In development since 2010, the 18th Cacoward winner and Moddb 2012 MOTY Editors Choice of Creativity Award Brütal Doom takes Doom into a whole new level. It makes the game much more violent than before. There's much more blood, plus it adds unique gibs, death animations, dismemberments, headshots, executions, fire and explosion particles, flares, shadows over all objects, and much more.
The whole world becomes more real and interactive.You can kick severed limbs and heads (and sometimes, use it to activate some traps in the map earlier, or even kick them against enemies to do some damage), you can shoot enemies' heads to deal more damage (and cause more gruesome deaths) you can destroy most things in the the scenario (trees, lamps, hanging bodies, etc), you can paint the floor, the walls, and even the ceiling with blood, you can push the explosive barrels to make traps, or grab them and use like an explosive weapon, you can silently take down enemies from behind and perform stealth kills, the chainsaw actually cuts the enemies in two. When you find the berserk pack and get super strength, you can perform cinematic executions and RIP AND TEAR your foes with your bare hands. Some enemies will scream in anguish and try to crawl away when near death, and they can be used as human shields, and much, much more

Everything in Brutal Doom is extremely intense. Everything sounds louder, looks bigger, moves faster, and hits harder. You can even fell the impact of explosions. Enemies are harder and smarter, and weapons and explosions are loud as fuck. Your weapons have been upgraded to a deadly arsenal, completely throwing the vanilla Doom's "progressive weapon system" through the window. Every weapon is powerful and have it's pros and cons, and a weapon will never be outclassed when you find a new weapon.You have new abilities too. With any weapon selected, you can press Q (default bind) to kick enemies at close range and send them away. Press F (default bind) to taunt enemy players, and Z or X (default binds) to wave to other players in cooperative modes.
Brütal Doom will make the good an old Doom have a new and fresh look. It will give you a reason to play all the Ultimate Doom, Doom 2, and Final Doom levels again. This mod also works with almost every megawad and map pack around. Take a breath, and prepare to RIP AND TEAR HUGE GUTS!!!!!

Also Check the Official Facebook page: Facebook.com
And my Youtube Channel: Youtube.com

Before making any questions related to the mod, or problems to make it work, please read the FAQ.
Moddb.com

Check out new original maps being made specially for Brutal Doom: Moddb.com

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Doomguy low on health Bloody Trails New Gibs for V20
Blog RSS Feed Post news Report abuse Latest News: v20b update coming soon

11 comments by Sergeant_Mark_IV on Jul 1st, 2015

Nazis will be back, and new CVARS and new enemies on some specific wads will be added.


Doom 2 Map31


Watch the video here



Brutal Doom v20b might be released on the following weeks, including the Starter Pack maps.

Expect an announcement soon.


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Final Doom Jet Black Angst Soundtrack Vol. 4

Final Doom Jet Black Angst Soundtrack Vol. 4

Jul 28, 2015 Music 4 comments

You done it! You have beat Hell's army once again in TNT Evilution! However, Hellspawn proves that they are tough enough to accept defeat! Now, you will...

Doom : Infernal Skies

Doom : Infernal Skies

Jul 24, 2015 Prefabs 20 comments

Doom : Infernal Skies is the complete Doom experience, all in a legally free format using FreeDoom Phase 1 and 2 and Brutal Doom with many, many addons...

Project Brutality Tweak

Project Brutality Tweak

Jul 20, 2015 Weapons Skin 15 comments

This is a tweak from the Brutal Doom mod called Project Brutality Final Tweaks: -Sound of Pistol and Rifle shots. -All weapons height positions moved...

Final Doom Jet Black Angst Soundtrack Vol. 3

Final Doom Jet Black Angst Soundtrack Vol. 3

Jul 10, 2015 Music 17 comments

Brutal Doom version 20 has been released. You clinch your teeth as you prepare to "rip and tear" huge guts! You decided to slay demons in moon bases in...

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Gordon's doomguy, marines and UDV sound pack

Jul 8, 2015 Language Sounds 7 comments

This pack is far from done but I have the standard Fuck1 to 4 done. If you see text next to one of the sounds i need to make thats what I should be saying...

IDKFA Soundtrack Mod

IDKFA Soundtrack Mod

Jul 2, 2015 Music 18 comments

This is a complete modern and professional remake of The first episode of Doom: Knee Deep in the Dead's soundtrack. This album is free to everyone for...

Post comment Comments  (20 - 30 of 4,795)
awesomeman64ds
awesomeman64ds Jul 19 2015, 11:00pm says:

AMAZING work man! I have however, noticed a bug (maybe). Whenever I pick up a new weapon, the game does not auto switch to the weapon in question. This only happens when playing your mod. I made sure that auto-switching was enabled in the options menu and everything, but nothing seems to work. Just a minor complaint, but worth noting. Other than that, this is absolutely stellar work. Keep it up!

