headshots, executions, fire and explosion particles, flares, shadows over all objects, and much more.
The whole world becomes more real and interactive.You can kick severed limbs and heads (and sometimes, use it to activate some traps in the map earlier, or even kick them against enemies to do some damage), you can shoot enemies' heads to deal more damage (and cause more gruesome deaths) you can destroy most things in the the scenario (trees, lamps, hanging bodies, etc), you can paint the floor, the walls, and even the ceiling with blood, you can push the explosive barrels to make traps, or grab them and use like an explosive weapon, you can silently take down enemies from behind and perform stealth kills, the chainsaw actually cuts the enemies in two. When you find the berserk pack and get super strength, you can perform cinematic executions and RIP AND TEAR your foes with your bare hands. Some enemies will scream in anguish and try to crawl away when near death, and they can be used as human shields, and much, much more

Everything in Brutal Doom is extremely intense. Everything sounds louder, looks bigger, moves faster, and hits harder. You can even fell the impact of explosions. Enemies are harder and smarter, and weapons and explosions are loud as fuck. Your weapons have been upgraded to a deadly arsenal, completely throwing the vanilla Doom's "progressive weapon system" through the window. Every weapon is powerful and have it's pros and cons, and a weapon will never be outclassed when you find a new weapon.You have new abilities too. With any weapon selected, you can press Q (default bind) to kick enemies at close range and send them away. Press F (default bind) to taunt enemy players, and Z or X (default binds) to wave to other players in cooperative modes.
Brütal Doom will make the good an old Doom have a new and fresh look. It will give you a reason to play all the Ultimate Doom, Doom 2, and Final Doom levels again. This mod also works with almost every megawad and map pack around. Take a breath, and prepare to RIP AND TEAR HUGE GUTS!!!!!

Also Check the Official Facebook page:
And my Youtube Channel:

Before making any questions related to the mod, or problems to make it work, please read the FAQ.

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New Gibs for V20 New Flamethrower Brutal Doomguy Standing Tall
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34 comments by Sergeant_Mark_IV on Jan 24th, 2015

User Posted Image

Check out this new video showcasing the latest advancements on gameplay and gore effects, and also, the return of the shotgun's wooden grip.

This video is running a modified version of FreeDoom that will be featured on the "Starter Pack" when BDv20 gets released.

I have completed almost everything required to record the official trailer and decide the release date. Expect big news soon.

BDv20 is also going to be 100% compatible with wads that uses custom graphics such as FreeDoom and Back to Saturn X.

User Posted Image
How many new death animations are enough? I say it's not enough yet.

Media RSS Feed Latest Video
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Simple Hud V1

Simple Hud V1

Feb 5, 2015 HUDs 25 comments

MAKE SURE TO SET THE FOLLOWING OPTIONS: - Screen Size is set to 11. - Alternative HUD is set to OFF.

DoomGuy Pain Sound Effects

DoomGuy Pain Sound Effects

Jan 26, 2015 Players Audio 5 comments

6 New Pain Sound effects I made for DooMGuy when Injured. Open for modders use, just give credits.

Ultimate Doom I and II Metal Rededited

Ultimate Doom I and II Metal Rededited

Jan 17, 2015 Music 8 comments

Metal music by elguitarTom, xelteckon, XGamingPhunX - OCRemix Team (Either or) From YouTube. Metal music also by Andrey Avkhimovich From ITunes..

Half -Assed More Ammo

Half -Assed More Ammo

Jan 16, 2015 Prefabs 19 comments

Tired of running out of ammo? Wish you could carry more then the same old ammount? Try Half-Assed More Ammo. (Load before or after Brutal Doom) (Fixed...

Brutal Doom MLG Pro VERSION 3

Brutal Doom MLG Pro VERSION 3

Jan 15, 2015 Effects GFX 33 comments

All of the Zombieman has turned into MLG Pros and are 360 noscoping you. Use your intervention to quickscope your enemies before they kill you, so you...

PSX Doom fully compatability

PSX Doom fully compatability

Jan 6, 2015 Singleplayer Map 29 comments

I took some time out of one of my days to patch up all that might conflict with brutal doom (terrain like water, etc. will not absorb blood, instead will...

Post comment Comments  (70 - 80 of 3,076)
Guest Feb 11 2015, 2:56pm says:

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Darykov Feb 10 2015, 9:01am says:

Need run animations in weapons :D

+1 vote     reply to comment
Calvinic Feb 9 2015, 2:40pm says:

More thoughts on the v20 beta video:

Did anyone find the new death animations for the shotgun to be incredibly amusing? The imp practically got blown in half by the close range blast. If that doesn't give the shotgun a much beefier punch, nothing does.

Still hope Sarge didn't scrap the alternating pump animations. While they did add variety, they also gave that impression that you were hip firing on the move.

I also love that ragdoll animation on the imp and shotgun guy. It's truly does give you that impression of physics in DOOM.

Also, I've noticed some people don't like the duel rifles feature. Granted the damage output does need some tweaking as it is a bit overpowering. But that feature to me is really helpful for when you need extra firepower in a pinch.

+4 votes     reply to comment
johndrix Feb 10 2015, 12:04am replied:

Probably it will be balanced due to the fact: that when you use dual rifles you gain firepower, but you lose accuracy as the guns shake due to recoils and of course, because you're handling a rifle on each hand.

+4 votes     reply to comment
Devianteist Feb 10 2015, 8:10pm replied:

How does one even hold the rifles akimbo? I have yet to do so, nor have I ever held a meatshield.

0 votes     reply to comment
Guest Feb 8 2015, 5:52pm says:

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Devianteist Feb 8 2015, 6:32pm replied:

Version 20 is not out yet. Therefore you should download version 19 until v20 is released. You can find it here;

+1 vote     reply to comment
Fincer Feb 11 2015, 10:50am replied:

Test version of Brutal Doom V20 (Jan 06, 2015) is available here:

Not sure if this leaked stuff or something but at least it is publicly downloadable so why not to grab it? Just found it on Google.

Still waiting for the final and official release by Sergeant_Mark_IV, though.

+2 votes     reply to comment
Devianteist Feb 11 2015, 3:52pm replied:

There is a February 10th version available, also on Mediafire.

+2 votes     reply to comment
DoomGuyCody Feb 16 2015, 10:15am replied:

Where does he announce this stuff?

+1 vote     reply to comment
eddiefonzarelli Feb 12 2015, 4:54am replied:

link plz?

+1 vote     reply to comment
eddiefonzarelli Feb 12 2015, 5:02am replied:

Ill just leave this here :

+2 votes     reply to comment
DoomGuyCody Feb 16 2015, 10:03am replied:

Thank You.

+1 vote     reply to comment
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Release Date
Released Feb 26, 2012
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1004 votes submitted.

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Highest Rated (109 agree) 10/10

Brütal Doom clearly deserves a 10, for several reasons: First, it has been developed almost single handedly by a goodwill individual, who clearly has shown the outmost dedication and perseverance through 2 years of continued development, besides from being always open-minded and patient, hearing suggestions and criticism and enduring ludicrous amounts of flame-wars on some of the forums where the project was being discussed. Such professionalism must be taken in note. Second: the level of compromise…

Jun 9 2012, 11:57am by Manny_F.

Lowest Rated (2 agree) 1/10

A god-awful one-shot gimmick. Overhyped and overpraised. Bother yourself with higher quality mods like DoomRLA, Russian Overkill, and more. Not worth any MOTY.

Dec 20 2014, 12:24am by SArais

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