In development since 2010, the 18th Cacoward winner and Moddb 2012 MOTY Editors Choice of Creativity Award  Brütal Doom takes Doom into a whole new level. It makes the game much more violent than before. There's much more blood, plus it adds unique gibs, death animations, dismemberments, headshots, executions, fire and explosion particles, flares, shadows over all objects, and much more.
The whole world becomes more real and interactive.You can kick severed limbs and heads (and sometimes, use it to activate some traps in the map earlier, or even kick them against enemies to do some damage), you can shoot enemies' heads to deal more damage (and cause more gruesome deaths) you can destroy most things in the the scenario (trees, lamps, hanging bodies, etc), you can paint the floor, the walls, and even the ceiling with blood, you can push the explosive barrels to make traps, or grab them and use like an explosive weapon, you can silently take down enemies from behind and perform stealth kills, the chainsaw actually cuts the enemies in two. When you find the berserk pack and get super strength, you can perform cinematic executions and RIP AND TEAR your foes with your bare hands. Some enemies will scream in anguish and try to crawl away when near death, and they can be used as human shields, and much, much more

 Everything in Brutal Doom is extremely intense. Everything sounds louder, looks bigger, moves faster, and hits harder. You can even fell the impact of explosions. Enemies are harder and smarter, and weapons and explosions are loud as fuck. Your weapons have been upgraded to a deadly arsenal, completely throwing the vanilla Doom's "progressive weapon system" through the window. Every weapon is powerful and have it's pros and cons, and a weapon will never be outclassed when you find a new weapon.You have new abilities too. With any weapon selected, you can press Q (default bind) to kick enemies at close range and send them away. Press F (default bind) to taunt enemy players, and Z or X (default binds) to wave to other players in cooperative modes.
 Brütal Doom will make the good an old Doom have a new and fresh look. It will give you a reason to play all the Ultimate Doom, Doom 2, and Final Doom levels again. This mod also works with almost every megawad and map pack around. Take a breath, and prepare to RIP AND TEAR HUGE GUTS!!!!!

Also Check the Official Facebook page:
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Before making any questions related to the mod, or problems to make it work, please read the FAQ.

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Brutal Doomguy Standing Tall Delicious Guts Brains in the wall
Blog RSS Feed Report abuse Latest News: Brutal Doom V19 Announced AGAIN!

37 comments by Sergeant_Mark_IV on Oct 3rd, 2013

After many months of delays, version 19 will finally be released at October 31. Watch the trailer now.

Music: Prodigy - Invaders Must Die 
Custom Maps: 00:13 - After the Holocaust/Extermination Day, 00:20 - Neighborhood From Hell/Extermination Day, 00:25, 01:30 and 00:36 - Extermination day,  01:15: unannounced jungle map made by me, 01:35 and 01:39 - Beyond Hell And Earth.

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Brutal Doom: Dark Ambient Soundtrack ▲

Brutal Doom: Dark Ambient Soundtrack ▲

Apr 10, 2014 Music 19 comments

Music for black metal mode inspired by the Quake soundtrack. Lights off. Mute original music in sound settings. Shuffle and repeat all songs fade in and...

Nice Blood on the Walls

Nice Blood on the Walls

Mar 31, 2014 Decals 13 comments

This special mutator provides the best, gloriest, goriest blood splats on the walls you have ever seen! Works with ANY version of Brutal Doom, including...



Mar 5, 2014 Music 40 comments

A Complete Arrangement of DOOM , DOOM 2 & TNT Tracks That Aims To give the player an enhanced version of the original songs while still keeping what...

Quaker540's Sub-Mod V10 - TOTAL Meltdown arrived!

Quaker540's Sub-Mod V10 - TOTAL Meltdown arrived!

Feb 7, 2014 Sprites 546 comments

Prepare yourself for the MOST chaotic madness, GORE and heaviest action that you have ever seen in your life! Quaker540's Add-On, is a sub-mod based on...

Operation: Inhuman ( GZDOOM. get this first.)