+1 vote     reply to comment
KingApocalypse
KingApocalypse Jul 19 2015, 6:22pm says:

Sergeant Mark IV should also make a weapon mod for a new railgun that is like the one from the Metal Gear Solid series with charging function to make it more powerful and zoom function, that way you have two kinds of rail guns to play with

Look here to see what it looks like
Youtube.com

+2 votes     reply to comment
KingApocalypse
KingApocalypse Jul 19 2015, 2:18pm says:

Sergeant Mark IV should make a weapon mod for BD that replaces the pump shotgun with the AA-12 shotgun from the Expendables movies with its specialty rounds (slugs, AP rounds, HE grenade, Frag grenade) Oh and it would be awesome if it can be dual wielded too. I liked the autoshotgun from ultimate brutal arsenal but it looked and acted too much like the saiga, the AA-12 to me is more BRUTAL!!!

If you want to know more about the AA-12 look here

Youtube.com

+1 vote     reply to comment
GaySteamBath
GaySteamBath Jul 19 2015, 4:29pm replied:

Try Operation Inhuman from the addons section

+1 vote     reply to comment
KingApocalypse
KingApocalypse Jul 19 2015, 6:07pm replied:

Pretty neat! Only a beta though so it does need some work. Would be better if the weapons and animations looked more DOOMy like in ultimate brutal arsenal and Project Brutality. They should bring back the uzis from ultimate brutal arsenal too

+1 vote     reply to comment
DecimationLord
DecimationLord Jul 19 2015, 4:23am says:

As for me 2.0 is great, but I guess that "Disable Recoil" option must be added for all weapons. I hate recoil in such games as Doom.

0 votes     reply to comment
pa1nki113r
pa1nki113r Jul 19 2015, 4:02am says:

Sprinting/Charging Hell Knight test video for PB and most likely v20b (make sure ad-block is disabled to view)

Mediafire.com

+5 votes     reply to comment
Guest
Guest Jul 19 2015, 8:08pm replied:

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hundsdorfex
hundsdorfex Jul 19 2015, 1:15pm replied:

So this is coming to v20b? Will you make an update on Project Brutality too?

+1 vote     reply to comment
pa1nki113r
pa1nki113r Jul 19 2015, 1:28pm replied:

Yes.

+1 vote     reply to comment
hundsdorfex
hundsdorfex Jul 19 2015, 3:55pm replied:

Awesome!

+1 vote     reply to comment
creativo0
creativo0 Jul 19 2015, 11:46am replied:

inspired by doom 4 maybe? is awesome

+1 vote     reply to comment
pa1nki113r
pa1nki113r Jul 19 2015, 1:29pm replied:

Exactly what inspired me. I'm going to Quakecon this weekend and might see some new doom footage and get some new ideas

+4 votes     reply to comment
gabrieloup
gabrieloup Jul 20 2015, 6:10pm replied:

I think you should make a simplified version of Project Brutality that removes most of the weapons and include a simplified arsenal like in all the Doom games. Sure it's good to have more than three rifles but after a while it becomes a chore to keep switching weapons when you're in a pinch and most of the weapons feel the same and become useless, which is the thing that both Doom 4 and Brutal Doom aim to abolish.

+1 vote     reply to comment
pa1nki113r
pa1nki113r Jul 21 2015, 4:56pm replied:

Also I'm designing a GTA V style weapon wheel, so that'll definitely be a big help for BD and PB

+2 votes     reply to comment
pa1nki113r
pa1nki113r Jul 21 2015, 12:20am replied:

... Have you played Project Brutality? There's two game modes, one with classic brutal doom weapons and one with the complete Project Brutality arsenal...

+1 vote     reply to comment
Supra107
Supra107 Jul 19 2015, 7:06am replied:

What is this save named "Dicks"? ( ͡° ͜ʖ ͡°)

+1 vote     reply to comment
pa1nki113r
pa1nki113r Jul 19 2015, 1:34pm replied:

Lol I just noticed that, must've been my girlfriend trying out my mod.

+2 votes     reply to comment
hundsdorfex
hundsdorfex Jul 19 2015, 3:57pm replied:

You have a girlfriend that plays Doom???
Lucky man!

+2 votes     reply to comment
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Game
Doom
Developed By
Sergeant_Mark_IV
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Release Date
Released Feb 2012
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9.7

1174 votes submitted.

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Highest Rated (137 agree) 10/10

Brütal Doom clearly deserves a 10, for several reasons: First, it has been developed almost single handedly by a goodwill individual, who clearly has shown the outmost dedication and perseverance through 2 years of continued development, besides from being always open-minded and patient, hearing suggestions and criticism and enduring ludicrous amounts of flame-wars on some of the forums where the project was being discussed. Such professionalism must be taken in note. Second: the level of compromise…

Jun 9 2012, 11:57am by Manny_F.

Lowest Rated (8 agree) 1/10

Brutal Doom is an over the top (and OVERRATED) mod for the classic DOS Doom games. The weapon sprites look nice and smooth... That is where the positives end I am afraid. The sounds within this mod are terrible (excluding voice acting), the weapons sound like water guns compared to the sounds of the enemies screams of pain (Seriously are you into sadism and shit bro?), the screaming blasts over every other sound going off, it is pure ear hell! The balancing of the mod is absolutely shagged: More…

Oct 31 2013, 9:56pm by mrthejoshmon

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First Person Shooter
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