In development since 2010, the 18th Cacoward winner and Moddb 2012 MOTY Editors Choice of Creativity Award Brütal Doom takes Doom into a whole new level. It makes the game much more violent than before. There's much more blood, plus it adds unique gibs, death animations, dismemberments, headshots, executions, fire and explosion particles, flares, shadows over all objects, and much more.
The whole world becomes more real and interactive.You can kick severed limbs and heads (and sometimes, use it to activate some traps in the map earlier, or even kick them against enemies to do some damage), you can shoot enemies' heads to deal more damage (and cause more gruesome deaths) you can destroy most things in the the scenario (trees, lamps, hanging bodies, etc), you can paint the floor, the walls, and even the ceiling with blood, you can push the explosive barrels to make traps, or grab them and use like an explosive weapon, you can silently take down enemies from behind and perform stealth kills, the chainsaw actually cuts the enemies in two. When you find the berserk pack and get super strength, you can perform cinematic executions and RIP AND TEAR your foes with your bare hands. Some enemies will scream in anguish and try to crawl away when near death, and they can be used as human shields, and much, much more

Everything in Brutal Doom is extremely intense. Everything sounds louder, looks bigger, moves faster, and hits harder. You can even fell the impact of explosions. Enemies are harder and smarter, and weapons and explosions are much louder. Your weapons have been upgraded to a deadly arsenal, completely throwing the vanilla Doom's "progressive weapon system" through the window. Every weapon is powerful and have it's pros and cons, a a weapon will never be outclassed when you find a new weapon, but only find a different use for different situations, making Brutal Doom more balanced and more strategic than Vanilla gameplay. You have new abilities too. With any weapon selected, you can press Q (default bind) to kick enemies at close range and send them away.

Brütal Doom will make the good an old Doom have a new and fresh look. It will give you a reason to play all the Ultimate Doom, Doom 2, and Final Doom levels again. This mod also works with almost every megawad and map pack around. Take a breath, and prepare to RIP AND TEAR HUGE GUTS!!!!!

Also Check the Official Facebook page: Facebook.com
And my Youtube Channel: Youtube.com

Before making any questions related to the mod, or problems to make it work, please read the FAQ.
Moddb.com


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This update fixes several bugs previously present on Brutal Doom v20, adds new stuff such as more death animations, even better gibs, a rebalanced and more satisfying melee system, and huge performance improvements.



The "Starter Pack Map Pack" comes separately with 32 new maps, featuring realistic environments, cities, outdoors, space stations, hellish cities, new enemies and bosses, all balanced for Brutal Doom's gameplay.
The entire campaign has a plot of how a demon invasion starts on a UAC Mars facility, then it breaks into Los Angeles, and UAC's Space Marines are deployed to save the city. All maps have continuous progression, every map starts where the previous map ended, giving a feeling of a big adventure instead of just random maps placed in a megawad. Maps that takes place on Earth even have daytime progression (first map starts at dawn, second map at noon, third and fourth maps in different parts of dusk, next map is at night, and so on).

Brutal Doom v20b and the Starter Pack maps are coming on December 31.



On this other video, you can notice how much the performance on v20b was improved. Maps previously unplayable on v20 now works like a charm.

Detailed Destroyable Dead Bodies

Detailed Destroyable Dead Bodies

News 12 comments

V20b will feature destroyable dead bodies in a similar way of Soldier of Fortune.

Invisibility Power-up returns

Invisibility Power-up returns

News 11 comments

A new CVAR will restore the invisibility power-ups, and now the player will be actually invisible.

v20b update coming soon

v20b update coming soon

News 23 comments

Nazis will be back, and new CVARS and new enemies on some specific wads will be added.

Brutal Doom version 20 released!

Brutal Doom version 20 released!

News 88 comments

After long 18 months of development, Brutal Doom v20 is finally here!

Brutal Doom Basic HUD

Brutal Doom Basic HUD

HUDs 36 comments

A basic HUD for Brutal Doom that shows health, armor, ammo, keys, weapon and ammo icons, and Doomguy's face. Also has a grenade counter. Installation...

Brutal Doom: Hell on Earth Starter Pack (Complete)

Brutal Doom: Hell on Earth Starter Pack (Complete)

Full Version 377 comments

An "unzip and play" pack containing Brutal Doom v20b, GZDoom ready to be played, FreeDoom and the Hell on Earth Starter Pack: Containing 32 new levels...