Operation: Inhuman ( GZDOOM. get this first.)

Feb 3, 2014 Prefabs 112 comments

The heaviest hitting Brutal Doom weapon/enhancement pack. Period. This is a Weapon/Effects/Sound enhancement for Brutal Doom using Voltlocks RGA as a...

v19 Hitscan Zombies

v19 Hitscan Zombies

Jan 29, 2014 Effects GFX 9 comments

This small patch brings the return of former humans in a more traditional state with their hitscan attacks reinstated, meaning they'll infight easier...

Post comment Comments  (70 - 80 of 1,933)
arphax Feb 20 2014, 2:23am says:

make a psp verion for this pls!

+2 votes     reply to comment
megaturtlerex Feb 17 2014, 5:58pm says:

I've set Smooth Sprite Edges to ON and Sprite Clipping to ALWAYS but I'm still seeing blood through bodies in GZdoom. Any ideas on how to fix it?

+1 vote     reply to comment
Quaker540 Feb 22 2014, 9:24am replied:

Set Smooth Sprite Edges to OFF. Not sure why Sarge made this mistake in the FAQ. Even in the old Help screens, you can see that it says to OFF.

+1 vote     reply to comment
metalhawk Feb 21 2014, 5:31pm replied:

I've been getting so much blood dead bodies are buried in the blood almost completely! I get so much lag...

+1 vote     reply to comment
Guest Feb 16 2014, 11:49pm says:

Let me tell you why this mod is so amazing. The visuals are nice, the pacing of the game is faster, but that's not what makes this mod shine. I remember playing Doom as a kid and only playing when my friend was over because secretly it kinda scared me. My heart would pump so much when I played. Fast forward to today, being 23 years old at the time of this post and Brutal Doom brings a lot of those feelings back. While it doesn't scare to the degree back then, I jump as the quicker Zombies or Shotgun Guy (Who are honestly a joke in Vanilla Doom) rounds the corner and blasts me away. Back then strafing was new and I had to learn or die, now I sidestep everything. Anything that shot a fireball was an easy kill leaving only Arch-viles and Chaingun Men to wittle me away. This mod has made me rediscover Doom and now I anxiously sit at work wanting to play when I get home. WELCOME BACK TO DOOM.

+4 votes     reply to comment
jonathan300 Feb 20 2014, 12:21am replied:

The first doom that I ever played as a kid was the PSX Ultimate Doom. It scared the **** out of me to the point that I couldn't play it anymore lol. However, I was very young when I played that. It doesn't scare me anymore. It was much scarier than any other version of DOOM because it had creepy ambient music and darker graphics. I love pairing up Brutal DOOM with PSX DOOM TC because it is pretty creepy, and I think it is the best experience for DOOM.

+1 vote     reply to comment
Quaker540 Feb 22 2014, 9:25am replied:

I can't remember who, but there was a guy that uploaded PSX Doom ported for PC.

+1 vote     reply to comment
TheVeryRareGmanID Feb 16 2014, 6:52pm says:

Look I love this mod but it's not "the most disturbing, sadistic and morbid manifestation of violence that I've ever seen in my life." Happy tree friends takes the cake there.

+1 vote     reply to comment
Selene. Feb 17 2014, 5:54am replied:

Nah Soldier of Fortune 2: Double Helix takes the cake... Oh wait I forgot the cake is a lie. XD

-1 votes     reply to comment
Guest Feb 28 2014, 5:51pm replied:

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Release Date
Released Feb 27, 2012
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Highest Rated (83 agree) 10/10

Brütal Doom clearly deserves a 10, for several reasons: First, it has been developed almost single handedly by a goodwill individual, who clearly has shown the outmost dedication and perseverance through 2 years of continued development, besides from being always open-minded and patient, hearing suggestions and criticism and enduring ludicrous amounts of flame-wars on some of the forums where the project was being discussed. Such professionalism must be taken in note. Second: the level of compromise…

Jun 9 2012, 11:57am by Manny_F.

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