Brutal Doom v20b (main file only)

Brutal Doom v20b (main file only)

Full Version 144 comments

Brutal Doom v20b (Main file only) Read the manual for installation instructions. Make sure you got Zandronum 2.0, GZDoom 1.8 or higher.

shotgunFATALITYfix

shotgunFATALITYfix

Players Skin 4 comments

Sprites from Project Brutality made this fix because the fatality sprites not matching was buging the shit out of me

Rebalance for Project Brutality 2.03

Rebalance for Project Brutality 2.03

Prefabs 8 comments

Just small addon, changes gameplay to more arcade side. Load after Project Brutality 2.03. Tested on GZDoom 2.1pre

BDv19 Assault Rifle V2

BDv19 Assault Rifle V2

Weapons Skin 7 comments

HEY YOU, this is an addon for the people who like the look of the OLD RIFLE instead of NEW ONE, hope you like it =3

Post comment Comments  (70 - 80 of 6,092)
ES-Mike1518
ES-Mike1518

(buried)

This will obviously be a stupid question to some of you, but is there any way to disable the blood in this? I know DOOM has always been kinda bloody but for me the blood in the mod is just, WAY more extreme then it is in the original game, also another dumb question, are there any mods that disable the pentagram in DOOM? I know my requests are obviously probably dumb to most of you, but non the less I'd like to know if its possible. thank you.

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nickael77
nickael77

Dude, Brutal Doom is about blood and gore, it's made for real men, not a fantasy maricon for the faint of heart.

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GawainOfDeath
GawainOfDeath

If you don't want blood, then why are you here?

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ES-Mike1518
ES-Mike1518

because of the gameplay, its more then just gore, whats wrong with not liking it? I have a right to ask, I want to play it for the gameplay and fast action of the good ol classics, its your right to like the gore, but theres nothing wrong with wanting to lower it, the gameplay is everything. also I'm still playing it, just my personal preference, there aren't many games out there like DOOM with its gameplay.

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mastermaniac
mastermaniac

Look at the description of the mod. Look at it. Read it. Then breathe deep. Breathe in...deeply. Good.

Then ask yourself: do I know what I'm doing today? Do I know what I'm doing when I'm asking for a reduced violence version of a mod that literally describes itself as "the most morbid manifestation of violence you will ever see?"

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renkoha28
renkoha28

hi man, i normally play project brutality submod which is a must-use addon, really adds a lot to action and difficulty, so i don't know in v20b but in pb there is an option section called bd options where there is setting that greatly reduces blood amount, try checking options section in v20b and look for that setting, maybe v20b could have same feature as pb, and i totally agree with you, everyone has the right to play this masterpiece anyway they want, so don't be afraid to ask when you have doubts and don't waste your time replying to people like above as****es

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ES-Mike1518
ES-Mike1518

Thanks for the reply! someone told me about this, I checked the brutal doom options, I see options such as "Brutal (default), edgy as F**k, japanese cartoon, and realistic" I turned it to realistic expecting it to be a realistic amount of blood but its still very exaggerated.

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prime79
prime79

not really, you ever see something that can bleed get shot? usually lots of blood.

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DoomForever
DoomForever

hello to everyone

is there a chance that someone here still holds the brutal pack 7.5.1

version with its changelog?

please send me a message to my inbox.

thanks a lot to the helpers

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bfg666
bfg666

I'd heard of this mod before but it never managed to raise my interest until I saw a video on YouTube a couple days ago. It severely alters the Doom experience. I'm usually not really interested in mods that radically change the gameplay or tone, especially when the original is such a seminal game for me, but this one is so outrageously over-the-top that it's not really Doom anymore, more akin to a Duke Nukem on steroids (I had a blast when I saw Doomguy give the finger). And now I can't wait to try it myself! Thank you for ruining my social life! :)))))

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nickael77
nickael77

BrutalDoom is the new Doom, but better, much much better. End of discussion !!!

Reply Good karma Bad karma+1 vote
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Community Rating

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9.6

1371 votes submitted.

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Highest Rated (158 agree) 10/10

BrĂ¼tal Doom clearly deserves a 10, for several reasons: First, it has been developed almost single handedly by a goodwill individual, who clearly has shown the outmost dedication and perseverance through 2 years of continued development, besides from being always open-minded and patient, hearing suggestions and criticism and enduring ludicrous amounts of flame-wars on some of the forums where the project was being discussed. Such professionalism must be taken in note. Second: the level of compromise…

Jun 9 2012 by Manny_F.

Lowest Rated (14 agree) 1/10

Brutal Doom is an over the top (and OVERRATED) mod for the classic DOS Doom games. The weapon sprites look nice and smooth... That is where the positives end I am afraid. The sounds within this mod are terrible (excluding voice acting), the weapons sound like water guns compared to the sounds of the enemies screams of pain (Seriously are you into sadism and shit bro?), the screaming blasts over every other sound going off, it is pure ear hell! The balancing of the mod is absolutely shagged: More…

Oct 31 2013 by mrthejoshmon

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